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9.12.2013

I have been very eagerly anticipating the launch of this Gran Turismo, having played them all since the first. I have probably racked up around 200 hours or so playing GT5, and have no idea how many if you include the others, but was left feeling disappointed with 5 - especially after the whole prologue nonsense. Instead I turned to Forza 4 and was for the first time Forza (or any other driving game) had overtaken Gran Turismo in terms of enjoyment for me personally. So, after hearing what Polyphonic was working on with one game - I simply couldn't possibly wait to get my hands on it.So, the first thing you will notice when you get the game and try and play it, a 1.2 gig patch slaps you in the face.Well, thats no bother really, wait 20 minutes and it's done. The menu is vastly improved from GT5, it's beautiful and easy to navigate. You're forced to play through the first few levels to get you started - but you'll need it. The controls have actually vastly changed if you're using a controller and are pretty much next to the real thing in terms of how you steer, brake and accelerate. What will strike you the most without a doubt however is the radically improved steering. It's hard to describe what they've done as it is rather complex, but in simplistic terms they've ramped up the sensitivity and have made the joysticks much more like using a real steering wheel, and you need to maintain a steady and firm grip on the joystick, so that you don't push the wheel too far and have your tail fling out while you accelerate round the bend. The oversteer, understeer, braking and acceleration mechanism's are so realistic its almost as if you're actually behind the wheel of a car. I run the game on a 55 inch HD TV and play using the cabin view which again looks wonderful, the entire cabin has been put into the game instead of just the front like in forza, so when you turn to look out the back of the car, you see the interior cabin and back window. It's all rendered absolutely fantastically. The outside is very much the same, the tracks and details of your surrounding and environments are again of the same calibre. While playing I have accidentally crashed/gone off the track a couple of times just appreciating my surroundings because it's almost unbelievable that this can be produced on the ps3. I thought that The Last of Us was the end in terms of development for the ps3, but I was very wrong. The track selection is just enormous too, there are more tracks than in any other racing game, and the weather conditions too.... Just jaw dropping. The weather conditions on the track you're racing on adapt, it can start raining all of a sudden, so you'll need to use your windscreen wipers in order to see out- and in the dark you'll need to activate your high beam lights too. Both of actions are bound to your controller.So, we've established that the graphics are incredible for this platform, along with the controls. But there are a number of things that taint this game, and make me wonder if perhaps the developers shouldn't have released it this early and instead just ported it to the ps4 and worked from there. Sure it would have held back the release for two years, but you'd get a much better game in my opinion. That's most likely what will happen with GT7 anyway. Anyway, onto them. The biggest and most frustrating nuisance that this game has suffered from - ranging back to the very first game, are the sounds of the cars. I just don't understand it. They say that they produce the sounds by having the cars in front of them on a dynamo - but like everyone who has played GT in the past knows, they all sound like hoovers. What makes this even more frustrating and irritating is that when you use the "change car" option, you hear a beautiful engine sound of the car you're getting into, which sounds exactly like the real car, because the noise that you will hear is of the real car. Now they have said that they will address issues such as this in future patches, but I wonder when. The sounds are exactly the same as from GT5. Now, the AI isn't such a problem because they never cause problems as they are friendly drivers as in the previous games and don't bash into you for example, but they are no fun to race against. While they've tried to address this issue by giving you a ghost car of yourself to drive against after each lap, so you do have something to improve against, but its still not that great. I don't just want to race myself while I lap the rest of the AI.As the game is based on the PS3, and due to the sheer quality of this game, the loading times are also irritating. It feels like forever for a race to load, or to get from the race back to menu to the next race. This again is why I think the developers should have waited to release this on the ps4. This game feels like the GT5 prologue all over again but instead has been released as if it were the full game. The car choices are fantastic once again, with the game boasting 1200 cars, but the catalogue is overfilled with asian based cars, and having a Nissan Skyline that is exactly the same model from the same year painted purple due to a special edition version of it - that has no differences whatsoever apart from the paint colour shouldn't really classify as another car. There are a lot of other cars that fit into the same category too. It's just a simple method to try and boast that this game has an enormous amount of different cars when in reality it doesn't. Of course there are a ton of different cars that you can purchase and drive, more than in any other game, it feels bloated. As with most of the new games that are flooding the market now, this one is also plagued with micro-transactions, and in order to buy the most expensive car in the game with real money - it would cost you around £165. In order to earn the 20,000,000 credits for the car you'll have to wait until you're at the end stage of the game - which will take you a while. That's kind of a double edged sword, as in one regard it's great that theres so much quality content, but in another you'll end up racing the same car over and over for a long long time.Overall, the game is incredible, in terms of the improvements to the feel of the game, you simply won't find the same quality anywhere else. The gameplay has improved enormously and you'll notice it, but it's carried a lot of the problems that GT5 had with it.
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6.12.2013

note: i got the anniversary edition.the 1st thing that strikes me about GT6 being much better than GT5 is the menus and user interface outside of actual gameplay. The menus are super smooth and snappy, although i do have to admit with being so frustrated with the lag on GT5 i decided to put in a 120GB SSD and maybe that is influencing my experience - but overall the menus are fantastic, hardly any loading times between selecting things and getting into a race.i have noticed the graphics are a big improvement, not in terms of resolution, pixels or overall quality - but in the level of detail. such as dust and rocks on tracks like willows speedway, and sign posts /trees and so on with almost all other races.the other thing is the amount of content. there are 1200 cars to choose from, and all are to a small degree different with different sized and speced engines, tyres, suspension and so on making the car selection immense so that you are able to spend the credits you earn wisely on what you can afford and therefore you can decide how far you want to go with modding cars to get what you want out of them.the progression system is fantastic. in previous GT games like 5 if a friend gave you a really fast and expensive car, you could then just hop into the more professional or expert series of races and start earning mega money right there and then with that car and basically pick up the game from that point, thus skipping the entire lower end race series'. Not in GT6... even with the anniversary edition and 20 cars, i STILL have to progress through novice / class B and upwards and each race on each race series has a PP / car points limit, meaning i cannot just take a 900BHP car onto the sunday cup and thrash it easily, i STILL had to use a car under or just exact to the PP limit for each race, which is how it should be. not only that, licences are back and are now relevant - you cannot progress onto the next race series until you have completed nearly all cups AND doing the licence series of tests for that entire Class B / A for example, in order to move up to C, Super, for example.the GT Mode / Arcade Mode is now redundant and the 2 are unified under a GT Home, except this Home is basically GT mode and has a menu to select to do arcade races on the fly instead, including to setup 2 player races.the racing is as always perfection when it comes to GT games, and can be as brutally simulation as you want it to be, or as newbie friendly as you want it to be. you could say it feels a lot like GT5, however it is far more refined in terms of simulation such as steering, traction control, ABS, acceleration, stability and so on. with the same car settings on this game i find it more challenging to control cars than on GT5 (that is the really fast cars, everyday hatchbacks you can as per usual swing these around left and right and drive recklessly quite easily due to their lack of speed and child like steering, i.e. toyota yaris, honda fit / jazz).finally, the game is flexible and friendly to the user. you can turn off movies you don't like, or tutorials you don't want to see, you can drive properly behind the wheel of any car you are using and all of the cabins are real / genuine for the actual car you are driving, and options such as a custom playlist that can completely turn off the stock music is available. if like me you tend to put classic GT1 music on instead of new GT music, well, you can still do that.this is a perfect game. the standard edition is worth every penny, and the anniversary edition is also worth every penny. it's down to you which one you want, but neither are better or worse than another. if you don't care about the bonus of credits and special edition cars then the standard is fine, but if you do want some bonus credits and fast cars out of the box then that's also fine BUT REMEMBER - in the GT mode / career the progression system will not let you cream through every race with whatever fancy car you want out of the anniversary edition - you STILL have to race by the rules and use a car under the PP limit for each race, so in effect the credits and cars are there mainly just for fun when you first start the game and would be more useful much later on when you have done a fair amount of races.the only final thing to say is if you like racing games and you own a PS3, you have no excuse not to have this game. none what so ever. this is THE PS3 racing game, period. end of discussion! buy it now.
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23.6.2014

HistoryI first encountered the Gran Turismo series way back when the first Playstation was in it's prime in the late 90's. Apart from small metal models, I had little to no interest in cars prior to playing, but I had the second incarnation of GT in my possession regardless. It was difficult and expansive, therefore, rewarding - I often played it with friends for races and teamwork for the eye watering endurance races (which unfortunately have been neglected, possibly because they encourage playing a game for many MANY hours). But I digress - time went on, I disliked all PS2 versions of the game but returned to the series with a smile thanks to the fifth installment. The reason for getting no.6?General interest I suppose... One thing to remember about this series is this - it's the real deal, so much like EA's turgid FIFA football series, you wont find a more authentic sports game of this calibur (with all the legitimate brands). Unlike FIFA (EA) who whore out their games to every platform though, Polyphony have made this one exclusive for the Playstations.3, 2, 1, Tire Squeal!Everyone knows what Gran Turismo brings to the table. It's tagline of 'The Real Driving Simulator' is an uncontested fact of life really. Now, in it's newest installment, GT6 has over 1200 cars, manufacturer videos, clothing options for your driver, including helmets and special outfits (like Ayrton Senna's) go-carts, custom wheels/colours, aero modifications like body kits and rear wings. I can only imagine how much better it would be with a steering wheel controller set-up, as I'm not that insane about gaming, let alone driving sims. I also prefer the 3rd person, rear view, Lotus Evora/Ferrari F40, hate the Nurburgring, Love Le Mans Circuit de la Sarthe. But enough about me! The point is, you can still get attached to things in this game, enough to be vaguely passionate about motorsport.Playing it Safe (Differences & Similarities)The ever increasing range of cars added to the roster is always a good thing for GT. The good and the bad, the down right nasty, all roll in with their respective specs as usual: weight, horsepower, powertrain, transmission, gear ratios, suspension and ride height, christ, just everything. The first noteworthy improvement I noticed when it came to the actual driving was that it was much more enjoyable to race with cars that can get the tail out - yes that's right, now, it's actually possible to control your car when it under/oversteers - unlike a lot of the older games where you'd simply be thrown off the track in a cloud of dust and shame. You can see damage on your car when you get into scuffles - like dents and scratches, nothing drastic. The graphics though aren't much to write home about - Yes the cars look great and that is what this game is about but when you actually look at the track, the sky and the spectators... they can do better. The majority of backdrops (sky, mountains, ocean) are all blatant, static photographs, poorly stitched together - no motion/realism.Like it's predecessors, the game struggles with random loading times - some tracks just take too long to load, all while you're staring at a seemingly frozen image of the track - so you're left in the dark as to whether the game has crashed or not. The music is trash, plain and simple. Sure there are the odd tracks that have been remixed from the older versions (which are delightfully nostalgic) but for the most part, the games BGM's are horrible dubstep influenced electro. Thankfully, like 5, you can rapidly switch to your custom music playlists and play some proper music. Another downside of that though, is the amount of times the game switches the track - racing is fine, but anywhere else and it's like you're skipping through albums every 20 seconds. Those boring races where you issue orders to an AI driver are gone - thank ***! What a waste of time, effort and achievements that was.6 has everything the old games had, like the licences (National A&B, International A,B,C and the fabled S), manufacturers (no Porsche, but they're bloody boring and covered by RUF anyway), prizes, tracks - that being said, there's not much new here... if you're a veteran GT player, that's probably music to your ears (not GT music) if not, then it sounds like every other video game with a number after it.
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8.12.2013

The initial impressions are not great. The back of the box (my UK copy at least) is unusually sparse, with a bulletpoint list of the game's features stopping at point two, with a nice empty space below. It almost seems like it was rushed, that the designer decided it was time for him to clock-off and thought, "Who cares if it's not finished? I'm going home."This "unfinished" feel is largely irrelevant when it relates to the packaging, but it permeates further into the game. The very first thing upon placing the disc in your PS3 is the commencement of a huge 1.2-gigabyte update, which depending on your broadband speed may mean a major delay. Thinking of reading the instruction booklet to fill the time?Like most games these days, the booklet is tiny and pointless (provided you know how to put the disc in your machine of course - if that causes you an issue, the booklet will be ideal).With the game patched, the intro video begins - the usual pomp and sense of grandeur, but on a smaller scales (ie, shorter) when compared to that of GT5. The thing that struck me was the graphical improvement - the racing in the video looks better than the previous game, so I hoped this would be transferred to the game itself. Once the irritating preliminaries are over (a lap of Brands Hatch, interrupted by messages about the racing line and suchlike, which freeze the action several times over the course of the lap, and the obligation to buy a Honda FIT to start your racing career), the player is able to commence the actual business of racing.Graphically, GT6 looks better than its predecessor, but with significant caveats. Much of the time the tracks look spectacular, but the effect is spoilt by certain things standing out as wrong - blocky shadows flashing on the pit straight for example. For every detailed model of car, there are several which look like they were directly imported from GT4.The car list as a whole suffers from the usual GT shortcomings - quantity over quality seems to be the watchword. This could be excused more if variety was greater, but well-worn domination of 1990s Japanese cars accounts for a large portion of the machinery on offer. 1,200 cars is a big number but, as usual, there are many variations of what is basically one model. A full refresh of the car list is an urgent requirement for GT7, with emphasis spread more evenly across the globe, and across the history of the automobile (personally, I long for just a handful of pre-WWII vehicles - the period from the early 1900s to the war featured many high-powered, low grip vehicles, which would be interesting to experience).For every improvement GT6 has over GT5, there are things which should have been fixed but haven't been. The menu screens are easier to navigate, mercifully the Used Car Dealership has been scrapped, and the introduction of "Coffee Break" games - knocking cones over, economy runs and so on - feels like an attempt to inject some (dare I say it) fun into the game. Even the AI drivers have improved slightly. But damage remains almost non-existent, and single-player is wrecked by the stupid rolling-start system. Standing starts I love, realistic rolling starts I'm fine with, but the GT system of starting you at the back of a train of cars running nose-to-tail is unrealistic and frustrating. The obligation to give competitors a 20-second head start takes away the first-corner drama and reflects the inferiority of the competition.In SummaryComparing GT6 to its current- and next-gen rivals feels a bit like comparing its tie-in event, the Goodwood Festival of Speed, with modern professional racing. Great names from the past, history, a huge variety of machinery on offer, focusing on the driving experience, the well-presented fare on offer with the former, as opposed the cutting-edge technology, the greatest drivers on the planet going head-to-head with their focus singularly on being the best, that is available elsewhere.It's a good game, it's enjoyable, but the Gran Turismo series is in desperate need of a new build, from the ground up, when it debuts on the PS4.
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4.1.2014

GT6 is a definite improvement over GT5 with regard to the driving physics with there being a host more feedback from the track. On the subject of tracks there are some neat additions, particularly Silverstone and Willow Trees are great fun and challenging. The dynamic weather and time progression are at the forefront of some of the races and really add a greater level of depth to the racing, zooming around a dark wet track behind a brightly lit dashboard is something no other game on PS3 has ever captured. However these tweaks are where the improvements end and it is almost the same game experience as all other Gran Turismo games.Career mode is still the same mix of races, licenses and mini games/side missions.The competitions never change - still making appearances is the Japanese 90s challenge, the Turbo cup, the NA Sports cup. There seriously needs to be more imagination involved here if GT is going to succeed on the PS4. The Goodwood events are excellent fun, so too are the lunar missions but they are only short lived and detract little from what is the same game we have seen since time began but this time you aren't even given a choice over your first car. Progression through to the longer/tougher races is limited through a star system with stars awarded up to a max of 3 per race a la Cut the Rope on smartphones! The micro transactions addition is a cheek, although it's hidden in a side menu but for a game that is RRP £40+ only a lunatic would shell out hundreds more pounds for credits to buy the top end cars. Worse still, the career mode rewards you with fewer prize cars than ever before.The new main menu look is a welcome addition (think Windows mobile meets iOS) but some of the sub menus are still pretty clunky and the garage and dealership search/filter/sort function is terrible making it finding that perfect car impossible. There is the "recommended car" section now but the lists are quite limited and almost raises the question why Polyphony bother with 1200 cars if they're going to throw a select few in your face.The inclusion of 1200 cars might sound impressive but a fair chunk of these are low detail ports and how many times do we need to see the entire production history of the Mitsubishi Evolution included?! Personally I'd rather see 500 absolutely distinct models. There have been a few gripes about the sound effects in the game but some cars do sound a lot better in this game, although there are still a host (usually the PS2 ports) that have the vacuum cleaner drone GT fans have become accustomed to. Other sound effects are still woeful, collisions are again akin to dropping an empty wardrobe. The music is the worst it has ever been, particularly the menu music being the same grinding wannabe rock garbage.AI is still rubbish, they make no effort to avoid you nor do they even acknowledge that you have the inside line and can't cut in to you and send you in to a spin. They ram you endlessly if they have the faster car and provide little more than moving obstacles to dodge around. This surely has to change in the next game. The rubber banding is absolutely laughable, in one 3 lap race I made up a total of 4 seconds on the leader over the first 2 laps, to then close the remaining 12 second gap over the course of the first two sectors of the final lap and win the race 8 seconds clear, despite my final lap being slower than the previous 2.The online is a bit if a faff actually getting yourself in a race (again clunky menus dominate).It looks like a lot of negatives above but at its core GT6 is still a great driving experience and the best out there still, I would love Polyphony to hire in somebody to really bring the game to life and add personality, more fun and dare I say it...danger. As it stands it's just too rigid and steely in its presentation and feel.
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4.1.2014

I have been a constant player of the Gran Turismo series since it's initial release in 1997. Every game has been excellent but with big issues. After a long wait for Gran Turismo 5, I was expecting a big release which would be very impressive. It was excellent and i did get many hours of entertainment out of the game but it was still very average at times. The main downsides were the weather was disappointing and the damage was an insult to racing games as a whole.With Gran Turismo 6, I was hoping that there would be a continued improvement in the series and after probably 40 hours of playing, it is definite to say that there has been some improvement.The graphics are very good for PS3 resolution and whilst it doesn't match up to the graphics of the next generation,this is still a very strong graphics based game. The weather has been slightly upgraded and the usage of time makes the game more interesting. However, the damage is still simply dreadful and a complete insult to hardcore racers like myself. To put it into context, it is worse than PS2 damage it is so poor. It might just be smarter just to axe damage completely from the game rather than waste time making pathetic attempts at damage. The races could have more variety and the coffee breaks don't add much to the feel of the game. It is nice to drive but does not deliver anything else.Also when you look at how the game is laid out, you do get the feeling that the game is incomplete and not everything has been added. There is no course maker, no B spec and the seasonal events is depressingly simple. Driving aspect, is as good as it has ever been simply sensational and it feels like you are driving and that is exactly what i look for. It feels like they just took GT5 reskinned it changed the menus and added in a few tracks. The sounds of the cars are exactly the same apart from the Red Bull X1 and the tracks carried over from GT5 have not been changed at all. But then as GT5 was excellent in that context why change it ? Driving Apricot Hill Raceway is absolutely brilliant and exactly what i wanted to see its brilliant. I do miss the endurance aspect of the game but i am hoping that this will be adapted in the future.At times GT6 looks like a step backwards to GT5 and like the series is dying but it has been claimed that ore updates are coming in the near future. Some people will say that they will wait till the GT7 on PS4 but with gran turismo well known for extensive delays, i cannot see GT7 being released until at least 2016 or 2017. So why not play GT6? the graphics might not be up to PS4 standard but who cares ? it is excellent for a while and whilst it does start to get a little boring, you can still enjoy this game. I would say for any racing fans, this game is a must buy and i am certain you will get many hours of fun out of the game. But just bear in mind, patience is needed until the updates come. Personally anyone that was thinking of skipping this game and just buying Forza 5 on xbox one i would advise against it. GT6 is better as a whole despite Forza having much better graphics.Without Question, GT6 is the best driving game of the year and it is a great laugh. It continues in the same stance as the previous games in the series. There are notable faults but there is still examples of brilliance. It does not feel finished yet as a game but over time im certain this will be fixed and GT6 will be an excellent way for racing gamers to bow out of PS3 and hopefully into PS4.
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11.12.2013

The Gran Turismo game series has always been a favourite of mine. Gran Turismo 5, whilst graphically accomplished, was fussy at times, bogged down by long loading times and a poor interface. To my surprise and utmost delight, Gran Turismo 6 has been released on the PS3. Gran Turismo 6 is a vast improvement on it's predecessor, but it is still bogged down by a number of niggles.To start with, the graphics are unbelievably stunning. The attention to detail has vastly improved over GT5 and the cars are spot on. The handling physics have also had a major reworking, making the game more realistic and more fun. Throwing cars around corners at high speed has never been this fun and once you've mastered the cars you buy and get to really 'know'the cars, you can become the perfect driver... almost. The selection of cars is extensive. Many reviews have highlighted and criticised the fact that GT6 still contains 800 or so cars which are merely Gran Turismo 4 cars from the PS2 that have been graphically upgraded a little. I don't think this is a key issue. The more cars the better. The main problem which has bugged GT5 and GT6 is that the new catalogue of cars that are added each time are relatively small, essentially only 120 new cars for GT6. I hope they keep adding the old cars to each new Gran Turismo but they really need to increase the number of new cars with each release. However, GT6 really excels in the variety of tracks that it offers. There are a lot of new tracks with this game, each of which is masterfully re-created for the game. Gran Turismo 6 really is the king of racing games when it comes the number of tracks provided and how entertaining they are, both on the real world tracks and 'original' tracks that have created for Gran Turismo.Gran Turismo 6 does get a lot right. However, there are a number of issues that do affect the overall enjoyment of this game. I'll point out the standard issues most reviews have pointed out regarding sound quality and collision damage. To be fair, those issues have plagued the GT series for 15 years, but they are small oversights in a game as masterful as GT6. My biggest gripe however, is the unbelievably appalling A.I. in the Career Mode. I have never known the A.I. to be as bad in any other Gran Turismo game. Case in point, racing in a Dodge Charger SRT8 and somehow I managed to beat a Ford GT, Dodge Viper and Chevrolet Corvette on the Laguna Seca raceway. Whilst I'd like to think it was my skilled driving that made me win, it is a scenario that in the real racing world would just never happen. The game is not challenging enough, and that is a let down.So overall, no game on the PS3 is as beautiful as this in terms of graphics, nor as realistic in terms of the driving physics. Putting to one side the A.I. cars that you seem to pass with ease no matter what car you drive, there are few games that are as fun as GT6 when you flinging cars around corners at ridiculous speeds and pulling it off perfectly. The online section does resolve the A.I. issues and perhaps that is the way games are going. However, the career mode is an important element of Gran Turismo and it is not challenging enough in the races. On balance though, GT6 is still a cracking game and is unmatched in the quality of graphics, racing physics and the number of cars and tracks it offers gamers.
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6.12.2013

After playing GT for 100+ hours, I was really looking forward to GT 6. With this game not being released for the new PS4 console I was a bit sceptical about how good it would turn out to be. However, after receiving it on Wednesday and having played it now for 11 hours I am very impressed. First to start off with the gameplay:GAMEPLAY: 10/10GT 6 has set a new standard for the handling of cars in games, i have played many racing games including all the GT's, Forza's, neeed for speeds and a handful more and so far this game has felt the most realistic in terms of car handling I have seen to date.The variety of events, from ordinary circuit racing,to driving on the moon and later on in the game also having the choice to do the endurance series ensures that you will not get bored easily.If all of the above isn't enough to make you consider buying the game then there are also over 1200 cars to own and drive and the graphical difference between standard and permium cars is no longer a large difference bringing this game up to standards with forza 4 & 5 in car designs.GRAPHICS: 9.5/10From day to night racing the graphics are beautiful with the graphics being amongst the best I have ever seen on a racing game. The background detail e.g. buildings, look fantastic and almost the same as their real life counterparts on most tracks. the cockpit view also looks fantastic especially on higher end cars. While you are in cockpit view the environment looks beautiful and it looked that good I almost crashed on my first race taking in the scenery. however, what stops me giving the graphics a rating of 10 is the graphics of rain whilst driving in cockpit view as i would personally still rate the rain in games such as F1 a small step ahead.SOUND: 8/10The sound of the cars in the game are an improvement on GT 5 however, they are not as realistic as the forza series yet and this has always been an issue with GT in recent years. However, giving the huge number of vehicles in the game it would be hard for them to get every car sounding like their real world counterparts. Menu and background music is made up of standard tracks similar to those of GT 5 which I am disappointed with considering most racing games nowadays include songs that have previously been in the Top 40 charts.In conclusion, this is a game any driving game lover should buy and although it has its gripes, it is a massive step towards perfection and it should keep you busy until GT 7 is released for the PS4 which will no doubt improve upon the gameplay once again.GAMEPLAY: 10GRAPHICS: 9.5SOUND: 8.0OVERALL: 9.2
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18.5.2014

Headnote:This is just a review for those who have played previous GT games and generally know what to expect. I've enjoyed Gran Turismo since the first one released just over 15 years ago. This said, if I'm honest with myself, I did enjoy GT5, but felt a little left down by the career and general setup of everything. 800 cars were in a cycle, so there was no freedom to just buy a certain car when I wanted, hardly any restrictions or purpose in the career races (i.e. no tyre/performance restrictions etc), license tests were optional, and overall the whole game lacked challenge or any of the driving spirit of older games. There were also graphical inconsistencies, and ridiculous load times.None of these things happened in any of the old GT games, and so I was left craving for the old GT experience.The Quick Review:Luckily all the above problems are gone in GT6, and it feels like its returned home to what the old games used to be. 1200 cars are freely accessible, and although 800 of them are simplified, it curiously doesn't show that much in comparison to GT5. Races are now organised into categories classed under required licences, meaning licence tests are required, and races are better structured. There are full tyre and performance restrictions in place, as well as the classic region/drivetrain specific races which means you'll once again be searching for very specific cars and facing strong challenge from National A licence onwards. There are a nice array of other events drawing from different car cultures or general car ideas, as well as seasonal challenges. Money is easy to earn, and there's a definite sense that most cars in the game are relatively purchasable given their high cost. Load times are handled much more neatly and economically, and the menu system really does gel everything together in a lovely accessible way.The only slightly negative things to say about the game are that the real challenges do not begin until Licence A racing, meaning you might have an hour or two before you can get into competitive races (both online and offline), there's a serious lack of a manual at hand, and the load times are dependant on whether you give up the HDD space.Overall 10/10: Partly down to the fact that GT6 is the refined masterpiece I felt GT5 should've been.Some specifics: Version of the game is 1.06, connected online, and HDD space taken up by the game currently counts at 7.6GB (it grows with the more content you access). Yes updates take a while even on a superfast connection, but they're almost always worth it.
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6.12.2013

I thought I would put up a few words here about GT6, based on my experiences of playing it since it popped through the letterbox this morning. Obviously it is not going to be hugely in depth but I am sure that there are people out there keen to get an idea what the new game is like, and there doesn't seem to be a huge amount of info around on launch day.For fans of GT5 and earlier titles, what you have got here is more of the same, but presented in a much easier and pick up and play style. GT5 was the first game of the series which I bought and I found the whole menu system and getting into the game quite daunting at first. GT6 seems much more user friendly for the novice.Straightaway when you start it takes you off to drive a lap of Brands Hatch and then there is a lot of hand holding through the early stages, such as advising which car to buy first and what to do first. Seasoned pros might find this annoying, but for new players, it's just what's needed.The menu system is well laid out and much easier to follow than the previous game. One touch that I particularly like is that the licence tests have now been incorporated into the various cups so are more part of the game rather than lumped in a separate area as they were before which made them rather optional. This time the challenges are unlocked by winning the races in the series, and labelled as "coffee break" tests which you can pick up and play in a few minutes as the titles suggest.Seasonal and online are locked to begin with and will doubtless come later. Also there is no sign of the much derided "B-Spec" at this stage though I understand this will be added later. Whether you love or hate this aspect of the game, I do look forward to it being added. I found it quite invaluable in the old game in helping to set up a car ready to race it myself, and there's something quite relaxing about watching your drivers race for you while you get on with more mundane tasks such as cooking and cleaning.The actual gameplay does not seem hugely different to the predecessor, but is beautifully and artistically laid out, the trees on the Autumn Ring seem more golden than ever. Much of the on screen information - timing, speedo etc is as it was before, but why mess with a winning formula?I got literally years of entertainment out of GT5 and look forward to the same here - yes it is a shame it is not on the PS4 but we can't all afford one of those right away so this will keep us going nicely for a year or two until GT7 hits the shelves.Happy racing!
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3.1.2015

This is a revised review - my first one was very scathing and only had 1 star.My biggest criticism was that the game took around 8 hours to download updates then constantly failed to install them - I had to repeat this experience with 3 copies on three separate PS3 consoles. I have included my way of installing it below - hopefully to save some heartache for future purchasers.Onto the game - it's very slick - the cars look great and those with detailed interiors are spectacular. I think it's fair to say that this game pushes driving games on the PS3 as far as they can go. Weather effects and day/night transitions are handled very well and look very pretty.At the core of the game there is a solid racing sim - the AI cars are not overly bright,but a vast improvement over Forza's awful drivatars. Progress through levels can be a little frustrating - but perseverance pays off and moving from each category of competition is satisfying,Car mix is good - there is the usual endless mix or Japanese Rockets - but this is balanced with some nice european and US models. On the downside there are still a large number of basic interiors in the game and I think it's about time Polyphony culled them down a bit - sticking to cars that have both detailed exteriors and cockpits to match.How I installed it:Downloading via wired connection is best.If you have had an unsuccesful update, go in and delete the game data.The problem seems to be that the download manager struggles with large files. So it's best to break into chunks - the size of which is up to you.I Downloaded the first 4 updates which are all quite small(Do this from the menu bar, not in game)Cancel when it starts doing the one after your batch - so if you want to try the first four cancel number 5.Start the game, let it apply the updatesDownload the next batch (I risked doing all of the remainder)Start game and let it install(Some of these updates are extremely large and will take upwards of 2 hours to actually install - the say 5 mins remaining, but they lie)The process really seems to get into trouble if the console goes to sleep - so disable auto power off or give your joystick a bit of a waggle while you wait (or get someone else to waggle it, while you go down the pub).
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10.12.2013

Totally differant interface but you still have to work your way through to the big boys stuff.Stunning graphics and races that can take, what seems, a short while to load but once loaded you can restart without going through the waiting again.Cars for each event are a lot easier to choose.All the mods and performance upgrades are still there.Did i say that the graphics are superb? Well. They are.Lots of new tracks and events.-------------It is always hard to follow a really successful game. GT6 would have to be pretty special to be better than GT5.Now that i have done some races and got a couple of licences under my belt i have some things to add.Firstly i have turned off all the driver aids with the exception of ABS which i have set at one.My little Clio wipes the board in every race.No matter how far behind you are you will always find yourself at the front by the last corner of the last lap.It is crazy. The give away is the age rating....3+.The only event that has mildly taxed me is the lunar craft racing across the moon, mainly because there is no defined track, however, one of the races involves hitting cones..On the moon.??? Work that out. The chap who put the cones out could easily have defined a course for the other moon races.The addiction level would be 1 star, unlike GT5 which i would give 4.5 stars for.However, the graphics are still superb. There are some brilliant new tracks.Yes i will work my way through it but not with the same passion as GT5One other thing that i consider to be a massive con is that once you have bought the game that should be it, but NO, you are encouraged to buy tokens to enable you to get in game goodies like a more colourful racing suit or bigger and better cars, although i see no point in that, nothing can touch my little Clio as it is.As an example of my race results........2 laps at Spa in my Renault Clio, i won2nd Subaru WRX + 11.2 secEVO Vi + 17.2 secFocus ST 2013 was 5th + 22.19 secGolf VI r +31.2secHalf way round the last lap I was 13 seconds behind the WRX, at the finish line i was11.2 seconds in front.Like I said, for ages 3+
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16.6.2015

Take advantage of the online seasonal events whilst they are there. Logging on daily will build up a win bonus of up to double your race winnings, the combination of the two mean a lot of credits can be earned in a short space of time. You will need to download the updates first though and it took me hours to do. The updates will add cars tracks and B Spec game mode as well as patch some problems. Expect more updates with awesome cars and events for the time being. There will come a day when this is no longer supported, like GT5.I wish i had known beforehand that I didn't have to do all of the updates at once. The suggested method is to download updates 1-7,let update 7 finish "installing" then hit circle button to cancel the download of update 8. Start the game and the game will unpack the downloads and integrate them. Quit the game and then download update 8, let it install, cancel download 9, start the game, let it unpack, quit game and repeat until all the updates are finished. Doing all 18 that were waiting for me took I don't know how long: i started at 7pm and went to bed at 1am with the gaming having only unpacked about 25% of the updates.The game itself is an upgrade to GT5 however i have noticed a few graphical glitches here and there. Having said that, there are moments where the graphics are brilliant, the paint work on the GT Vision Lexus is stunning, the silver stripes change colour.I use a Logitech Driving Force Pro, which was the wheel made for GT4 on the PS2. I did experience some unusual wheel behaviour in two player split screen arcade mode against a friend who was using a standard controller. I was having far too much fun to care at the time (and I'm so tempted to get a G27 now...)My top tip for a 60k credits car that will do well on sports tyres and pretty much monster any event it's eligible for under 600PP is the Tommy Kaira ZZii (you can turn down the engine output to lower Perfomance Points). Before you drive a car for the very first time, changing the oil will give a small percentage power boost.
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8.9.2017

Got this for a tenner. After re playing gt5 for abit i fancied giving this ago. I preferred forza because of the mod section. Anyway this is better than gt5 obviously as the graphics are better and it seems to load a little quicker. It does take 2-3 hours to install but i had no problems like previous reviews. If you can get the anniversary edition i would. Theres alot more cars and the mods are better. At least theres a few more rims this time. It feels like gt5 just sharper and not as cartoony which i prefer. Forza still beats it on the mod front but its a decent racer. And at least the damage to the car looks more realistic, instead of a droopy face like in gt5 which was awful.Basically theres more of everything so will keep you playing for hoursQuick tip, when you first start, get an engine upgrade and better exhaust, you will race quicker and the car will sound better. I found the license part abit annoying but at least its shortUpdate. Well theres alot of skidding round corners and i mean ALOT. So if screeching tyres get on your nerves this is definitely not for you. Some of the cars are still awful to drive some handle great. The nightime driving looks great if a little tricky. Theres no secondhand dealership which is a real shame because we all like to shop for a bargain.A big minus would be choosing a car for restrictions as it doesnt give you that option. It does give you recommended but i like to choose my own. So be prepared to spend awhile comparing motorsOh and the nissan z34 is not so good, it doesnt corner or brake very well. The amuse s2000 and the megane trophy are just great so get them as quick as possible. They can be used in a few races
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7.12.2013

I've only had a quick shot at this.Bad: You're forced into a tutorial race before you start. This then continues until you've done your first competition race for which you're forced to buy a Honda for over half of the money you start the game with. It seems like there's less races and the licenses seem to have less challenges. The graphics haven't improved a great deal and the damage system (at least for new cars) is still basically scuff marks rather than big dents and parts falling off.Good: Best racing game by far. No stupid gimmicks or unrealistic stuff. Even though the graphics aren't much better, the details are. Really love the detail of the reflections you see in the cars.Cars still handle realistically and the control system is still very easy and intuitive. They've changed the dealership so that now there's only one with both new and old cars that have little pictures so you don't have to enter their profile to see what they look like. A-Spec and B-Spec are still there. The old tracks are kicking about and there's at least one new track in the desert which is really quite stunning in its minimalism.The menu now looks kinda like it's been designed by microsoft which i'm a bit iffy with. You now have everything on one menu (arcade, challenges, cups, dealership, etc). Overall, i think they could have done more and i'm annoyed at the damage system, but that's the price of officially licensed vehicles. Manufacturers don't want their vehicles looking weak, just look at the SUV in The Walking Dead and how it's always pristine and never breaks down despite everything else looking a little filthy and broken.
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