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Reviewbucket.co.uk scanned the internet for X-Men: The Official Movie Game (DS) reviews.
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For X-Men: The Official Movie Game (DS), 2 customer reviews collected from 1 e-commerce sites, and the average score is 2.

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10.3.2007

Credit where credit is due; this is truly a game that tries something different on the touch screen handheld. Instead of throwing together a generic brawler, Activision has, at least, tried to bring DS owners a game that makes creative uses of the system's touch screen for its gameplay. In going this route, though, the designers have failed to produce a game that's compelling, and this version of the film is far too easy and repetitive for its own good.Like the console renditions, this takes place in a story arc that sandwiches the plot comfortably between the second and third movies. Wolverine, Iceman, Nightcrawler, and, yes, even Magneto, make an appearance as the main, playable characters in this game,and much of the focus on the design is how players use their abilities on-the-fly. By combining D-pad movement with touch-screen gameplay in a top-down environment, Amaze has brought up a style of game that's not the usual fare. It, at the very least, feels different.The game is, essentially, a touch-screen Gauntlet - one character's used for close attacks, one character for projectile shots. Magneto is quite possibly the most creative of the four characters in the game, since players can use him to lift up objects to fling at enemies or to shield against attacks. But Wolverine, Iceman, and Nightcrawler are ho-hum heroes since the game's combat system revolves around a stupidly simple mechanic - tap on an enemy and the active character attacks it until it's dead. That's about the entirety of the game design, and this gets unbelievably old after about three rounds. Players will be required to cycle between three characters since some enemies can't be attacked with ice balls from afar, and airborne enemies can't be slashed at by Wolverine. And as much as I'd love to play the game exclusively with Magneto, it's just not possible since moveable objects aren't in some levels.The game lacks a serious challenge, and most deaths are because you stepped too close to an explosive and got inside its blast range. Boss battles are stupidly simple to blow through, too -- which makes the additional "Boss Rush" and "Survival Modes" sort of a dull waste of time.I love the fact that X-Men The Official Game for the Nintendo DS is an original, ambitious project. I don't love the fact that the end product isn't as promising as the concept. The game starts out impressive in the sense that it strays from trying to simply be a basic action game for DS gamers, but it just gets far too repetitive and disjointed way early in the level structure. The idea is definitely a step in the right direction for the DS market - the designers just need to balance "fun" with "originality."
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27.4.2009

I'd read bad reviews for this game, but, being a stickler for the x-men and movie-tie ins, I went ahead and bought it anyway.Within two minutes, I felt tears coming on. It is without a doubt the biggest pile of garbage I've ever had the misfortune to come into contact with. It's so bad, i wanted to wash my DS out afterwards to cleanse its poor memory of ever having to decode this nonsense. There is no gameplay to speak of, no challenge, no graphical flair - I literally cannot think of anything to recommend it.If you're looking for an X-Men game for your DS, buy the GBA game 'Reign of Apocalypse' instead - it's a roaming beat-'em-up with better graphics,more depth and actual fun; had it well over a year and still enjoy playing it.
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