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For Borderlands, 570 customer reviews collected from 2 e-commerce sites, and the average score is 4.3.

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9.12.2009

Borderlands is a fast paced fun shooter with cartoon-like graphics set on a scifi planet. You arrive there as a treasure hunter who hears voices in his head, to be exact a robotic *and* sexy girl's voice, who guides you toward the main quest goals. It's fast-paced and fun, if you've placed CoD or Fallout 3 you know the controls.Genre? Mostly a fun shooter. RPG in that you have skill points to assign (almost exactly like in WoW) and need to constantly be on the lookout for better weapons (which are created using an item generator almost exactly like in Hellgate London or Diablo2).It's a coop multiplayer game you can also play alone.If you're playing single player and your friend comes on just invite him and you're hosting and he spawns at the nearest spawn point to help you in your quests, it's the easiest system I've seen so far. But only the host can choose quests which is a hassle if you need to check the map and choose quests and at the same time your three friends you are playing with keep asking questions, especially the first few playthroughs where you do not know the best routes to go. Anyway when you're playing the game just press Start and invite your Party or a friend, as soon as they arrive a) all creatures become stronger b) all loot becomes better. By yourself there's few enemies and mostly they're weak especially if you outlevel them, the game really shines with a party. I play some characters by myself (2x level 50) and another character only with friends one evening a week and its huge fun, its WAY more difficult in 4 player since you cannot easily take out even single targets by yourself anymore so you need to cooperate and assign targets and say "Go" and stuff, thats the way we do it and its great fun. If you play on Live though some people will just run around like mad and teleport while you're fighting and run to chests and loot them so I like to play with my friends better.Any character can wield any weapon; killing an enemy with a weapon type gives you proficiency in that weapon type, which improves different fighting stats for each weapon type, such as accuracy, sniper zoom sway, reload speed or damage. You also find 'mods',items which affect how your character plays: Mods, seven types for each class (three geared toward multiplayer co-op and four single player type mods). Mods have a random number of bonuses: Some give +1 thru +4 to a skill you've invested points in (So if you spent 5 skill points on"resilience" for 5% max health each, you have +25% max health. If you equip a mod which gives +2 Resilience, you get 7x5% = 35% maax health ...). So if you have a gunner you can choose to play a "heavy gunner" with extended magazine size and some bonuses, or a "Support Gunner" (I think) with team magazine size bonus, or a Shock Trooper (bonus electrocute damage) ...Talk about elements, there's weapons which do less normal "white" damage but have a chance to cause an elemental effect:yellow (Explosion) causes extra damageblue (Electric) is great against shields but weak against unshielded enemiesgreen (acid) eats away at the target's armor = a target with the green DoT takes more damage from all attacksred (Fire) creates a strong DoT but only if the shield is gone.There's four character classes who each get one class specific superskill, and skill points once they're level 5. Brick the Berserker (more health, Rocket Launcher, Tank and Melee skilltrees) gets a 30-second melee rampage which heals him; Mordechai the Hunter (pet, sniper and close combat trees) gets a flying pet that attacks enemies and gives bonuses; Lilith the Siren (Elemental, Assassin and Controller) gets a few seconds of invisibility which can heal you, damage enemies, and you can skill to get a powerful "stealthed melee" attack) and she can also stun targets she shoots at which is powerful as it reduces their speed and accuracy, I think she's best for PvP. And there's Roland the soldier (Medic, Gunner, Support trees) who gets a turret that shoots at enemies and draws aggro and he can skill like magazine size, shied regen, or "shooting teammates heals them" ...It's lots of fun to just pick up and play for yourself, with a campaign where you land on this nearly deserted planet with a handful of citizens to talk to, and literally innumerable (they respawn) enemy bandits and native creatures. There's no silliness like building a gun out of a garbage like in Fallout, no player residence, no furniture to buy, no mail system ... just a large world, a huge number of randomly generated guns, and even more NPC enemies to blast with the above mentioned guns. Did I mention guns? They're important in this game.(I started a guest account on my Xbox just to trade weapons between my two main characters ...)The game is not without glitches though. For example if you have a "+magazine size" mod and teleport to a different location you need to reload your weapons to get the extra rounds which is annoying. Also the item generator has a bug where some weapon can get a "too high" value by the ingame item generator so there is an unofficial extra quality (weapon quality is deducted from the quality of the gun components like mag size, accuracy, firing rate, damage, and level: white is worst, then gree, blue, purple, orange, dark orange. Some weapons should be created orange but the game makes them white (e.g. I found a pistol with a 48 round magazine and its mediocre and not worth a lot but "white quality" and listed top in the inventory bit I think I'll sell it since I like other guns better).The campaign is fun and has a typical assortment of human bandit enemies, exotic wildlife and Brotherhood erm Enclave supersoldiers. If you do all side quests it's easy because you'll usually be finishing off "trivial" difficulty quests because you level fast (theres achievements for completing all quests of an area). It will take you a few evenings. Usually you can collect like 2 or 3 quests for an area and then go and fight and do the quests and if you're slow enemies will respawn near you.... a few evenings? Yes, the first playthrough, you shoot a Skag twice and it's dead. What happens when you've best the game? You're around level 35 (my first char was 37 because I'd missed quests and visited the same areas twice so often lol - that made the end boss easy though), you've beat the game, you've saved the world but no NPC wants to talk to you anymore, you won ... so you restart, "Second Playthrough". Only this time the first bandit you meet is 35 as well, and the first Skag you meet takes a magazine or two until it's dead. I reached the max level (50) a bit before the final boss in the second playthrough ... that final fight should be tough this time around.If I do get past the final boss on the 2nd playthrough, according to the excellent Borderlands Wikia database, it starts all over again except this time all enemies in the game are 48-52 so no more "easy mode" doing quests from 4 levels ago. Looking forward to that :)The first addon is already out, the game released one month late around Halloween and a month later the Addon comes out, "Zombie Island of Dr Ned" (800 points and worth it), in contrast to the mostly "rocky desert" landscapes of Borderlands this one is a lush green swamp where the good doctor has made a slight mistake in one of his cures and produced undead hordes, zombie variations of the enemies from the main game, its huge fun and heres a hint, bring shotguns. It has some Grinning Pumpkins sitting around so I guess it was supposed to come out at Halloweed but it came in November. You also keep finding zombie brains if you crit-headshot zombies which is a quest series (Hallows end, bottom left iirc) (but the quest only becomes active near the end after you've played for hours and gotten hundreds of these Zombie Brains which I found confusing but I guess it was supposed to be fun).Overall a great game, especially with my friends we play online shooters a lot and we prefer coop, and CoD WaW did not work because one of us is in a different region so no coop for us :( if you're into coop MP with friends this one is good as it is really quite large and easy at first and then becomes quite tough and trading items with friends is fun. (You can also duplicate an item: If you are host: Have someone give you an item and then choose to leave the game, this will kick the other player without saving so it saves the item for you, and it does not save that he dropped it. But I find this unfair and dont like it, anyway once you're in New Haven you can just log in and open 3 chests and sell the items and log out again and rinse and repeat, which is good if you died a lot and need cash (respawning costs money). It's not perfect, having to compare weapons stats for 10 minutes like which shotgun should I use, and oh no my favorite weapon is too low now I need to switch, and hmm should I use the machine gun with the 50 round mag and "spray and pray" or use the one which is really accurate but has 3 round burst fire and only a 12 shot magazine, but it is great if you find a rare orange weapon and some of these are really powerful and it even makes sense to reskill the character if you have a new main weapon and its fun, I've been playing this one way too much.
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9.3.2012

I knew when I first played this game at a friends house that I would want to have my own copy at some point. The early days playing on my mates Xbox360 and not having a huge amount of time meant that I didn't progress that far in the game at all. Fast forward three years, and here I am now. Of all the games I had purchased for PC over the last year, Borderlands was one that I had waited for with the most excitement. I remembered that I had enjoyed the experience, the comic book look of the world, and most of all, CL4P-TP, the legendary Claptrap.In essence, this game offers so much. A choice of four entirely different characters who each are good for different playing styles. For me as a sniper gamer,the hunter was an obvious choice, but there is a character for the 'in the action' gamer, as well as the melee monsters and the secretive people who aim to win through deception. Then there's the fact that each character develops in a different way, opening up an even more diverse game play where you tailor you character to your needs. The gun generator system in the game means that there is always something fresh out there to use and with the level system, means you can not get attached to a single gun, as chances are you won't see it again in game at a higher level. The story line is captivating and the characters you interact with throughout are memorable.The look of the game is fresh as well, the whole thing, although with good textures, has a cartoonised look to it, as if everything was taken straight from a comic, a constant reminder of the fact that this game is not reality. Locations were designed so that no area would feel identical to another, and attention to detail is evidently there, such as in the graffiti around the bandit areas. The game really is designed so that the look alone can get you in the right frame of mind for where you are, a planet that is essentially a baron wasteland with only a few small colonies. There is a diverse collection of enemies that you must overcome throughout the game too, from the standard bandit and skags (native wild dogs) to the slightly more developed Crimson Lance (military) and Guardians (aliens).The game is also packed full of jokes, be it blatant or through hidden references, which keep you aware of the fact that the game isn't completely serious, they want you to enjoy playing the game. The best example of this is with the Claptrap character, who provides a witty assistance to your entire journey through the game.However, as with any game or software, not everything is perfect, and there are things that could have been better. Firstly, the enemy units always spawn in the same places, and in the same patterns, so once you've returned to an area enough times, you know where to look and when. Added to that, the fact that you therefore have very little variation of what you face in places. You know that returning to the Scrapyard for instance means that you need to take out about 6 skags, it's just a matter of whether they are standard welps, or more powerful, such as the badass burning alpha skag. Next problem is the fact that most of the game is based in a desert environment, with similar effects, so although the maps are blatantly different, you don't feel like you are traveling quite as much as the story suggests you are. Some missions seem too repetitive in style, like the scavenger hunts for weapon parts, and once you finally get the parts back together, the resulting weapon doesn't feel worth the time. And without wishing to spoil the story for anyone, the ending to the main story I can guarantee will annoy you, as you will feel miffed that after all the work (you'll know when you get there) you don't see the fruits of your labour.Having said that, I would not at any point then say don't get the game. The issues I raise by no means diminish the impressiveness and enjoyment of the game overall. The whole game I found incredibly fun, I was drawn in from the start, and if you are observant enough and are willing to try things, you will find extra secrets all over the place offering assistance where the casual observer would simply walk on by. The game is pieced together well with very few bugs if any, and the gun generation system always keeps things fresh in the firearms department. Characters and descriptions keep you entertained throughout too, with great vehicles to use too. Boss battles are varied and the scope of the locations is incredible, taking inspirations from real life objects that I had not even been aware of until I had played this game (such as Bagger 288).All in all I would definitely suggest getting this game. I love it, and can not wait to get Borderlands 2 when it comes out to continue the adventure. However, I'm not done here yet...GOTYE comes with all four DLCs, and although I have only played through one of the DLCs so far (The Secret Armoury of General Knoxx) it is clear that they have not slacked off for some extra money spinners. They have clearly taken time to expand the story and create extra areas of Pandora to explore, an interesting addition to maps, locations and missions. The expansion is most definitely worth the time and extra money that you invest. So would I suggest something more about purchasing this game? Yes I would. Get this edition, if you have the little bit extra to spend, it is worth it, and you won't regret it. The extension to the story line is fitting and interesting, and it takes you further into the world of Pandora, really immersing you in what is an incredibly made game. This has definitely joined my favourite game list, and I hope it will join yours too.Druyii
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31.3.2013

This is a very good buy, boss battles are always something to look forward to and are the highlight of the game, the games main appeal is the very rewarding levelling up system.However do not expect a good storyline or ending to it, it is a massive anticlimax, though the characters have personality and a comical edge they simply are not well used, the game is short, thus leaves you disappointed. This does make you want more and that's what is good about the GOTYE; the expansion packs are easy to install and play, but yet again these are very short. Annoyingly during the missions characters would talk over each other and crucial facts would be missed, the game has a log of all voice overs but many are missing from the log altogether,this is an issue raised in many video reviews so expect to find yourself wondering around the vast maps without any idea why you're: gathering random tapes, destroying items, or collecting flowers, etc.As stated the lands of Pandora (the games setting) are vast, so big in fact that they are underused, a perfect example of this is the race track in an area named Dahl headlands, a side mission sends you to this location to kill bugs so the track can re-open, but this track is never to be seen again, a wasted opportunity, that is easily overlooked. With such a vast setting it is presumed that a mini-map would be utilised, but its not, this often means stopping pausing the game in middle of fight scenes to check the location of the target on the map. Pandora is lonely, though I played slit-screen with a friend we both agreed that the lands are empty; dull and brown with not much variation meaning most areas look the same, also not many friendly ai's, there are some random npc's but they are centred in the few main towns. Trying to interact with npc's is pointless most other characters in the game will simply say "you seen my gun?", I think I counted a total of 10 npc's all looking the same with the same voice and comments made. I realise that this is an aged game thus I was not expecting much from the voice acting, but I still expected more, the characters who give missions are unable to verbalise them, simple nodding their heads and saying "welcome" without opening their mouths, this issue is addressed in the dlc's and this was one area that a big improvement is made, during dlc missions I was happy not to have to read long winded paragraphs of information, the characters would describe everything needed to inform you of the mission without being a dull slab of text.As mentioned I played in split-screen this is a great feature allowing two people to shooting enemies as a team, Borderlands relies heavily on its combat stages at it has every right to, combat is well done and enjoyable, it is satisfying to get critical head shots and watch your ability level rise along with the 'proficiency' to use that type of weapon meaning combat gets better as the game progresses. Enemies level up as well so combat is never to easy. To use multi-player is sometimes difficult players must be at the same campaign spot or it will say mission incompatible, then that person is not able to take part so plan accordingly. Strangely split-screen is split VERTICALLY I am still unsure why this is, game-play is harder because of this and it seems to be contradictory considering that all menus and tabs are portrait, thus it was unusual and awkward at first as we played it became the norm so be ready for that.A big plus for the game is the gun randomisation technology used for this game, it is a one of a kind and a limitless amount of guns means game-play is never tedious, trying to collect the rarest guns is a reason to play the game over and over that's why I have. You must play this game with a friend, trust me the game is lonely without one, and you will need reviving a lot, just bare in mind loot is not multiplied. Borderlands also has a save any-time ability so when needing to end the game-play pause and quit, a message will then say; all game data will be saved, this is rare as most game will simple say; any unsaved data will be lost, often making me ask the question why not do what Borderlands does then and save it for me as I quitIt may seem that I am being overly critical but this was my experience I love this game because as the case suggests, it is a classic no game compares I am glad to see a sequel released for this game, if you are considering buying the second Borderlands but wanted to experience the first game, do it, it is worth the money. If considering buying this game for yourself, someone else or any other human in existence just buy it, despite some flaws it is a super classic.
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4.4.2011

It's rare that you find a game with as much individuality as Borderlands. Rather than being gimmicky and annoying, the cartoony graphics (distinguished by graphic novel style black lines around everything) seem to fit perfectly with the game's comic book humour and absurd violence. Borderlands has its faults, yes, but in a generation of games dominated by generic first person shooters lacking in single player longevity and that crucial element in gaming - fun - this should blow many gamers away.First off, the gameplay. The blurb on the back of the box describes Borderlands as a 'role playing shooter'. Essentially this means you get the levelling system and character abilities found in an RPG,but with much better shooting. I loved Fallout 3 (and it's hard not to compare it to Borderlands, considering the dystopian wasteland setting shared by both games) but Borderlands' combat is just so much more engaging, with literally thousands of guns to choose from. This could put some people off, but trust me, when you find a gun that really clicks with your playing style, it's incredibly satisfying. Some guns offer incendiary, corrosive, or electric shock damage, each offering different advantages depending on the enemies you're facing. You have a choice of 4 characters when you start the game, each with their own preference, but you'll be overwhelmed with the amount of guns on offer, so whoever you choose, you're never restricted to one weapon type. Think triple-shot rocket launchers, snipers that fire explosive bullets, and workhorse shotguns that can rip an enemy in two. Borderlands is all about experimenting with your playing style, which sets it apart from most modern shooters.Secondly, the presentation. The quality of the visuals is fairly standard, but that's to be expected with a game of this size. However, the unique cartoon style looks great, and the Guy Ritchie-esque freeze frames when you meet a major boss (accompanied with captions like 'By the way, you're not friends') add a sense of boyish humour and fun. Do not be fooled: despite the levelling up system, character perks and huge choice of weapons, this is not a dry RPG. Borderlands is all about fun, and the variety of the missions and the accessibility of the RPG elements make it ideal for shooter fans looking for something a bit more expansive and involving than the Call of Duty campaigns.Like great supercars, truly great games always seem to have some flaws, and Borderlands does not escape criticism. There is little in the way of non-playable characters, detracting somewhat from the immersion in the game's world: the few non-enemy characters simply repeat the same phrases when you press 'talk' next to them, and mission objectives are delivered by text windows, rather than speech. This said, it's a lot less annoying than the classic multiple choice speech mechanics found in many RPGs.Another minor niggle is that the many different areas of the game are divided up, so you have to load in between each environment. This is understandable considering the sheer overall size of the game world, but does mean that each area feels more like its own map, rather than one part of an overall, expanisve world, as found in Fallout 3 or GTA IV. For side-mission sticklers, you'll often find yourself hopping between areas a fair bit, which involves quite a lot of loading time, but this is a small issue considering the strength of the story and missions.Criticisms aside, Borderlands shows what modern games are capable of: I think great games are about great moments, and like Link's most memorable battles in The Ocarina of Time, Borderlands will often have you desperately adapting your techniques to overcome the larger challenges it throws at you. It's a game that encourages you to try new things, but doesn't punish you for getting into a groove. The single player campaign is, by today's standards, pretty massive, and is made all the more fun by the ability to join other players online to help you through the tougher moments. Unfortunately, if you play split screen your friends have to start from level 1, but the missions offer enough flexibility that you'll happily start a new campaign from scratch, and considering how few games include split screen play, this is a welcome addition.The term 'must-have' gets thrown around a lot these days, but I think Borderlands really earns it. It oozes style, the choice of weapons puts Killzone, Crysis and CoD to shame, and it has that indefinable level of fun that we look for in a classic, and so rarely find in today's games.
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16.10.2011

Borderlands was one off if not THE most surprisingly good games of this generation. When it was announced and shown off there was some good buzz around it but no one expected it to be anywhere near as good as it turned out. With hundreds of thousands of guns, grenade mods, shields to collect, 4 different characters with each having to 3 separate skill trees too level through and a massive world to explore and loot, how can this game go wrong? Plus add in that you can travel through this huge campaign with up to 3 friends in 4 player online co-op.some people will compare this game to Fallout 3 (PS3) which I feel is not true, fallout 3 is a RPG with some shooter mechanics while Borderlands is a shooter with some RPG mechanics.This may not sound like they would be that different but trust me they are vastly different.Borderlands plays strangely like a typical RPG; you wonder a open world going from city to city completing quests, gaining experience and money to buy new upgrades or weapons so you can continue killing creatures and going into dungeons to kill bosses. While it is structured like an RPG it always feels like an FPS, it took a long while for me to notice when I was killing groups of enemies that I was just grinding exp, which in a regular MMO or RPG would be tedious and boring but in this it never does.You play as either Mordecai; the sniper, Lilith the Siren, Brick the Beserker or Roland the soldier, each character has different skills that can be upgraded and a special attack.Mordecai uses ranged weapons, his skills increase his ranged attacks, the team's accuracy or allow the team to gain more experience. His special attack is launching an eagle towards the enemies, this eagle can be upgraded with electric attacks, poison etc.Lilith Is a close quarter shooter, she gains exp quicker than the others and most of her skills are just boosting herself in either ranged or melee attacks. Lilith's special attack allows her to move at twice her regular speed, turn invisible and then explodes, damaging any enemies nearby.Brick is a straight up shotgun or SMG guy, with him you just want to run into the middle of the fight and go crazy, his skills increase his own defence and melee. His special makes him invincible and increases his melee damage for a set amount of time.Roland is the support class; he is best played if you know you will be playing in a group as he boosts other's weapons or gives them ammo and health bonuses. His special attack let's him place a turret down which draws the attention of any nearby enemies.The game takes place on the fictional planet Pandora; a planet once filled with rich minerals. Many companies flew to the new planet to harvest the minerals and once it was mined out all the people that could afford to move off of the planet, leaving everyone else to fend for themselves. It was rumoured that aliens had created a vault with technology in it that was incredibly superior to anything previously known. Your goal in the game is to find the mythical "vault" and find out if the myths are true.I felt that the overall plot wasn't compelling but that wasn't important to me because the journey to that destination was incredibly memorable. The bosses in each dungeon had their own moments which made them distinguishable, the environments were impressive and the cell-shaded graphics give the game a look that stands out more than any game out at the moment.Any fan of FPS games should not have a problem with this, and in the same breathe fans of RPGs that don't play shooters often will find a lot to enjoy in this game. I played a total of 20-30 something hours in my first play through and that wasn't including all side missions.Now with the game of the year edition you get 4 add-ons to the game; the Zombie island of doctor Ned, Mad Moxxi's Underdome Riot, the secret army of general Knoxx and Claptrap's new robot revolution. The gameplay in each remains as good as it was but you are put in new locations with new enemies which makes you feel like there is a little more variety in it as you change your strategy to kill them. Each section has new guns, more backpack slots that your character can have, new skills, new quests and the level cap is increased from 50 to 69. Each add-on should take around 3-4 hours to complete so the game of the year addition adds 12-16 hours of gameplay to what already was a 30 hour long game.Buy the game of the year edition of borderlands instead of the regular as you will not regret it at all.
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17.2.2011

I remember seeing this game when it first came out and avoided it like the plague. I read some reviews on it but decided it definitely wasn't my kind of thing. There was too much gore, I didn't like the cell shaded like graphics the game had and just about everything I read about it put me off.Fast forward a year or so later and I decided after hearing so many good things about the game off friends, I had to give it a go. I'm glad I did now as not only did I enjoy it but it's become my favourite game of all time. Everything that repulsed me before I loved and it only made the game more unique.Plot: There's not really much of a plot to be honest.There's the option to play with up to three other members and it's all based around you being on a harsh planet called Pandora tasked with searching for a mysterious alien vault. You will need to find pieces of the key to open it first though.Although that's the end goal of the game, you don't really notice it till it happens. The focus is more on random missions you get given throughout the game. Some are linked but most of them are just random bounty board missions that you can complete whenever you feel ready. It doesn't sound very exciting but then the plot isn't its strong point. Everything else is.When it comes to the four expansion packs, you're going to be playing expansions that are all very different to each other.With the Zombie Island of Dr. Ned as you can guess from the title, it has a zombie theme but with very similar elements to the main game (probably the closest out of the four). The main storyline is based on Dr. Ned and his undead experimentation. It's almost like a Scooby Doo story.With Mad Moxxi's Underdome Riot, it's an arena based expansion pack. There's no plot to it but you have to first work through five rounds of five for three different arenas and then twenty rounds of five in the same three arenas. I found this expansion the weakest out of the four due to the repetitive element of the arenas.With the Secret Armoury of General Knoxx, it's quite heavily based on driving from place to place. The main plot within the game involves the kidnap of a woman and you having to save her.With Claptrap's New Robot Revolution, it's based on the claptrap's (little robots) rising up against humanity and trying to get the rights they deserve. I found it the most enjoyable out of the four due to the amusing plot.Graphics: Like mentioned in the introduction, I hated them when I first saw them but after giving them a chance, I think I actually enjoy that art direction more then any now. From the landscapes to the sky or ever gunning people down, it's all done so well and very detailed. Considering the gore level involved in this game, it's very pretty.Gameplay: It's basically a role-playing (RPG) first-person shooter (FPS). Bit of a mouthful I know. What that means is everything is in first person mode and you're armed with different weapons to complete your goal. The role-playing elements of the game includes the different loot you can receive who can be anything from a different type of gun or different modifications that will change your abilities like the way your grenade is thrown. There are also talent trees to choose from that you can mould to any way you want. There's not set way to do anything.Controls: I didn't get on very well with the default controls but after a couple of clicks in the settings, I soon had the controls set exactly how I wanted them. I used about 10 keyboard buttons with the mouse accompanying them which although sounds like a lot to take in, considering you can map them out however you want, they are really easy to pick up.Lifespan: You got about a 60 hour game in all with the main game lasting 30 hours and the four expansion packs making up the other half.There's pretty much unlimited replay ability as you can team with a team as big as three other people and with four different classes to choose from with each having three very different talent trees there's plenty of different set ups you can try.Overall: It may not really bring anything new to the table gameplay wise, but everything it does do, it does incredibly well.If it can win over a person who hated everything about it to begin with, it can win over anyone. If you're in to either RPGs or FPSs then it's well worth giving this game a go. Borderlands was the first FPS I've ever played and it's made me want to check out others within the genre now.
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1.4.2011

Borderlands has really took FPS/Action RPG to a new level in respects to the way the game is played. It has great humour and although it hasn't got a realistic look it is a joy to play.In this game you are a Vault Hunter in pursuit of the Prize that stories of old have mentioned. This is your quest, it is the reason you are on Pandora and you are not leaving with out it.Let me first say this is NOT a traditional type RPG. It takes the RPG elements and uses them but there isn't any spending 10 minutes deciding if you want to add points to health, defence etc. This means more time can be spent killing enemies.To progress you will need to help various characters by completing quests that are set by them.None are complicated and most are fun to do.There is also a decent set of side quests that do not need to be completed but are fun in their own right. For instance helping Claptraps by finding their repair Kits will help you in your quest by giving you Storage Deck Upgrade. This will let you hold more items.There is a penalty for dying and it is money. You will lose around 10% of your cash. At the beginning this will seem like a little but the more you gain the more you can lose.It is a semi open world where are you only restricted in the Areas you can go to until you finish certain missions. Once finished you can go back and forth as much as you want. The more you play the more you unlock.You have four characters with different abilities to play as:Roland is a Soldier - Roland can deploy a Scorpio Turret that can be upgraded throughout the game.Lilith is a Siren - Lilith's skill is Phasewalk, which lets her turn invisible to enemies, move much faster, and cause a damaging shockwave.Brick is a Berserker - He has the ability to go into a Berserk rage that makes him very powerful in melee combat.Mordecai is a Hunter - He can use his falcon to defeat enemies and acquire loot.For first time players I would recommend Roland as he is by far the most useful Mods and the Turret Skill can also be used as a shield. This is Great when you are rushed by half a dozen crazed killers.Your Health goes up by a set amount with every level. Although certain shield and skills (with certain characters) will increase this. There are Mods that can gain you extra health/experience too but will vary depending on the character you choose.You gain Experience from almost everything in Borderlands including shooting weapons, killing every type of enemy with every type of weapon including elemental weapons, running down enemies in vehicles, collecting money, buying equipment, selling equipment and finishing missions. So shoot first and reap the rewards.There are various bonus missions that can be done at any time in the game once activated. Some are gained from Characters, some from Bounty Boards and all give you extra Experience and sometimes weapons or Mods too.I nearly forgot to mention the 4 DLC's that are also with the GOTY edition.The Zombie Island of Dr NED - It is a fun DLC where all of your enemies from Borderlands are now Zombies. New Missions, New Skill Points and you have access to the only Jakob's Weapon Dispenser in the whole game.Claptrap's New Robot Revolution - This DLC has most of your enemies changed into Robots. There is also a Claptrap Robolution happening that you are required to stop. More New Missions, even More New Skill Points and the chance to kill Claptraps. What more could anyone ask?The Secret Armory of General Knoxx - General Knoxx and the Lance Army want to Kill you and so send some not-so-nice people after you but if you can survive the onslaught you can access loads of Shiny New weapons. With even more New Missions, More New Skill Points and New Vehicles to drive this is another great DLC.Mad Moxxi's Underdome Riot - This is an extended version of the Arenas around Pandora. There are wave after wave of enemy for you to kill and the difficulty gets harder as you go along. IF you are man/woman enough to take on the Arena New Skill Points can be yours.All of this adds up to a great game that will take days, weeks or months depending on your skill level and how much you are willing to invest into it.If you go for the quick finish it will take a few days/a week or so but you will miss out on a lot of humour. My recommendation is that you take your time, enjoy every boss kill, every funny comment and learn to love this quirky game as much as I have.
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27.10.2009

Gearbox have been touting this game as something of a new thing, a new genre and to some degree - I guess it is. I would however describe it more as a mesh of a lot of different genres rolled into one. There are of course a lot of ways to really mess this 'meshing' process up but I'm happy to report that - for the most part - Borderlands is a well polished and fun experience.I'll quickly get the negatives out of the way -- You more than likely will not care about the storyline as the main questline is fairly poor and lacking depth and side missions quickly become a way to get cool new weaponry and experience points rather than a deep, involving experience.- Mission/Quest variety isn't fantastic but certainly not dire by any stretch.If you have played an MMO, you will know how things work immediately (go there, kill 10 of those, come back and get reward etc. etc.)- The split-screen interface isn't scaled properly and you will have to aim around your screen to see the entire thing. An annoyance but certainly not a game-breaker.- Some in-game achievements are bugged currently but nothing a quick patch won't fix.and now with the positives -+ Graphically this game is great. Some people won't 'get it' but it's very stylised. In the early gameplay videos it used to be another boring, brown, realistic-esque game but thankfully this new art direction is a real breath of fresh air.+ Weapons: there have been all sorts of numbers posted around the internet... anywhere from 200,000 to 16,000,000. They aren't all drastically different. There are maybe 20 different weapon models but the point is, they all have different procedurally generated statistics (e.g. one pistol might fire really fast & have a large clip but have lower damage, whereas another might have a small clip but be more powerful & have a chance of doing fire damage). All the weapons are of different rarety and denoted by the colour of their name from white (common muck), to purple (rare) to orange (legendary).+ Gunplay: Thankfully Gearbox have backed up the insane amount of weaponry with solid shooting mechanics. It's simply a lot fun to play and you won't get tired of finding new weaponry, comparing it with what you have and then killing more stuff. The combat is a lot of fun and CAN be surprisingly tactically diverse when in coop (although most of the time, you will simply opt to shoot something with the force of an angry god til it's motionless on the ground)+ Coop (up to 4 players): Borderlands comes into its own when played with others and they've made it extremely accessible with the ability drop-in, drop-out as well as sharing experience, missions and money between everyone in the group. Be aware though that there is no roll system on dropped loot so if you're playing with strangers they could quite easily ninja all the good stuff and leave your game. Play with people you trust!+ Character classes and skill trees: There are four classes in Borderlands and they've all been designed in a way that they can all survive in single player - in that they can all use ALL the weapons and as such if you choose to play single player as Mordecai (the sniper specialist) you won't find yourself in too much trouble if you have to fight close quarters as you can have a backup SMG/shotgun if you wish. Class diversity is instead created via skill trees, weapon specialisations and unique skills. Each character has a unique skill (i.e. Roland the soldier can deploy a turret and Mordecai, can use his pet bird to attack enemies). Skill trees are also present which allow you to customise your character everytime you level. You get one skill point to spend and as a pure example, you could put points into doing more damage with critical hits or adding the ability for your turret to shoot rockets and so on. With this customisation, its possible to compliment your teammates (should you have them) playstyles.All in all, this is a great game both in single player and in coop but coop really is the way to go. I took one star off the review for the lack of depth to the storyline and meaning to side missions but it certainly won't affect the fun this game provides. There is a definite level of addictiveness to the game because you never know what you're going to find in the wastelands. Happy hunting!
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31.10.2009

Let me starts off by saying this game, overall is a very strict FPS. If you are not into shooter games but like RPG's this game may not be for you. The game does involve RPG elements which I will get into in a bit, but the main heart of the game, is guns, lots and lots of guns. If you are like me and love shooters and shooter games, there is no other game on the system that will please you more.First lets talk about story, you are guided by this mysterious lady on a quest to open a vault, the contents of the vault are supposed to be incredibly valuable, the vault only opens every 200 years and involves a key, the key is in segments and all pieces need to be recovered.I have played this game for over 30 hours and I can honestly say I couldn't care less about the story, the game doesn't put much effort into making it compelling or an A* piece of writing but I couldn't care less. The reason I am not put off by the weak story is by the gameplay.The gameplay of Borderlands is very run and gun. The controls almost feels slightly like Call of Duty, the buttons are the same for sprint and melee, you can look down the sights of the guns and as you scope it even has a small auto lock like Call of Duty. Feeling like Call of Duty is not a bad thing, the controls are great and very responsive.Lets get into the RPG elements and the things that set it apart from the rest of the shooters. The main core of this games is the guns, there is speculation to how many guns are actually in the game but it is defiantly in its 1000's. There are so many guns that you are constantly on the look out for new ones, guns can have more damage, better accuracy, better rate of fire and can even have elemental factors like fire and electricity. Guns can be found off enemies, bought out of machines or randomly in crates. The best guns I have ever found have all been in crates scattered and hidden around the world of Pandora. There is such a great feel of satisfaction when you finally find a gun that is better than all your friends versions, you are constantly compelled to spend extra time searching areas you normally wouldn't, just in the hope of finding better guns. No matter how good you think you gun is, you will eventually stumble across a better one, which constantly keeps the gameplay new and interesting.As you kill enemies and finish quest your exp bar fills up, when it fills up you level up. There are 50 levels in total and starting from level 5 you gain one point each level to put into your perk tree. Your perk tree is a large variety of specific perks and attributes that can each be upgraded up to 5 times. I wont go into detail on the abilities or I will be typing all day but they can vary from increased accuracy in guns to crazy stuff like shooting team mates heals them.By team mates I mean friends, this game is 4 player co-op online and 2 player off. The multiplayer runs smooth and people can jump in and out without forcing you to exit the single player game. The game would be more boring in co-op if all characters were the same.In the game there are 4 classes, each have specific skill trees and special abilities, this adds great re-playability and can build great depth when creating a co-op team.Borderlands is about a 30 hour campaign and can be played through multiple times, keeping all your levels and stats with upgraded enemies. With co-op to play, 50 levels to reach (level 50 cannot be reached in one play without unnecessary grinding) and an infinite amount of guns to keep to hunting for hours on end, Borderlands is one of the best time consuming games on the system and you wont want a secound of it back.
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19.10.2011

The reason why I enjoyed Borderlands is the same reason this game has been praised as industry changer by many, the combination of RPG and FSP. Of course, Borderlands is only a light RPG and more like Diablo with guns than Baldur's gate with guns, the story is almost non-existent and the game lives off his quirky humour and setting more than immersion by means of a storyline.But the fact that the game shares all the mechanics of a good shooter, fast-paced combat, many guns, different enemies but tops it off with a random weapon generation system (plus shields, grenades) is brilliant. The game also features character progression, levels and skills and now that I have played a shooter that lets me do that,I wonder how can I ever go back to a shooter with no levels, no random loot, no skills etc. ? It remains to be seen, but Borderlands sets the bar very high. And the weapons you get are so outrageous and insane that it makes all the more fun, a rocket-launcher shotgun that electrocutes enemies ? You name it, it's in there somewhere.However, like I said, level design and story are not Borderlands strongest points and as much as I like having a mission system in an FPS game, 7 out of 10 missions (most of which are sidemissions) are tedious and dull, bordering on frustrating, especially when all you have to do is scavenge for parts and that involves endless searching on maps and googling for answers, feels more like work. But all the main missions are challenging and rewarding, alternating between steep and narrow episodes and large areas. The enemies vary from all sorts of mutants and critters. What I like about this game is that the different weapons also mean that you must formulate a strategy depending on which enemy you are facing, do you go for accuracy and less damage ? Or maybe the combat rifle after all ?The game has an interesting art-style, a last minute change by the developer and although the areas are far from gorgeous and I had enough desert action for a lifetime now, the comic/art style makes up for it. There are a handful of tile sets in the game, not enough to keep you on your toes but there is some variety in there.The difficulty curve is odd, the game becomes easier as you go along, because if you do all the side missions (which makes the game way too long and boring), your character will end up way too powerful for all the enemies, including the bosses. The last two bosses (who look amazing by the way and are huge) were a piece of cake while my first two boss fights had me struggling. I guess this kind of balancing issue is what you get in a FPS shooter with levels, if you happen to be too powerful, the game becomes less challenging, I did not even care to take cover towards the end of the game because I could just take out all the enemies with the blink of an eye.Again, the story is a bit dull and the game hints that there had been some sort of alien invasion thing or so going on and I hoped this would become relevant at some point but it does not, what a shame.Like I said before, I like getting my moneys' worth but this game just took too long in the end and I started skipping the side missions eventually and I reckon I am not the only one. Next time, make it 10 hours shorter but more challenging and more varied.All in all, an ambitious game that makes up what it lacks in story and level design with innovation (RPG/Random loot) and the art style. I can recommend this to all fans of FPS who are looking for something that gives them a different experience from the run-of-the-mill fare that is out there.
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12.3.2010

The reviews on here are rather mixed so I would like to add my own experience to this game after now playing for well over 100 hours.Firstly, lets's be clear, this is not an RPG by any means. This game has been compared to Fallout 3. It's only remotely similar to that. A better comparision would be between Diablo and Halo (a comparison the developers, Gearbox, have made themselves).Borderlands is all about the loot and the action/shooting. The story comes second to this. It's a shame the story wasn't made a bit better but this is something which has been improved upon in the latest DLC (Knoxx) if you should decide to purchase that.If you think of Borderlands as being all about the loot,shooting and co-op experience then you will love it. There are literally millions of different gun combinations, whether it's an SMG that shoots explosive rounds or a sniper rigle that shoots incendiary rounds. They're all there, and you will find better and rarer guns throughout your Borderlands experience. This is one of the main features of the game and I find that this alone makes the game addictive.Be warned - starting out is slow and you will need to give this game around 4-5 hours before you start reaping the benefits - better enemies, better guns, character progression, vehicles, more exciting missions etc.There are four characters who each have there own special abilities, my advice is to have a quick go with each to around level 6 and see which suits your playstyle best. Having four very different characters/"classes" is a great addition to a game because the choice enables you to pick a play tyle you want, whether that's primarily ranged combat (Hunter), melee (Brick), defensive/elemental (Siren) or "soldier" like (Roland).Once you have levelled up a bit and the game gets more challenging, co-op is a great way to go. Modded weapons (since the latest patch 1.30) are now a no-no so playing with randoms is still a challenge. However, I would recommend playing this game with friends as working together is invaluable, and you can share the loot.Overall then, a fun game to play with great bits of humour thrown in. Think of this as a role-playing shooter/loot fest and you will reap the rewards. Think of this as an RPG and you will be wanting more of a story. Borderlands is about the loot and shooting, not about the story, and in those respects it performs very strongly and is one of the most fun and rewarding games I've played in a long time.* Although out of place here, the three DLC that have been released are good additions to Borderlands.Knoxx is by far the best, because of improvements in the story and vehicles and the level cap increase to 61 (only applies to this DLC and Moxxi - not the vanilla game and Zombie Island).Zombie Island is different because of the sheer amount of zombies on screen you have to kill.Moxxi is an arena-based kill-everything challenge. It's frustrating because of the lack of checkpoints and no save facility. Meaning you have to give up a good 4 hours solid to play through just 20 rounds in one of the 3 arenas.Something which plagues all of the DLC is the lack of "fast travel"/save points. You have to do a lot of backtraking and this can become boring. And DO NOT purchase Knoxx until you have finished the main game because, as I write this, the level cap increase only applies to Knoxx and Moxxi. If you want revist old areas loot and enemies will be atleast 10 levels below you. Such a shame because this renders the vanilla game now unplayable in essence.
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27.10.2009

Borderlands if foremost a First-Person Shooter, and second a role-playing game. While you investigate the world doing quests and killing various enemies, you gain experience points. Upon reaching a new level, your maximum health increases and you get to put skill points into you character's skill tree. You get to choose one of four classes, which are all no standard archetypes from other roleplaying games and quite unique:The Hunter - is a sniper-type rogue who can improve his skill with pistols and sniper-rifles via his skill tree. His special is a bird calles "Bloodwing" which you can send out to do damage upon enemies.The Soldier - jack-of-the-trade with all guns, specializes in Combat Rifles and Shotguns.His special skill is putting up an automatic turret with some kind of bullet shield for protectionThe Siren - Female Character who specializes in machine pistols and other smallarms. Her special skill is the "phase walk" where she walks into another dimension, and un-seen from the enemies can stalk around for sneak-attacks with elemental damage.The Berserker - huge guy with massive health who like wielding rocket launchers. His special skill makes him invulnerable and punch enemies for huge amounts of damage in close combat.The quests are typical. Kill twenty of that, get ten of that items, run there, talk to that dude, come back and so on. I wasn't overly impressed by the quest design. The bosses are quite challenging so far and need different tactics to be taken down. Each area of the game has its own "Monster" type which you encounter a LOT. A little more variety wouldn't have hurt but its at least consistent and the enemies fit in nice. Several items in the game and some dialogs are quite funny and made me at least grin for a while. (Gameplay 4 of 5)Travelling: To get from one zone to another you have to activate portals, loading times could be faster but are ok. Later in the game you get to drive vehicles (with somewhat awkward handling) to improve travel times. Even later on you can teleport around from various stations to another.The graphics are decent and something new setting the game apart from the market. It's quite gory at times allowing you to shoot bodyparts of and make heads (or complete mobs) explode. (Graphics 4 of 5)Others here state that the Voices are outstanding, well i can't agree with that since there's almost no voice in this game at all. The NPC's always say the same sentence when 'clicked' and when given a quest you mostly have to read through a text instead of having any interaction with the other characters. (Sound 3 of 5)Loot: Throughout the game you will collect tons of different weapons, all with diablo-esque modifiers like +5% damage, -10% reload time, +12 magazine size, -30% recoil etc etc. There are myriads of different combinations a given gun can have, which keeps you hunting for the "ultimate" one nonstop. You also get to upgrade your class skill via 'Artifacts' (like giving your Bloodwing Attacks elemental damage), you can use different grenade mods for different effects (like bounding nades, contact grenades, fire/shock/corroding grenades etc), you can upgrade your backback to have more inventory space and/or carry more ammunition and last but not least there are dozens of different 'class mods' to improve various skills of your class. (Lootveriety 4.5 of 5)All in all i like the game so far. It's a solid experience and makes a polished impression.
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14.2.2010

The best way to describe this game is if Mad Max and Lethal Weapon had a baby then this would be the result i.e Guns Galore, High on octane, low on brains and little in the way of plot but by gum is it FUN!!!I've had Borderlands for nearly a month now and have played virtually nothing else. I have maxed out 1 of the 4 available Characters and have 1/2 finished a 2nd with over 1/2 the Trophies unlocked, though the rest will have to until the next couple of patches have come out as there still some nasty game breaking Multiplayer and DLC related bugs.I can't comment on the Multiplayer nor most of the DLC as I am unwilling to risk corrupting either of my 2 Characters because of the aforementioned bugs that are still rampant,though most will be fixed shortly when the 1.03 patch is released along with next DLC.The bulk of the fun/longevity in this game is to be found trying to find the rarest and most powerful guns and then using them to make mincemeat out of the enemies! The rest of the fun/longevity is in finishing the challenges to be found your log book e.g. get 2,500 corrosive weapon kills, run over 500 enemies etc and finding the secret weapons and item chests/containers of which there are loads.This game should not have been given an 18 certificate as the amount of blood and guts is minimal as is the level of swearing, most of which is written and the spoken swearing is virtually non-existent so a 15 or even a 12 would have been sufficient.I can see why some of the people who've marked this game as a 3/5 or lower have done so as the story isn't great, some of the weapons are a bit samey and the 1st couple of months after release where blighted by some really nasty bugs, especially the PC version which is more hassle then it's worth from what I've heard but at least a 1/3 of the game breakers have been or are about to be fixed so this game is definitely worth at least a rental to see if you like it.There is also a vain of jet black humour running through the game, some of which you won't notice until you've played though the game a couple of times.To sum up if, you're after an undemanding game which you can play without having to think too hard and has a reasonable amount of re-playability then this is the game for you, just don't pay more then what Amazon is currently charging for it (as of the date of this review) as it isn't worth more than that.PS: The copies of Borderlands that Amazon sells do NOT come with the Slipcase that is available from some other retailers!EDIT 1: The 1.03 patch has fixed a lot of the problems with this game but there are still a lot of issues present including some new ones the patch has introduced :(. The DLCs are good but Moxxi is the weakest one and there is a new one out in September called "Claptrap's New New Robot Revolution". The MP mode is a mess thanks to a broken Friends list, lag, cheats, hackers and unreliable servers though fortunately there is only 1 online only trophy which is viral and is very easy to get.EDIT 2: The 1.05 patch is due on October 28th and will fix the Scaling issues and bugged trophies for Claptrap's New Robot Revolution but don't get your hopes up of it fixing many other bugs.EDIT 3: The 1.05 patch is out now and has fixed all the problems listed above and a few other niggles but the Online mode(s) are still broken and the odds of another patch coming out for this are zero :(.
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27.3.2014

I had received this after returning a crappy generic copy from some other seller, the case comes with a map and the DLC codes which aren't redeemable unless you get the software from the Gearbox site where you would have to install each DLC and type in the code for one of them. Here's the problem: When I had installed all of it and actually found out how to redeem it, for some reason it says that 'Borderlands isn't installed on the computer' which was ridiculous since I obviously had installed it when the disc loaded the menu. Also when I clicked 'Play Borderlands' it would come up with error messages either saying 'Physxcudart_20.dll is not found',some message which I can't remeber which wouldn't let you play the game full stop and then no error and not loading the game. I had no idea what was up with the game, I couldn't tell whether it was the files which had some sort of corruption, the game is getting old and faulty or my PC is stupid.Down to the gameplay (when I actually got it to work a few times), It's pretty freaking awesome. I'm no newbie to this game since I had owned it previously on PS3 but wanted to get it on PC since I play on it a little more, so I'm obviously going to know what I'm doing. In the beginning you are taken to a place called 'Fyrestone' in search of the mystical 'Vault' in a bus driven by the narrator and weapons trader, 'Marcus'. When you have chosen your character you are dropped off at the entrance gate to Fyrestone where you are accompanied by the annoying but helplessely charming 'Cl4P-TP stewart bot' (Clap-Trap). The gameplay is very expansive, there's lots of loot, lots of skills to use for different classes; Soldier: Roland who's skill called 'Sabre Turret' where he uses a sentry gun and is mostly built for assault rifles. Siren: Lilith who has a skill called 'Phase walk' where she can go invisible and touch or slap people to kill them and uses mostly SMGs. Hunter: Mordecai who has a skill called 'Bloodwing' where he can summon his vulture to go and seek out enemies to kill or weaken, uses mostly Sniper rifles. And Brick... as Brick who goes into berserk mode where he can go around punching people to death aswell as turning them into a red mist, uses pretty much any weapon. The weapons range from Revolvers, Repeaters, Snipers, SMGs, Assault Rifles and Rocket launchers which have rarities depending on who you loot from or wherever you find them, they are colour coded so they go from: White, Green, Blue, Purple, Orange and Bright blue (Pearlescent; the rarest and is only available I think from the General Knoxx's Armory DLC). There are tons of enemies to kill like Skags (vicious, scaley wolf things which have a verticle split mouth), Bandits and Psychos.I definitely reccommend this game to anyone enjoying the First person shooter genre, just... Buy it off Steam, it would be more reliable, you get the DLC with no hassle and I'm sure there would also be no file problems too. The Steam version is about £19.99 but worth it if you don't want any problems and want to get some acheivements on top of that.
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12.1.2010

The first time I played Borderlands, I lost the majority of a weekend and almost my job in the wake of one gargantuan loot-hunting session. It's that addictive.Despite my eager and (so I thought) strategic pre-ordering of the game, my best friend received his own copy before me, so I paid him a visit after the slowest shift ever and we proceeded to play it for most of the night. I had heard many things about the so-called RPFPS (Role-playing first person shooter) that visibly excited me. The idea of traversing a foreign and hostile planet while dispatching hordes of enemies using hundreds of thousands of randomly-generated weapons combined with RPG-style combat skills was enough to make me quiver with happiness like a...defecating hound,but THEN I heard that it would be 4 way multiplayer online (with an offline multiplayer component for the broadbandularly challenged) and THEN I heard that they had scrapped the entire graphics style (which admittedly looked a bit...brown) in favour of a comic style cel-shaded world. Pants positively ruined.Then I played it, and it was good. So good in fact, that whenever I plug it to my friends (GETITGETITGETIT) I tell them that it's practically a Diablo title, but with big guns and a lovely bird you can throw to peck an enemy's face off. Talking of pecking faces off, let's discuss the RPG elements.In retrospect, the game is more of an RPG-lite. You can (and do) upgrade your character every time you level up, but each character only gets one combat skill, be it punching some bloke's face off or throwing down a lovely little turret to stand behind and laugh ("Scorpio!"). That said, you get skill points you can use to augment this talent or increase other stats or features, such as the amount of money or items dropped after a kill. It's a nice way of doing it, it gives the RPGers a little of what they want to see and appeases the CODers by keeping the emphasis on making people explode. Everyone's happy!There is a story in there somewhere, brilliantly narrated by...a character of some sort. It's really that simple. You know the story's happening around you, which is reassuring, but you're kind of happy to let the story do what it wants while you lob grenades at shotgun-wielding midgets.The art style is somewhat of a revelation as well. It sounded like a high-risk venture on paper, change the whole look of this grown up treasure-hunting shooter into something you might find penned by Alan Moore, and in my view it really paid off. The whole thing looks brilliant and not at all childish.So back to my first adventure with it. I got to my friend's house, we loaded up an offline multiplayer session and the rest of my experience suddenly became a blur. I can't remember much else, except that I bloody loved it and turned up for work the next day having gotten 2 hours of sleep that I didn't even WANT.Get this game, badger 3 of your friends into getting it as well, then book a week off work to really get your teeth into it. You'll thank me.
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