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17.6.2016

I guess it depends on what you expect from this game. Civ (old style) took ages to finish a game, so 'rev' is an attempt at making it go faster, at the expense of some depth of gameplay, but it still allows you to micromanage some parts (city map for example). On the bright side, you can take civ with you! and you can finish a game in 2-3 hours now, which is more reasonable in this ephemeral age. I get it.Below first some minus points, then the good part. I hope you will benefit from this:If you are craving a civ on your handheld you have 2 choices: this one, or buy a supercard that runs the n64 emulator in which you can play civ 1, on your ds. However that also has the drawback of civ 1: it takes forever to finish.If you want civ "on your console", then download the demo on that console and try it out to the max.I won't repeat what others wrote, and I mostly agree with them. I played civ 1 extensively on atari, later civ2,3 and some versions on alpha centauri with aliens on pc. Some points worth adding:- I was in dubio between the ds and the xbox version, but I was horrified after playing the xbox demo (it's soo ugly and distracting) so I ended up with the civ rev usa r4 chip rom on ds, which i played a few games on, but it was not much of a challenge, simplistic AI. Now THIS version, the EU version I mean, is hard. AI is much smarter than in the US version. Which is good.- Online play: too bad the only wireless connection is the DS's WEP which is used almost nowhere nowadays, so don't expect online play. They did back in the days publish a Game of the Week, but that has probably died by now.- the game loads and saves just fine, and does not hang, so it's pretty well programmed and tested.- I play on 3ds xl, and on the bigger display it still looks gorgeous, although i sometimes overshoot when using the mushroom stick to plot a course.Shortcomings when comparing CivRev with Civ 1:- lack of build queue,- the diplomacy section does not tell if you are at war with someone,- that stupid popup every time you click a unit which has no moves left;- the fact you cannot rename your cities;- the fact that the great library of alexandria is supposed to give you a tech that is owned by 2 others - never gotten anything out of it;- there is no civilopedia, no description of wonders and the fact that you cannot look up wonders in the tech tree or anywhere, it was probably too hard to make something with hyperlinks...- if you were building a wonder but needed to switch to tank for example, it does not show you the amount of shields "wasted".- nagging additions that do not add anything to the gameplay: you need to name some plains, some forest or some river - who cares?- Map shows Uranium ore deposits at 3000 BC, what is the point of that, and it's not even realistic.- there is no good visual representation of happy/working/unhappy people.Shortcomings with respect to "modern" games:- there are no unlockables, i would have preferred if Deity were only unlocked after you've beaten the game on King difficulty.- the game does not track any achievements (granted, the xbox version does), for example beaten on level chieftain with all races.- there is only one leaderboard. And only one name is shown (your own). Not even "king john" or "prince john (persians)" or something like that. after you won you get to see if you ranked, say at 5th place.- hi score list doesn't remember: next time you finish your old score is gone. Even in 1994 civ 1 kept high scores forever. Why can't they program that any more? That is really unforgivable.- there is no playing Game of the Week or online play, but that is Nintendo's fault. You can play with others with ds direct.Don't get me started on the manual... the manual that comes with the game is shoddy and short and explains almost nothing. Yes there is an official manual in pdf that you can download for free, yes I read it, but that one also is quite short. Also some effects in the manual are incorrect (at least the in-game effects differ).The original manual for the atari version of civ was 150 pages, and it came with 4 disks holding a total of 8MB. Compare that to the DS version, with a rom capacity of 500MB... Things have become worse, not better.So, if you expect a nice 4X game on a DS...:you might enjoy the first 5 games but it will become stale quickly, but given that each play takes about 3-8 hours from start to finish, gives a hours/price ratio of 40 hours for 10 bucks = 25 cents per hour. If you are, like me, interested in the game mechanics, you'd be interested in playing all the races, and you might get more out of it. It all depends on if you're willing to understand and take advantage of the rules.EDIT:Plus points: game has 16 races, 5 difficulty levels, 4 victory types, plus 10 scenarios that youo can try at each of the 5 difficulty types, makes for 420 unique game parameters, for 4-8 hours per play-through you can easily put 1000+ hours into it.Differences with Civ:+ there is no pollution from nukes and factories to take care of. This saves a lot of time+ no need for manually assigning workers to irrigate or build roads.+ Courthouse instead of corruption reduction in old game, now works as an Aquaduct (the 5x5 grid).+ Aquaduct instead of 5x5 squares now increases growth by +50%+ Granary instead of storing food, increases growth by +50%+ Flipping cities (inciting revolts) instead of using a spy in the old version, now works with the arrival of some Great Leader, which you get with certain tech discoveries.I tried to make it challenging for myself, so I made a list using pen and paper, and checking off what I achieved. I just keep the sheet in the ds game casing.So should you get it? Only if you want civ on a hand held in rev form, and like a challenge.. All in all, for $5 a good bargain. Just know that it is quite a solo thing, and do make some tables on paper that you can keep your score on ;-)
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18.6.2008

I greeted the news of this first Civilization game on consoles since the PS1 days with something of a reserved excitement. After all, Sid Meier himself was on board (usually a sign of quality) however there remained in me a fear that a console specific Civ game would be simplified for the sake of being a console game. As suspected, I was right to expect a more streamlined game however I must say that I discovered by removing a lot of the micromanagement and complexity, Firaxis have succeeded in making a more focused game, easier to penetrate and a great multiplayer one to boot as well.For the uninitiated, Civilization is a turn based strategy game. You begin with a small group of settlers based on the great Civilizations (Rome,Greece etc) and strive towards building a vast empire, growing by expanding your culture, developing scientific advances, creating new units and wonders and of course destroying your enemies.The series began on the Amiga in 1993 and has spawned several sequels and add-ons over the years. With each successive instalment the game has increased in complexity adding new layers that present fresh challenges. Civ 3 and 4 are so in-depth that you could literally spend weeks playing just one game. The scope of the game is truly massive, encompassing all the ages and centuries. Games are played against a variety of other Civs (either AI or player controlled) and various factors can determine the winner; cultural, diplomatic, winning the space race or annihilating your opponents amongst them.Civilization Revolution differs from its PC cousins. There are fewer units to build, fewer scientific advances. Gone are the complex negotiations you would carry out with other leaders and concepts like vassalage and unbreakable alliances. To give an example of how limited micro-management has become I can point out that workers are now automatically generated when you build new cities, and roads are simply purchased (and automatically built). The whole game has been stripped from the opening screen onwards. For example you now select your Civ and difficulty setting. You cannot choose the amount of opponents, map size or other variables. Real hardened fans may find this too simplistic, those coming into the series for the first time will find it perfectly balanced and not as intimidating as later Civs can prove to be on PC.The interface is clean and has been cleverly designed around the PS3/360 pad. The developers have taken care not to utilise every button on the pad and this makes it easier to navigate. Selecting units, entering a city screen or engaging in diplomacy is all straight forward and players will adapt after a few turns. The game itself runs at 1080p and looks impressive for a strategy game, the humorous caricatures capturing the essence of the historical people they are meant to portray. The sound is inoffensive and forgettable, the simish speak grating after a while.The average game lasts about 3-5 hours and those who enjoy the game on the easier settings will be eager to beat the more difficult settings. There are also scenarios, a game of the week mode and online multiplayer to add to the longevity of the title.So is this worth getting? If you haven't experienced turn based strategy before then this is a great starter, if you absolutely hate strategy games then it is unlikely to convert you. For Civ fans I would say yes to all but the die-hards who must control every aspect of the game, they may find this too condensed for comfort. Others I believe will find it a breath of fresh air.
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18.4.2009

To sum it up for those who know previous Civilization installments: it's Civilization Light. Much less strategic choices - especially for the management of cities - and much smaller maps. A friend of mine who played every single Civilization game that ever came out played it and he was very disappointed about its shallowness. That's one perspective.For those who don't know Civilization: it's probably the best round-based strategy game for the current console generation (that is if you don't count Valkyria Chronicles which is awesome but not exactly a classic strategy game). You build up your nation on a hexagon map and while you discover more and more parts of the world (every map gets generated)you meet other civilizations. The game can be won by crushing your enemies, by collecting a large amount of money, by having the most developed culture or by moving your people to a space station leaving the world and you competitors down there for themselves. In short: you don't have to fight in order to win this game. Diplomacy will also do whereas I noticed that especially on easier difficulty levels destroying your enemies as fast as possible is the most efficient way.The graphics and sound are nice, cute and maybe a little childish. The overall comic style is cool for kids, their parents will rather smile at it. It's not ridiculous but it could be better. Finishing one game will last about 2-4 hours - which is nothing against other Civilization games - and once you've finished a game you can't continue playing. Means: you build up a great nation and once the game is won you can't savour it anymore. At least you can save at almost any point of time.The gameplay is fun. The more you play the more strategy you'll learn and even after finishing one game it's fun to start a new one from the very beginning on just because you wanna try out new tactics and apply what you've just learned (meaning the game's got a good learning curve). There's no story to keep you interested but the gameplay alone is good enough. It's a nice game for a Sunday afternoon, not too exciting, not too violent, not neverending and hopefully ending with a good satisfying victory. Plus: it works surprisingly well on the console (letting me think: hey there are more PC games they could do for consoles if they took some time for thinking out a new control scheme like this one).I can recommend the game to anyone who doesn't need breathtaking action and graphics and who appreciates strategy games. It's not a milestone but especially for console players it's a welcome change from the action-dominated majority of games. Looking at the well-designed control scheme the game could probably have been as complex as the other Civilization games but the developers were probably not daring enough to shock the console players with such unusual complexity. I would have appreciated it but still: it's a good game worth its money.
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15.6.2008

I bought Civ Rev on the back of what I felt was a decent showing from the US PSN store demo, as positive reviews overall from sites like Eurogamer. Unfortunately, the demo's shortcomings are even more evident in the full game.I would really, really love to avoid using terms like 'it's a dumbed-down version', and maybe use words like 'simplified' or 'streamlined' - but essentially they all point to the same issue - this is no 'revolution', it's just Civ Lite, or Diet Civ, or whatever you want to call it. And the fact that the publishers are passing it off as 'what console gamers want' is bull, and subsequently the reason that it manages to avoid the top scores.I'll admit, the last Civ I played was Civ III,as I could never afford enough ram for IV - although it's required spec are probably not so substantial nowadays - and so I may be out of touch with drawing parallels to Civ Rev's most recent PC incarnation, but I never remember Civ III lleaving me feeling so... unfulfilled. In Civ Rev, the map size has been limited and timescales for research and construction shorterned to inject pace into the game and to allow for the world to be conquered in an afternoon, which sadly betrays the depth in game that Sid Meier's series is famous for. Everything works as it should, the control interface is slick and logical, the gameplay allows for the player to win by various means and thereby tailor the experience to the player's requirments. The problem is, it's all over far too quickly.With games like Elder Scrolls, or GTA IV, the Final Fantasy series, or Pro Evo's master's league - it's not a complete shock to find a game taking in excess of 40 or 50 hours to get the most out of. And these are all console games - so it's a bit of a sickener to find that Civ Rev's brevity is almost used as a selling point when it becomes the game's ultimate weakness. I can afford to lose a few weeks wiping the Aztecs off the map, giving the Russians their rightful place as world leaders - so why won't the game let me? To be fair, though, the game length suits the multiplayer mode well and may well prove to be Civ Rev's lasting legacy - much like Call of Duty 4, another case of an awesome and re-playable multiplayer experience saving a game with excellent but brief single player mode.Having played previous Civs, it is hard not to feel short changed by this latest version, and even newcomers may be disappointed by the lack of a game of substance to really get absorbed into. Ultimately, what has been included makes a great game, but there just isn't enough of it to warrant the top marks. Maybe next time around the developers will allow the player to choose how much of the Civ experience they want.
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8.9.2008

The venerable Civilization franchise should, by rights, be a perfect fit for the DS. The turn-based pace is ideal for a hand-held game where a combination of dexterity and tiny controls can often frustrate. The interface, designed for a mouse-and-pointer should be comfortably replicated with the DS's touch screen and the fact that graphics and sounds are the least important aspects of the game is just a bonus.The resulting game is a mixed blessing. Coming as part of a rash of console versions, it arrives as a trimmed down version, with a number of expected features and controls automated or absent. Trading is barely there, micro-management of the land surrounding your cities happens automatically,as does taking a hand in the more social-engineering aspects of the original versions. Additionally, the game has been designed with the console-player in mind, assuming a shorter attention span, necessitating smaller, more crowded maps where confrontations are inevitable.Smaller omissions irritate too, there doesn't seem to be a way to set up production queues, for example.But the magic is still there somewhere, and it doesn't take long before the familiar addiction takes hold. Before you know it, hours will have passed as you punch the `next turn' button one-last-time-no-honestly. The trick to it is that this isn't Civilization, it's Civilization Revolutions, it works differently and should be treated as a new game. In its own terms, it is very successful, but you should be wary about comparing it with that other Civilization game you've probably played before, as its considerably different.It's a shame, too, that the developers didn't make more of the DS's interface advantages. Its true that around 90% of the game can be played with the stylus alone, but some of the functionality seems bolted on as an afterthought - scrolling around the map with the stylus is clunky and the pop-up widget to control the units references what amount to keyboard shortcuts. Based on the console version, this is clearly designed foremost with the D-pad in mind and this is a shame given how intuitive an interface might have been possible (Anno 1702 should be an object lesson here).Despite all of this, the gameplay wins through and is occasionally very funny (Caesar has just offered me peace because he likes my Great Wall. What can I say? The guy must really like walls.) The multiply options are extensive, if you can find anyone patient enough to play through a full game. It's good, very good and if they can tweak the interface issues, CivRev II might even be perfect.
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23.6.2008

Okay, it was obvious comparisons were going to made between Civ 4 (the last instalment of the series) as well as earlier versions. What you've got to remember is that this NOT continuing from these series, this is Civilisation Revolution, a new start (we hope) and a new franchise, aimed towards a new market and hopefully take some existing fans with it.I don't fall into either camp, I did have Civ4, but it was a bit long-winded (althought excellently executed), butI certainly don't have 60+ hours to invest in global domination..So first the bad... yes, the maps are a little small (but not overly), the online aspect still appears to be work in progress (as I cannot connect to any game as of yet,but that's not too much of an issue, there's plenty to keep me going in the meantime!), yes after extended play there is a tendency for military might over and above culture / technology, but a little bit of skill and strategy and you can still build the United Nations and win...and yes, you could argue it's over too quickly (although, personally - 3+ hours is sufficient for one game for me!) finally, yes, a little more customisation certainly would have been appreciated...And now the good... excellent controls, you can really notice how this was built for consoles, it's so easy to control..the advisors are always entertaining... big, bold, colourful graphics (1080p support) and entertaining battle animations, great sound, chunky fx and good range of music (even the original Civ4 theme is in there!) and the replayability of this is infinite.. I've been hammered so many times (on King level no less) and thought 'right, time to start again, my tactic this time will be...' - it's so involving! And the complexity is I think set just right, yes it would be good to be able to tweak a few other things in the cities, etc. but this is a new start and those are what will no doubt come in the sequels... Finally I want to address a comment made about this game 'you have seen everything there is to see after a few games..' - that's only partially true, and actually is a plus to this...Personally I want to see the effects of everything (Manhattan Project, etc.) so that I can choose to include / exclude it in my overall strategy...As you can see, this game is going to generate a lot of debate, the demo is available on both Xbox Live and PSN - it's definitely a try before you buy... I bought it as soon as I'd played the demo, it really is that good.
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22.6.2009

I recently switched from xBox 360 to PS3, and this was the only game I used to have on xBox 360 that I immediately had to buy the PS3 version of.. It is currently my favourite game, despite it's limitations..I played the downloadable demo at first and I think that many people here have reviewed the demo and not the game... I just wanted to make a couple of points:1. Console version is not as complex as the PC game - for me that is a godsend, as whilst I enjoyed the PC game I found it over complex and too time consuming. I actually want a game where I can put a couple of hours in of an evening and still feel like I am making progress..2. The game can be quite easy (if you choose an easy difficulty level)and can be completed in 4hours, especially if you were a Civ PC game player in the past and hence already have good game strategies. But then you just need to rachet up the difficulty a notch or two and it becomes much more unforgiving. For the beginner, those easier difficulty settings are a great introduction to the game!& I've not even tried the online play yet!The only downside I can see so far is that it's true you don't have the same abilities to tailor the game to your preferences - map size, which tech to make available, landscape - but I can forgive that (& hope for an update)The scenarios option offers some flexibility though - particularly if, like me, you like to go for a domination victory rather than a pansy "Cultural" or "Economic" options. (In the normal game, you can be merrily carving up the opposition neigbouring your empire and think you are going to win - only to find another empire wins because they've been quietly stockpiling cash.) Anyhow, selecting an option such as "Eternal Combat" means these victories are ruled out.All in all - I love this game, I haven't been this addicted to my console for a long time.
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23.8.2008

I love the PC Civilisation games and their genre. I am more than happy spending days playing one game and slowly and methodically working my way through the ages. So having had a go on the demo I purchased the full version.If you are a devotee of the previous Civilisation games then do not assume that this is a games console version of the same. It is not. In my opinion the game is "dumbed down", being far shorter, offering far less options and being less involved. Other reviews call the game "Civilisation Light" and I think this tag is an appropriate one.However, is this a bad thing? Not necessarily - if you want a "quick" game (i.e. a few hours)rather than a epic marathon struggle lasting days then it is still a turn based strategy game with a lot to offer.For my 10 year old son it has introduced him to the strategy game genre, and he loves it. In time I'll move him on to the more involved PC versions. The graphics are colourful and engaging for the younger audience - the animated units means that battles have some interest for the console generation. My son's friend remarked, "I thought this would be boring, but it looks quite good."So for experienced strategists - take it for what it is, but as a game to interest younger players or convert new audiences to the strategy genre then a worthy purchase. As with any game, download and try the demo first before you part with your cash.Main criticisms - the in-game advisors and leaders. They appear constantly (you can't switch them off) and repeat the same gibberish in "sim-speak" over and over. Within minutes it becomes tedious. Also the game has frozen several times and I've had to reset the console - very annoying when you've been playing for a few hours and you lose all your progress. I presume this a problem with the game, as I've had no problems with any other titles.
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29.8.2012

On the Nintendo DS, there are several turn-based strategy games, but few offer as much complexity and randomness as Civilization Revolution. In Civilization, you play as a nation and then must expand your territory and explore new lands. Along the way you make alliances and treaties with the other nations you encounter.One fantastic reason why this game is so much fun is that each game is randomised so you never know which nations you'll encounter. This keeps the excitement going as you have no idea what kinds of opponents you will face. The maps are also random, with some being a giant continent but other maps being several small islands.While each nation starts out equal in terms of basic resources,different nations have access to different bonuses. For example, as the Romans you get half price roads and as the Zulu nation you get stronger warrior units at the start.All of these bonuses are fairly small but there are other bonuses later on which change the game in more substantial ways. There are also different choices of religion for the nation, for example with Democracy you cannot start a war but your nation gets a food and science bonus.When you've uncovered all the map and you research more technology, the AI becomes more aggressive and will sometimes attempt to start wars with you. At this point in the game things get pretty complex and intense with cities getting captured left and right, as well as constant negotiations for peace or the AI demanding knowledge to call a cease fire. These constant talks are an annoyance and they cannot be turned off. It's a shame such a great system has no way of stopping the AI from bombarding you with blackmail attempts.Regardless, it's an enjoyable game with tons of units, a lot of strategy and many different ways to win.
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3.4.2018

Love this game! To start off with the fifficutly settings are amzing. That seem like a minor thing, but if you're kinda crap like me, it really isn't :p . It has harder difficulty settings too, but I stay well away from them :p .But as to the actual game, there's a ton of civilisations to choose from, the game is simple to learn how to play, I learnt just from playing. The controls, layout etc is really simple and intuitive, I'm visually impared and can play it fine.It has a great selection of game modes, though if you're like me you'll just stick to the main mode(I forget the name sorry). Also for ease of use, or for visually impared people like me who like to invade the crap out of everyone,it has a useful feature where if you can't find a city you hven't invaded yet :p you can select to talk to another leader, and it will show you where their main city is, or if that has been invaded it'll show you one that hasn't been invaded yet.The music is good, nothing too special, but I guess that's kinda the point? It's not distracting basically. I can't comment on the info the game gives you on great leaders and such, as I can't read text very well, but it's good that it gives you info on great leaders, great people, famous buildings etc. It is also great that it gives you the option to save during game play. As thank god, even if you go invade everyone straight away the game usually lasts a long time. Not sure about the map of the week mode, as since this game is old I don't know how that works, haven't tried it tbh. Also there's no trophies, but that's a minor disappointment. So yeah, in summary a great game that is one of those simple to play, hard to master types that is just great overall, not a single aspect of it is bad really.
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13.10.2009

I consider myself a 'veteran' Civ player, since I played the original DOS version Civilization since the early 90s, and played since all the CIV versions II, III, IV plus all the add-ons in my PCs.When I read the reviews of the PS3 version I wasn't sure if it would turn out to be a good game, but since it is sold at a bargain price, I decided to buy it and give it a try anyway. In addition, it should be much easier to play a console version game in a big TV screen, rather than connecting the PC on a big TV and playing at 1980x1200 resolution. Actually before buying the PS3 version, I already tried to play CIV4 on a 40" TV and it was quite a dissapointment since I should sit right in front of the screen to see all the details!Now,after finishing about 3-4 games in the PS3 CIV, overall I believe it's a good game; graphics are simpler but look very bright and colorful on a good TV, gameplay is fun and much faster so you can complete a game in almost 2-3 hours, when in the PC version you need on average of 10-15 hours to complete a small scenario!Much of the game depth found in the PC version is lost, but the result is not a 'lite' version; I would probably call it a 'fun CIV version for those players that have only a couple of hours to spend on a good strategy game'. So, if you really want a fully detailed CIV game and you are ready to spend endless hours playing it, don't buy it and stick on the PC version. Ideally, both versions should be owned by any real CIV fan!
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11.10.2009

Ok I'm a big fan of Civilization on PC so it's no surprise that I bought this to see what it's like. I was expecting it to just be another failed attempt to bring strategy games to PS3 but I was wrong. If you compare this to the PC games you'll notice that this one does have a smaller map, better graphics, it's too easy, less of everything and is over pretty quickly.So why buy this one over the PC version? Well for a start because it's simpler it's easier to play. You'll also spend less time worrying about politics in this when compared to Civi 4 and since the game doesn't last as long you wont be awake all night playing it. But that doesn't mean it's short,if you don't get too addicted then the single-player should last you about a week and then there's the online which is not too bad but you'll have trouble trying to find someone to connect to.There is however one big downside to this game. Getting a victory other than conquering all other nations is tough (especially on the higher difficculties) as wars are started far too quickly and easily. You need to worry more about your army than your economy in this one as there's a 100% chance that you'll go to war with another nation in your game.So in short this game is not for the hardcore Civi4 players. Unless they are like me and don't always wanna worry about the economy and sometimes like to just have fun.
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16.8.2010

This game was great fun for my type of gaming. I love RTS games and would recommend this to all strategy lovers. The gameplay was great and very easy to use as some RTS gamers fear the complex controls for a stategy. The single player grabs your attention for quite some time because of the sandbox feel. The game also allows multiplayer gameplay over Playstation Network which is great if you wanted to play Co-op with a friend against bots on different difficulties. One complaint is that if you do play Online, the game turns into a turn-base stategy which means you have to wait for the other online players to finish moving their army ect which can take some time.The great idea about this strategy is that you can pick which country you want to play as because they all start off with advantages over the other contries, For example: England, America, Romans, Mongals, just to name only a few. You have alot of decisions to make during the game but some can lead to destuction which puts the player on the spot and makes you really think about your actions. I feel this game is fantastic for everybody of all ages who love RTS's beacuse of its diverse and unique gameplay which makes it different to other strategys.
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9.7.2008

First a warning... if you're a fan of strategy games, then this game will have hooked from the start and soak up all your free time, you'll have to find a way to wean yourself off. You have been warned!The graphics are superb, the game play balanced (some of the more time consuming elements available on the PC version have been removed to allow the game to flow along quicker), and an element of humour added with the various caricatures of world leaders and advisors.Although some elements of the game have been simplified, the depth to the strategy is still abundant, the 'Game of the Week' mode provides a set map and a set world power,having played this mode several times I was surprised how different each game turn out.The only reason I haven't given this game 5 out of 5, is that there is no way to speed up the battle scenes, although these have been wonderfully animated, they can become a bit tiresome after a week or so.Well done Sid Meier (and team) on another hit...
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2.9.2009

Having played full Civs on various formats for 15 years, I've got to say this is one of my favourites. For me Civ has been getting too laborious and lacks the immediacy of the original. Civ Revolutions is probaly closest to the original Civ 1 in many respects, including most importantly, game length which is 4-6 hours. Unlike other version of Civ (and contrary to some reviews) the hardest level, deity, is set just right - challanging but do-able. I beat the AI on about my 8th attempt and now do so on about 40% of starts. If you haven't played Civ before, the DS version is a great place to start. If you loved Civ in the old days but can't spare 24+ hours playing computer games as an adult,this might alos be for you. The only gripe which I would love to see resolved in an update is that you don't appear to be able to get rid of cities (your or the AIs) once founded other that nuking them which is a one off.
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