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For HyperX Cloud Orbit S, 11 customer reviews collected from 2 e-commerce sites, and the average score is 3.5.

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16.4.2020

I thought that I would write a review for this product as I was very impressed. I (like most of us) am isolating currently and I thought I would treat myself to a new gaming headset to better enjoy the experience (and not annoy the other half - which is equally if not more important). The Hyper-X Cloud Orbit S... or Audeze Mobius with branding, was... NOT this headset. I originally bought a SteelSeries Arctis Pro + Game DAC... however I can categorically confirm that this headset is plagued by a bug which causes it to randomly disappear from your devices when not in use (making you have to unplug and re-connect the headset); I reached out to the good folks at SteelSeries and they said this is a known issue (and has been since last year).Anyway - I digress; after returning the SteelSeries, I took a plunge on this (HyperX Cloud Orbit S), a considerably more expensive headset... and I am glad that I did. I actually did the research and bought it... before realising it was a re-branded Audeze Mobius... which caused a bit of panic as HyperX is a part Kingston and Audeze is well... Audeze. But in the end, I am glad that I actually got the HyperX one and I will cover why later.Reviewing the headset itself; I would cover the sound as exceptional for a gaming headset of it's price. I like expensive earphones and this hasn't got anything on them... having said that they are not gaming headsets, a lot of them are open back and none have a microphone or USB connectivity. This does what it is designed for and it does it really well. I think the sound signature is tight, it has a decent amount of bass (I have never been a bass-head) and it is not too bright (I personally hate a lot of unnecessary highs everywhere). The detail is good (it makes the SteelSeries Arctis Pro + DAC sound like a late-night purchase £4 pair of "off-license headphones").If we look at design, there are things which could be improved on; I would not use this headset if you want to change settings 700 times in a live competition scenario - the buttons are largely small and not massively quick-use friendly. On the flip-side, it is comfortable; I have a large head and some headsets are either too tight due to clamping force or in the instance of the SteelSeries the damn headband was too small even on max setting. This WAS quite tight initially but then I saw online reviews which said just stretch the band out by opening it up with your hands (carefully) - I did this and it is now fine. The headband height adjust is also more than ample for even my big head so I would assume most folks would have no issues although if you have a particularly wide head, you may be in trouble with the clamp forces. The microphone is annoying... you either plug it in... or you don't; you can bend it away from you but it typically lives in your field of view (this is a far cry from the SteelSeries Arctis which has its mike either in or pulled out of the headset itself... which is FANTASTIC). Lastly the pads are leather (or letherette but they feel like proper leather either way and they are soft, plush and comfortable. I must say I actually preferred the more "airy" pads on the SteelSeries but the HyperX/Audeze still does well. Another benefit is the pads are VERY easily interchangeable, they basically clip off/on complete with plastic mount points so no having to thread leather over plastic ridges etc; HyperX doesn't tell you this but the Audeze Mobius pads fit (I have bought the gel/cooling for the Audeze Mobius pads and am currently using them on the HyperX now. Lastly, I would say that the headset is on the mid-heavy side... if you are expecting to throw the term "featherlight" about... you need to shop elsewhere; I have no issues with it at all but I don't have any neck/back issues etc.So considering the HyperX Cloud Orbit S is essentially a re-badged Audeze Mobius... why did I say I prefer the HyperX? In a nutshell it's the service... Before I officially confirmed that the Audeze pads fit, I reached out to HyperX to ask where I can buy replacement pads for the headset, to their credit they replied and said you cannot yet (note the Audeze pads fit so its fine) but that they will send me out a set free of charge... that was it - I was impressed. On the flip-side, I wanted some bits from Audeze, who ship from the US; I wanted a replacement mic at $15... the postage was $52... I asked if they can just pop it in an envelope and send it via normal letter post and I received the reply that so much was being lost in normal mail that they only offer the $52 courier service... but note this is not to protect the consumer nor are they subsidising these costs. Anyway the features and drivers are identical on the headsets - even the software for the HyperX has Audeze branding in it. The main difference (for those who are interested) is that the Audeze Mobius HAS bluetooth connectivity - the HyperX does NOT. I don't care about this as I don't tend to use wireless headsets and a lot of the functionality is USB-only anyway, however if you absolutely must have a wireless headset then the Audeze Mobius is the way forward for you. On the flip-side, if you do want to use the Mobius/HyperX with your Android phone (and I wouldn't as its bulky for outside use, but that's personal preference), I CAN confirm that simply plugging it into my Galaxy S20 USB-C port, it just works... and even the virtual surround and head tracking (see -S model) still work so that's useful.Overall, I would say that if you are prepared to spend £300 on a gaming headset... you will be hard pressed to find one with better sound than the HyperX Cloud Orbit S/Audeze Mobius, that is not to say you cannot buy better sounding headphones for £300 or around that mark... but if you want an actual gaming headset, the drivers in the HyperX/Mobius will take you to a whole new place which stands resolutely above whatever dynamic drivers 99% of the competition use.Lastly - as you are already considering spending close to £300 on a gaming headset if you are reading this review, I would suggest that you DO go for the -S (head tracking) version... the price difference (currently) is nominal in relation to the overall price... and it may be a gimmick (not denying that at all) but it is FUN, I have been using it for over a week now, even when listening to music and I have yet to disable it. If, on the other hand, you are going for the Audeze Mobius, then I believe that has this feature as default (there is no version without it) so you do not have to choose.
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20.7.2020

Well, I've had this headset for about 8 months now, so I think I'm ready to give it a final verdict.I LOVE this thing. Just wanted to say this first. It's hands-down the BEST sound I've ever heard from a "gaming" headset, this is truly on par with some audiophile headphones at 3x the price. The planar drivers deliver some really special sound.Secondly: This is a PC-FIRST headset. You will NOT be able to take full advantage of it's feature set using current-gen consoles like the PS4 or XBOX One. The most efficient use for this headset, I would argue, is for high-end VR content on a PC.But well... I had to get it replaced initially as there seem to be some issues with build quality among others.Don't be surprised if you need to RMA at least once. There are all sorts of confusing issues related to firmware updates (DON'T DO IT, THIS WILL POTENTIALLY LEAD YOU TO AUDEZE FIRMWARE [if you don't pay attention to the small print] WHICH WILL _BRICK_ THE USB PORT ON THE HEADSET SO YOU WON'T BE ABLE TO CHARGE IT -- this is NOT fixable except by the manufacturer once you do it!) as well as some wonky wiring where the right ear will just cut out completely. Perhaps this has been addressed by now, I certainly hope so.It takes a little bit of tinkering with, like actually measure your skull and enter those values into the software and it'll do wonders for the positional audio (if you want to hear things coming from "above" or "below" you, this is an absolute must). The big gimmick here is the hardware-driven positional audio -- which has 3 different settings, a manual mode where you hit the 3d button to calibrate the "forward" position (good for... let's say, "adult" VR films where your head is on a swivel), an auto mode which gives you a sort of slow positional lag (a nifty enhancement for things like action movies, but generally useless), and the standard 8CH 3D mode that turns off the gyroscopes (for gaming, or you know... normal stuff).Then there is the "High Res" mode which really does what it says and adds incredible fidelity to the sound, pushing the planar drivers to their 5-50,000Hz range limit, and the standard 2CH stereo mode which you're restricted to if you use these with anything other than a PC.The "comfort" of this set is a bit of a negative for me, as I also have a HyperX Revolver S which is less than half the price but feels like a virgin's inner thighs strapped to your ears. This set you have to "wear in" as it's a traditional "head clamp" + memory foam design and it's quite tight at first. This creates a lot of air pressure inside the ear cups early on, which not only messes with the clarity of the sound but can also damage the film covering the planar drivers -- the SINGLE most important reason to buy these (they really are incredible for the price). These days, if I move my head too much while wearing them it sounds like a rustling plastic shopping bag. From what I've been told, the only way to fix this is to replace the drivers completely. Luckily I'm not very "kinetic" most of the time, and it's not an issue during "normal" use.Another build quality issue is the mechanisms for switching between the headset's various "modes" -- the volume control wheels need to be clicked inwards and then turned in order to toggle all the options. This would be fine and well, if they weren't made of CHEAP plastic with LOOSE contacts. You'll see what I mean once you've owned these for a while. Often, you can't tell whether you've turned the wheel enough to register, or indeed too much and overshot your intended goal. "Did I just turn my microphone up? I thought I did, but it didn't register, or "I didn't get any feedback -- now I've adjusted the equalizer and turned off USB charging accidentally... huh?!?" It can be pretty frustrating in the heat of the moment if you need to adjust things on the fly in a game or something. It lends a cheapness to an otherwise premium-feeling experience. Like this wasn't engineered in a sterile lab in Duesseldorf, but rather the basement of a very enthusiastic nerd.10+++/10 sound (seriously the best sound you can get with a "gaming" headset right now, hands down)7/10 comfort5/10 build qualityPS: The microphone is NOT good. Like... at all. If mic quality is a major factor for you, you will need to replace the standard one. It's VERY trash. People will recommend the V-Moda BoomPro to you, but DON'T get that one, it only works in the AUX port (not the dedicated microphone port), which disables the USB connection, thus shutting off all the nifty features. You need something with a fairly long 3.5mm plug as the port is quite deeply recessed, and something WITHOUT in-line volume control/etc.
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14.9.2019

These are moderately heavy headphones, which to me says something positive about the build quality. I will divide my review up into a few sections below:====================================SOUND AND MUSIC QUALITY====================================The sound (and music) quality is exceptional. We have multiple pairs of Bluetooth and wired headphones in the house ranging in price from very inexpensive to several hundreds of pounds in cost. I think that these HyperX headphones produce the best sound quality of any headphones I have personally experienced.I like a lot of bass when playing games, watching films or listening to music - I like to almost be able to feel explosions on screen.The bass is usually the thing that is somewhat lacking in headphones - perhaps there can be some thinness to the bass or the bass is too pounding and distorted when the volume is turned up loud. However, the bass on these HyperX headphones is strong, distinctive and clear. I give 10 marks out of 10 for the bass as well as the sound quality overall.====================================HEAD TRACKING FEATURE====================================The head tracking feature works well. When I turn my head to one side or the other, the orientation of the sounds definitely changes. Just make sure when you power the headphones on that you are facing straight at your screen - otherwise the headphones will detect 'forwards' as wherever your head happens to be turned at that moment.The head tracking feature works even when listening to music on my phone. But to be honest I find it distracting for just music, so I turn it off.====================================OTHER FEATURES====================================As I mentioned at the very start of this review, these are moderately heavy headphones. This is not a complaint at all - they are not at all uncomfortable. However, to me, the heaviness says something about the build quality and the weight of the drivers within the headphones. The headphones feel substantial and as if they are robust enough to last for a good few years.The headphones come with three cables for connecting to either a traditional rectangular USB slot, a USB-C slot, or a headphone jack.As you can see from the photos I uploaded, the microphone is detachable. The microphone picks up my voice very clearly and I've had no complaints about my voice being at all muffled or unclear.The headphones also come with a thin cloth bag which is roomy enough to contain the headphones as well as all three cables plus the detachable mic.====================================OVERALL====================================I'm very impressed by the quality of the sound on these HyperX headphones - whether listening to game sounds, movie soundtrack or music alone. My only slight disappointment is that these headphones require a wired connection as opposed to being operable via Bluetooth - but perhaps that is a limitation imposed by the head tracking technology. But that is really a small issue as the sound quality more than makes up for the small inconvenience of having to be wired.
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8.1.2020

My son said that these are the best headphones he has ever gamed with (and he should know I have paid for plenty over the last 10 years). In the last 30 years I have bought so many things that have disappointed I have lost count. This is not one of them

11.2.2020

Love all aspects, not a single dislike

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