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9.11.2012

S T O R YYou play as Connor, a fiery Native American, fighting for the freedom of his people and protecting the land from foreign invaders. The British are ruling the colonies, but the Patriots are putting up their own resistance. This civil war is at boiling point, as the rebels battle for their independence. The Assassin's have somewhat become a forgotten entity and the Templars influence has grown considerably. Connor is burdened by a destiny to revive the assassin brotherhood and seek a special artefact that can change the course of history. On the flip side, Desmond is diving deeper into the revelation of an event that will destroy the Earth. He and his fellow assassins make their way to an underground temple,desperately seeking the artefact locked in Desmond's memories of Connor.Desmond's story is uninteresting and he's becoming less likeable with each passing installment of the series. Ubisoft attempt to give him greater attention, but I was compelled to keep myself inside the Animus when possible. Connor is slightly more interesting, but I miss the engaging ways of Ezio. Ubisoft have combined the game's mythology with real history and it is well crafted.G R A P H I C S & S O U N DStepping away from the renaissance era of the past few games is a breath of fresh air. AC 3 offers a fantastic insight into 18th century America, recreating the cities of Boston and New York in particular. It's clear that the game engine has been given one hell of a super charge! The environments not only look detailed, but they feel alive when wandering their open constructs. NPCs go about their daily lives, British soldiers patrol the streets and the trade ships are absolutely stunning in design. Moving away from the cities is the Frontier, a vast snow-filled land, emphasising the divide between the rich and poor. Climbing towards viewpoints is still a joy and the reward of gazing out towards many beautiful vistas is just as satisfying. Weather conditions now play their part too, bringing down rain, heavy snowfall and fog. The result is fantastic and considerably affects the immersion. AC 3 boasts greater scale and the game engine renders many more NPCs on-screen once. It's an amazing achievement and vividly paints the struggles of the revolution.The animations are excellent, Connor moves with grace and poise. Free-running, combat, climbing - all of these assets look much smoother and fluid in motion. Free-running through open lands is a thrill and the level design ensures that Connor moves swiftly across a number of trees in the vicinity. Character models have been upgraded, showcasing better facial animations and finer textures upon clothing. Connor's outfit is immaculately designed, keeping the values of the assassin order and complimenting his fearless nature.The lip-syncing is far from being consistent, and on many occasions some characters never opened their mouths whilst speaking. NPCs disappear and reappear in plain sight, and texture pop-in rears its ugly head all too often. The animations aren't always perfect and NPCs can become stuck against objects or walk on repetitive loops. The menus are convoluted and need further refinement.G A M E P L A YThe fundamentals are the same, but Ubisoft has thrown in some new tricks too. The free-running feels much smoother and sturdier, which adds solidarity to every movement. The newest aspect of this is performing parkour moves across tree branches like a little monkey. The controls are very tight and Connor moves swiftly through a series of trees. Climbing is more responsive and much easier to get from one surface to the next. The navigation feels sure-footed, constantly encouraging the use of Connor's abilities. Horses and fast travel options are available for those seeking a quicker route to their destination.The dual wrist blades are in swing, making our perky assassin an instrument of death. The on-screen weapons wheel can now be accessed by pressing either of the lower trigger buttons. From here weapons can be assigned to the D-pad menu. Other options are available i.e. throwing coins, whistling for horses etc. AC 3 brings guns to the tables, which allows players to purchase small pistols, or use large muskets, which can be obtained from British soldiers. The use of firearms is a secondary option, but it can be effective when eliminating ranged targets. If you want to take a silent approach then Connor can pull out his trusty bow. Enemy AI has been upgraded, guards will form firing lines and deal out serious damage if you're not careful.The main missions are comprised of eliminating Templar generals, through a mixture of assassinations, listening in on conversations and assaulting British strongholds. Optional objectives are also at hand to spruce up these challenges, which can consist of remaining undetected, performing aerial assassinations, or killing enemies with a particular weapon. There are also plenty of side quests to get involved in, including: hunting animals in the wild, delivering messages, liberating city districts and assassinating specific targets. The maps are vast, so there is plenty of traveling to be done if you wish to really get stuck in to the game. The assassin brotherhood is a forgotten entity, which leaves it to Connor to restore the name of this legendary faction. There are also opportunities to take on assassination contracts, stretching from Quebec all the way down to Georgia. Recruiting more assassins provides great backup during many frantic missions. Last, but not least, there are gameplay sequences that allow Connor to command a ship and battle against rival ships on the open seas. Even though these segments are largely scripted, they are great fun and full of wondrous spectacle.Outside of the animus, Desmond has his own missions to complete, but these don't require much effort to overcome, but they reveal how far his assassin-based training has come. The overall experience is tarnished by clunky combat, and it is an element that hasn't improved since the previous games. It is uninspired and requires very little skill. Some of the side missions are complete filler and a pointless distraction away from the main story.O V E R A L LAC 3 does feel like a true sequel, overhauling many aspects of the previous games and presenting a wonderful backdrop of revolutionary America. The story is a little heavy-handed, but Connor engages far more than Desmond. Visually, the locations are stunning, but technical hiccups are never far away. The gameplay is fresh and promotes greater freedom, but core mechanics could do with some revision.
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21.10.2013

This is the 5th AC game.You start off in good old England, or London to be precise, as Haytham Kenway and you are to attend a theatre play called the Beggar's Opera (which is a political comedy) in order to assassinate a friend.You will play as this character for 3 full chapters and they can be some of the most soul destroying, will draining, slow chapters ... and yet they are in a way better than what follows. At the end of the first run though of chapter 3 you will get a trophy and you will understand the title of this review.When you hit chapter 4 you finally meet Connor - first as a child, then in his teens,and then his twenties (though he does not age well - I thought he'd jumped to 40-something but everyone still refers to him as "boy").From then on you have to put up with Connor, and Connor makes Desmond look like the most interesting character you've met - until you remember Ezio and then wonder why they couldn't have given Connor a personality. Connor has no emotionality to him at all (most of the time he comes over quite sulky) - whether that was deliberate or just bad voice acting by Noah Watts. Every line is delivered as if the actor was bored. I really did miss Roger Craig Smith's talent.With animation of any sort you need the characterisation to come through the voice acting in order to make a connection with the characters, and in this case it failed for me.I love the Assassin's Creed games and I was really looking forward to this one - it was one of the few games of 2012 that I bothered to pre-order - and yet ...The game is definitely cut scene heavy, in fact the multiple load points and cut scenes in each mission become invasive and irritating breaking the run of the game over and over again.Ubisoft made such a big fuss about the fact that they were using a new gaming engine and all the wonderful new things that will be available to the player of the Assassin's Creed III game that my hopes were built all. Unfortunately, it did not live up to my expectations. To be truthful I was quite disappointed by the resulting gameplay. Much of it seemed to be taking steps backwards to the play of the original Assassin's Creed game - such as having to run across country to one of the city destinations (from the Homestead to Boston or New York) - this was something which I thought I had been removed with the advent of quick travel stations.Even running around the towns is a boring thing. Surely Boston and New York couldn't have been such boring places. Yes, you can run along the tops of buildings and from branch to branch but only for a very short distance and then you will find yourself on the ground again.There are a couple of houses that you can run through but once entered you have no control over the actions of your avatar, you are simply on a set move predesigned to make the trailer look good, but it really adds nothing to the game play and I discovered a bug on exiting the room run through when I wanted the avatar to in one direction and he will go the opposite.I loved collecting my "brotherhood" in ACB - picking and choosing who I wanted. This choice was reduced in ACR when a lot of choice was removed. Here there is no choice you have to have the characters that the game provides and you have to complete their individual (and multiple) demands in order to get them to join you.Assassin's Creed has been synonymous with freedom of choice in game play and that aspect which made the game play so great is now being removed - or at least that's what it feels like.Many of the side missions (races, etc) have gone completely and I did like those because they provided a break from the story game play. Instead we have "find the feather/page/trinket" tasks and sailing ship battles to contend with. The sea battles can be annoying and fun at the same time. With some of the requirements for full points being lost in the first moments of the battle it will require a restart to get full synchronisation.Restarts aren't too bad in AC3 as they don't send you right back to the beginning if you "fail" towards the end of your mission. You will only go back to the last save point.Synchronisation can be an issue if you miss the requirements message. In previous games if you pressed "start" you would be able to see any extra requirements for full synchronisation - in this game I have yet to find such a screen but if you pause and then resume the game they are sometimes flashed on the screen again.The use of "eagle vision" seems to be falling by the wayside - it is hardly used and even when it is used it seems to be a second or third thought by the makers and in most cases doesn't need to be used.There is an additional option of hunting animals for food, pelts, teeth, oils, etc, and though it is a way of passing the time when you are bored of running though the countryside and there are monetary and points rewards it can also become boring after a time. You can only carry 10 units of "bait" and this can be quickly used up so you will have to visit a shop or travelling merchant to restock - and getting there requires you to run/ride across the countryside and breaking up that monotonous cross country travelling was a reason that I decided to stop and hunt in the first place.Rather than the DNA strand that the previous games worked on here you have a half-ring of information.One thing I have to question is the makers decision to call the character "Connor" - don't get me wrong I like the name it's just when he is "given" the name by Achilles it is because he can pass for a Spaniard and I can't see "Connor" as a Spanish name in the 1770s.The changes to fighting make things interesting, as do the new hiding places and I do like to be able to sneak around in the tall weeds (though I did wonder how the guards could miss me) and, yes, the hunting was a fun break for a while. The story continues well and comes to a cliff-hanger end. Even Desmond is more interesting (but that could be because Connor is so dull).Yet, sadly, this is my least played game in the AC series.I have, in the last 12 months since this was launched played AC2, ACB and ACR, in succession several times, but it is only in the last month that I have played this one again - and that will make the 3rd time since it arrived that I have played it.The game play isn't as intuitive as with the other games but it is easy to get used to and the game was enjoyable but it is the character of Connor that seems to pull the so much of the life from the game. I just hope that AC Black Flag is better.
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1.11.2012

Okay, I am a massive fan of all the Assassins Creed games and can still go back and play the older ones and get enjoyment from them. I have versions of them on either PS3 or PC, with the PC versions having much higher graphics. I have the new game for my PS3 mainly because the PC version isn't out yet. I will be getting it though which will tell you that I like this game. Having said that, I will as always be unbiased and there are a few flaws but I will get to them later on.This game is (so far) really good! I am very impressed considering it's basically a total rework from the ground up with a new engine and input system, which took me a little time to get the hang of.It still feels the same in a sense though so if you are familiar with the past games it should be easy to grasp. Where I noticed the difference is in the combat. The game asks more of you when in a fight whereas before it was simple button presses now you have a press followed by an action you wish to do. For example; counter then disarm or kill or throw. You can still go at it with the attacks though but not as much fun. The free running is still pretty much the same though, but why fix something that isn't broken? I tell you one thing they have fixed, remember when you would be climbing up a tall tower and you would all of a sudden jump back and fall to your death? Well that hasn't happened yet and I have even tried to do it. I used to hate that in the old games.The menus and map have been overhauled again and set out different to the other games and I feel I have much more information to hand. There is a lot to get on with in the menus and things range from the standard information about people and places to a log of game events and an option to restart at the last check point so if you fail an objective for full sync you don't have to restart the full level although there is a bonus for getting full sync on the one play through of the mission. The weapon wheel has also been changed but I think in a good way. It also pauses the game instead of you getting beat on while changing weapons.The graphics are good here, the developers getting the most out of the PS3 (which is coming to the end of its life) There are some glitches here and there like a NPC talking to you in a cut scene but their mouth isn't moving and other minor things but I really don't mind. It's a big game so it's bound to have a few in there and no doubt they will release a patch to clear them up. The environments are great! A lot of work has been put in to make them very realistic. The cities feel alive and bustling, people go about their business, children run about having fun and animals wonder about. It all adds up to a truly immersive place. The sounds too, hustle and bustle, chatter and clatter. You need surround for this game without a doubt. That's just the city! The frontier is just as amazing. Here you get the feeling you are alone in a massive place. The wind blows and the animals call out (or attack you!) The weather system changes things up too. The snow brings blizzards, harsh winds and deep snow for you to deal with and the summer times bring lush green landscapes with plenty of hiding spots and both are beautiful. If you stop to look around you will see great details and the hard work shines through! There is a load of climbing opportunities around and they are made so they look more natural and not like they have been placed for you. I really felt like I was running and climbing natural rock formations and even in the city the buildings seem more fluid. It makes you think about how you are going to go about your current mission.So far top marks!The story is as always complex and very well thought out. Sometimes a little hard to follow maybe but it's always been that way. The characters so far have been decent and quite solid with a different mix of straight laced to drunken Irish men stereotypical I guess but it all adds to the games story and is believable of the time. The redcoats are created well and the voice acting is fantastic, even for the non important NPC's (like the redcoats) I won't go into the story much though as it could spoil the game if you haven't played yet but so far it is very much in keeping with the whole story line and is bringing many long awaited answers!I have gone on for a bit so I will close up now with the few very minor flaws. A few glitches but nothing to take away from the game. The controls can be fiddly at first and take some time to get the hang of. I am still learning the ropes and it shows in a fight as I am getting clobbered some times. The graphics in some places show the age of the console but that is nothing against the developers and more the hardware. For the record they are really good, I'm talking things like pulling on a rope on the ship and it not looking connected to anything and a few straight edges on wheels and such. Tiny, tiny things only. I'm sure they will be better on the PC version given a good set up.And that is about it! I will update if I need to but in summary:Story - great.Game play - Amazing and immersive.Graphics - About as good as it gets at the moment.Characters - Warm and interesting.Replay factor - High with this I would say.Final words:This is a great game and I highly recommend it. I am very happy with my purchase and I will be parting with more of my money when the special edition PC version comes out. If you are a fan of the series you will most likely get this game anyway and you won't be disappointed at all. New comers will like this too as it doesn't drop you in the deep end and expect you to know all the controls. Get this game and enjoy! I have missed loads out of this review but I will let you find enjoy all the other little delights. It's got the best bits from the earlier games and it has been mixed with new and fun elements.Thanks for reading.
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30.11.2012

First off I want to say I enjoyed the game, and I'm still playing it, but there are so many things about it that frustrated me.Join or Die Edition: What comes with this? In the box you get a medallion in a pouch, Washington's diary, an extra mission which is a side mission really, and some small multiplayer features, and a costume. None of them are vital to game and in all honesty i'm not sure why i bought this special edition. The diary is mildly interesting, and give some backstory to certain characters and Washington's life with some artwork. The medallion is...well it's a medallion not much to do with it really. Decoration? Anyway...Bad points:- The game isn't polished. This will be fixed in patches,but when I buy new game I expect it to be done! I experienced frame rate drops, graphics and resolution glitches, bugs in the environment and cutscenes where the character's won't be in sync with sound or their mouths won't move when they talk. Some of these aren't major but they're noticeable and take me out of the game a little.- The story. Upon a first play through, I rushed through it rather fast, and it doesn't live up to previous AC stories. Some parts needed more explanation other final boss fights where underwhelming. Some missions, especially chase ones are extremely hard to get 100% sync on, which you need to unlock a costume and are more frustrating than fun. The worst part was definitely the ending. Massive disappointment. I think the story could have been longer and wrapped up some little loose ends or given up more choice- it was quite linear. You saw the epic trailers? You get to do none of that. The big battle sequences don't give you the freedom to approach how you like, you just sneak about the back, unlike how the trailer demonstrated. Other battles are reduced to point and shoot mechanics, which are rather dull. I did find the Desmond sequences quite fun, for once however. Connor, the main character however was boring and never got you emotionally invested in his story. You don't really like him as much as you should even though you try you never really connect with him. All in all it felt sub-par compared to Ezio's games. (Yes he had 3 games but even compared to the first one.-The gameplay: In the previous games you recruited assassins by saving them. They could die on missions, but you could upgrade them and do small customisations. I liked that. Here they want you to feel more connected to your assassins so you have to do missions for them. It didn't really care much about them and it was a bit annoying to do so much just to get an assassin on your side. They can't die on missions which is good... I guess? But i use them a lot less than i did on previous games. Another part was the homestead, it's your home, and you have to do missions, which are enjoyable to get more people there and to be able to craft new things. But they took out the whole aspect of customising your home like you did in Ezio's games. Now you have this crafting system, which is good for certain things, like crafting an extra gun holster or weapon but apart from that completely useless. There's no real need for money in the in the game and you can do everything with what they give at the beginning because. There's also no more armour improvements. Getting money is harder as you don't get an hourly rate as you did before, but you have to send convoys which I haven't explored much but find a bit boring.Side quests: As an assassin I expect to go around doing interesting side missions. There's some killing, but the assassination missions have been toned down to killing random soldiers, which is a bit underwhelming. And then there's mail man missions. I'm an assassin not postman pat! There's also brawler missions which are alright and collector missions which require you to hunt for furs or what not. There are frontiersman missions which are fun, but never lead to much.Now the good points:What I just said may have put you a bit off the game, but despite all of this I still enjoy it. The best thing they added was naval combat, it's great! They also have some side missions like the frontiersman ones and captain Kidd's treasure which are really fun. The new combat mechanics work really well and fighting is really fun with the new weapons they give you. The graphics are stunning and the world is massive. there aren't any massive beautiful cities and you spend less time on roofs, so the frontier is a nice change of pace, and the forest, though not perfect, does work rather well most of the time for free running. The prologue is really great and has an interesting twist. I think I had the most fun in the story when interacting with the character from the prologue. There were parts like these when I really enjoyed the story. It's a very immersive game, with the weather, the environment...really great whatever you do. Playing as Desmond was fun and there are a few easter eggs for readers of the comic books. I'm not a great fan of multiplayer but they've improved it and added new features. One downside to it is the online store where you pay real money to get credits to upgrade your character. Not necessary but faster. Apart from that it's great.It's still an amazing game, a must play for any Assassins Creed fan. I'm not sure I would recommend it to a newcomer, as I still feel this game was a bit of a let down, and I would recommend Ezio's trilogy instead. Maybe my expectations were to high, but I felt they could have done more. There's not much incentive to do side missions or to craft and hunt or use the economic system in general. If you're on the fence about this game, it is worth paying for if you're a fan, but as a newcomer, you might want to borrow it off a friend.So why am I giving 4 stars? Actually i'd give it 7.5/10 or 3.5 stars, but 4 stars is the closest it's gonna get.
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24.4.2013

AC3 was a bit of a hit and miss judging by some of the reviews I have already read but rubbish it is not!I am a big fan of the Assassin's Creed games and tend to get as much as I possibly can in terms of finding all the collectables and the extra sub quests and side missions. I was however skeptical about the story and time setting however it does give the series a different angle to previous games.There seems to be a lot of hate for the main character Connor who you don't get to play as until you are at least 2-3 hours in and then you are forced to play as a child for a while. I actually liked the way the game started and felt it set up the story base quite well even if it was slow burning.I have no issues with Conner as a character at all, ok he does comes across a tad boring at times and lacks some of the personality that previous assassins had but because he was half Native it allowed the introduction of climbing and jumping through tress and hunting and skinning animals into the AC world which I felt kept the series fresh and new. I think having to play Connors father from the start didn't help with most people's perception of Connor as he is a more powerful, interesting and likable character I think that some gamers felt a bit let down with what they were left with.At the end of the day you only have to put up with him any time you have to chat to people and story breaks, once he has his Assassin's garments on he's just like any other Assassin and you can't really see his face if that's what bothers you. The combat feels more fluid to previous games with some added moves and interaction with the background which sets the game apart however once mastered there is no real challenge and I can find myself being surrounded by loads of enemies and still come away unharmed. This said I still really enjoy a good in game fight and could do it over and over again..........In fact I did throughout the game without getting bored.The graphics are yet again and unsurprisingly stunning, I love the way the day progresses into night and vice versa, also the seasons changing from summer to winter through the game gives the landscape a fresh welcome look and feel.As well as the two main Cities Connor has two locations set out in the American Frontier surrounded by animals both harmless and deadly which you can hunt, kill and skin for money, unfortunately unless you take the more deadly animals by surprise you will enter into a lame quick time event which really provides very little challenge. The areas are vast and at first fun to travel through but with a lack of fast travel locations can become overwhelming to travel to story and side mission destinations.Aside from the main missions the game is full of side quests. Most are repeated throughout the game and some even from previous games. Animal hunts and Brawling Clubs are a welcome addition but what really stood out for me where the Naval missions. These involve you taking control of your own ship which you were able to upgrade into deadly waters to attack the British fleets. The feel and control of the ship felt right and the Navel missions where my favorite side quests especially the missions where they added a storm element that added an extra challenge. The Navel missions really give me a lot of hope for the 4th AC game which I feel will be more of the same and no bad thing.Connor also can build up his homestead as part of further side missions, moving people from the city into the Frontier, those with a trade can give you extra missions, most of which are short and easy to finish but again it's a nice touch and adds more depth to Connor's character which was lacking in the main story.Ubisoft really have packed in the side missions as once you have those with a trade settled at your homestead you can get them to build you supplies and even trade with stores via a convoy. Other Assassins are also back to control and help out in battles and you can again upgrade them and send them out on jobs like before however this time you can do this from the menu system but this quickly becomes boring.I feel there really is almost too many extras now in these games and everything can become a little overwhelming especially if you are after Trophies/Achievements.The worst thing for me is the fact it feels rushed, it's packed with so much that there are other area's which have been neglected and are glaringly obvious. Some of the characters lips won't move when they speak to you, not just side quests but those in the main story taking me back to Tomb Raider 1 on the PS1 when I had to see Lara chat without moving her lips it just looks wrong in today's games. While the towns look amazing when busy and the hustle and bustle of everyone going about their daily business I did find people randomly disappearing right in front of me or some even stuck within some of the background so I could only see arms coming out of a floor or building.Once but only once a wolf attacked and killed me during a cut scene I was watching which forced me to repeat the quest, I was not happy!These little issues really stand out in today's games and so late into the console's lives we shouldn't be seeing this anymore especially from big release titles such as this.In summary I really enjoyed AC3, I managed to do everything the game offered apart from Multiplayer and 100% Sync for all missions. The improvement in combat to make things more fluid is a welcome addition as well as the change in scenery and navel missions however the fact the game feels rushed and issues with glitches can sometimes ruin the experience.The Desmond missions were also fun to play and I found myself gripped to the story outside the Animus. Graphics are stunning and the soundtrack again compliments the game well.Bring on Assassin's Creed 4
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19.12.2012

As a big fan of the series who has followed it from the first game and even read one of the books (although never played a handheld game), I feel safe in giving my honest opinion on this game which I will talk about first, then the package as a whole.The story is mostly good, not quite reaching the levels of AC2 and Brotherhood, but still overcoming the shallower, less interesting Revelations, and AC. The main character, Connor Kenway, I found was the story's largest downfall. Connor only shows one emotion throughout the entire game and that is anger; his lines appear overly-aggressive and his character never seems to display a more human sensitive side for the player to connect with,which I found extremely disappointing as it meant I was always playing a game and could never truly immerse myself. His father, Haytham Kenway, on the other hand, was the most likable character in the game, brilliantly blunt and brilliantly British. The story of Desmond is ramped up slightly and you take on various new missions as him (which I shall speak about later), however I was disappointed with the ending of the game as it felt anti-climatic and needless.The game plays very well. As always, free-running is smooth and fast, even more so than ever now with cleaner animations and tree climbing which is just as fun as it should be. Combat isn't completely dissimilar to its predecessors, but has certainly been improved to support dual wielding and other playful new features, all complemented by Connor's varying array of weaponry, but several of his tools were poorly implemented, even the bow which is mostly fantastic fun, however the targeting system requires that you constantly keep the reticule over your target whilst Connor draws an arrow, if your reticule moves off the target even slightly he sheaths the arrow again leading to you having to start the process again. Also poorly implemented was crafting, trading, the underground tunnels, assassins, a lot of stuff. The game is so large that a lot of really useful and sometimes very enjoyable features can go unseen as they're not fully explained. It wasn't until long after I'd completed the game that I realised holding L2 brought up a menu. Missions can become tiresome and tedious, especially ones with the condition "Do not be detected" which led to multiple restarts. Also, developers seem to not yet understand that gamers do not like "walk next to this guy whilst he talks" missions which dot through the campaign seemingly only to make it longer. One area in which the game really does shine, is the naval campaign. You're given the chance to upgrade and captain your ship as you fight through the Caribbean with canons and the like, and even getting the chance to board other ships on various occasions. There are several occasions that present you with the chance of playing as Desmond Miles, the main protagonist of the game in the present day, and these are genuinely entertaining, if lacking in quantity, and are certainly varied, ranging from the offices of the antagonist to a boxing arena.The game looks brilliant, the character models looking realistic, the lighting working well (most of the time, there were several instances in which it did not) and the world is well textured. However, severe frame rate drops and an irritating mist that prevents texture popping are painfully prominent, not to mention the irritating bugs scattered throughout the game, and there really are a lot. However, the soundtrack is excellent and often gets the blood pumping during large battles (although more music during free-roaming would have been nice) and Desmond's sections emphasis a modern, dark but electric world. The game's presentation would be perfect if not for its shortcomings.Last but not least, the multiplayer component returns and, although it isn't much different to the previous games' multiplayer and the new, squad-based Wolfpack mode could definitely use some improvement, the customisation options, older modes and general feel is enjoyable, if not fantastic.Overall, the game earns its four stars through ambitious and ingenuitive gameplay but loses a star due to the crippling bugs, irritating niggles and shoddy biggles. Whatever they are. Then again, nothing can beat throwing a rope dart into a soldier's neck from a branch, jumping back wards and sticking it in the floor so that he hangs from the tree. Or the Battle of Bunker Hill. That was amazing.The Join or Die edition was a good decision, even if it is all useless, except for the DLC, for an extra £10 you get George Washington's apparently glossy paper handbook featuring various notes and concept art on AC3, a nice silver medallion about the size of a big man's palm (which comes in a nice sleeve) and a lovely box which looks great in your collection, the saddest part is that I don't have collector's editions for all my Assassins Creeds.
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20.8.2013

To be perfectly honest, aside from this game I have only ever completed one other assassin's creed game fully and that was `Assassin's Creed: Brotherhood'. I did play assassins creed 2 briefly, but never got into it and as for assassins creed 1 I gave up on it entirely after about a third of the way through. So whilst not a die-hard fan of the series I have played enough to get an overall feel for the series as a whole and I have to say when it came to assassins creed 3 I was thoroughly impressed. This game is a definite step in the right direction for a series that was beginning to wax and wane. Let's face it, the whole Ezio story-arc was starting to get old and whilst brotherhood was good,from what I can tell revelations offered nothing more. It was beginning to seem like ubisoft were taking a `call of duty' approach and milking the series for more than it was worth. But thankfully they got their act together and ditched Ezio for a new, refreshing assassin by the name of Connor. I know a lot of people have complained about Connor, accusing him of being bland and having no personality but I think this is an unfair assessment. Everybody always harks on about Ezio being some charismatic and enchanting character but personally I found him to be arrogant and above himself. Connor on the other hand has humility and is only trying to do the right thing by his people as the "white" colonists attempt to drive them from their lands. For me this gives Connor a real, emotionally engaging edge to him as well as a justifiable righteousness in his actions; we don't question why he becomes an assassin but see it as a necessary means to an end. Admittedly he can be quite brash, abrasive and unrelenting towards his victims as well as unnecessarily harsh towards his mentor, but I never for a minute stopped liking his character. The story itself is incredible and in fact for the first three sequences you actually play as Haytham Kenway, Connor's father, before taking on the role as assassin Connor. Haytham himself is another likable character and the banter between the two characters later in the game always made me smile. As for the things like graphics and gameplay, they are equally as good. The fighting mechanics, whilst not perfect do suffice, and the addition of guns into the franchise is more than welcome. The actual setting, I thought was refreshing. It was nice to be rid of the renaissance age and to take the established assassins creed mechanics and place them in unfamiliar territory; this was done especially well. Other noteworthy points include the free-running which has much improved since the days of assassin's creed 1. I no longer wring my head in frustration after missing a jump when scaling towers as I did in ac 1 as you can simply hold R1 to engage free-running in ac 3, a much easier and more efficient way I find.However, ac 3 is not perfect and doesn't quite warrant five stars. This is because unfortunately we still have all that Desmond, present-day rubbish to deal with. I never liked Desmond as a character and I always found his parts to be incredibly tedious, ac 3 it seems is not impervious to this. Every time I was unduly ripped out of the animus and out of Connor's story only to be thrust right into Desmond's I felt disappointed and disillusioned. I only managed to force myself through these sections because I knew the game would pick up again once I got back into the animus. If, however, you like the present day stuff then this shouldn't be a problem for you but for those like me that hate it you'll be glad to hear that assassin's creed 4: Black Flag moves away from the Desmond story arc. Finally, the other bad point of the game is the lack of freedom. Alright, you can actually go off and complete side missions, but they are somewhat lacking and there is a very definite linear feel to the game. Although from what I hear ac 4 is implementing free-roaming into its story, which should make up for the lack of freedom in this game. Overall, a revival for the ac franchise and with ac 3 under its belt everything looks set for assassin's creed 4: black flag to be the best in the series. I mean who doesn't want to play as a pirate assassin?
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31.10.2012

In Assassin's Creed 3 you play as Haytham Kenway, a British Assassin dispatched to the Colonies to investigate the entrance to a cave of the 'ancients' (those that came before us. Yeah. Remember when the plot ended up being that stupid) and later Connor, a native American Assassin whom from the events of his village being burnt down begins on a journey that takes him into the middle of the American Revolution and finally Desmond, the guy we've been following for the past few years.The first feeling when playing Assassin's Creed 3 and in the opening levels makes the game feel a whole lot fresher, enough to feel like the European cities features in 2, Revelations and Brotherhood were very similar to each other.(which in my opinion helped make the series feel stale) now we have larger cities and people that actually feel they contribute to the city instead of walking around in circles all day, children play in the streets, horses pull carts of hay around them. Dogs and other animals come up to see what you are doing, feels very nice in comparison. Coupled with the cities is the wilderness of the Frontier. Fans of Red Dead Redemption will be more at home here. (especially if you liked that area with the bears)The Frontier allows you do things like hunting for animals for pelts. Although this quickly gets old after the tutorial. Later in the game you are able to take place in Naval fights to conquer the seas, again however the first time is pretty fun but afterwards it just becomes a bit of a chore to do.The main missions themselves are somewhat varied, the game no longer feels like it revolves around running on rooftops killing as much, instead it feels more combat orientated, most missions it's actually easier to stealth kill one and then just kill the rest in a big fight than stealth everywhere, and most of the time it doesn't even matter. However there are quite a few side-missions in these missions to allow you to come back later should you wish. The plot itself is pretty decent. Although unfortunately it seems pretty black and white. America good. British are evil.Unfortunately the game isn't without its flaws. Combat itself is still pretty dire, which in my opinion has been a problem since the first game. Unless you need to shoot the enemies there is very little reason to not just counter everything (in fact I actually recommend this) other problems is that sometimes it is very difficult to figure out what you can and cannot jump up/climb over. Connor could climb up mountains and over churches but a garden fences seem to really hinder him.Another problem is that the series feels like it's stagnating. Possibly due to the yearly releases, or maybe it's just myself. Coming off Revelations a few days prior and jumping straight into this one. While the new towns feel like a breath of fresh air it's not long until you start getting that naggling feeling that you've already done this quest every year since 2009. The game gives the illusion that its an all new game but really isn't. It's not a bad thing if you feel like you're always wanting more from these games.The game does have a few bugs in, something I wish to bring up to early adopters. However a day 1 (or -3 as it was there when I booted it up initially) patch has cleared up most of them. Be sure to get that. I've still had a handful of things like getting stuck in the environment, horses spawning on rooftops and mouths in cutscenes not working.I actually picked up the Join or Die edition hence why I'm posting it in both. If I'm honest, the extra money isn't worth it. The journal is cheaply made. (over half of the pages were stuck together with no hope of removing them without ripping) and the medallion is pretty dull and boring. There's an extra mission via DLC and some multiplayer stuff. Certainly not worth the extra money. Maybe if they gave the box a steelbook variant (it's the regular one inside) and a map too it would have been more worth it. Shame that other games do this sort of stuff for no extra charge.Overall Assassin's Creed 3 is a solid entry to the series. It does feel a bit more fresh than the previous two installments however doesn't exceed anywhere.
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9.11.2012

As always with my game reviews --- I have played the Assassin's Creeds from day 1 so experience and story is something I am well used to...Assassin's Creed 3...where to start. It's truly difficult. I have finished the game, collected all feathers and almanac Pages ( hope I spelt that right ) I am currently trying to get 100% sync on every level. Okay. The game starts off as Ratohnhaketon's father. (Connor's Father). This builds up on to how Connor becomes an Assassin and why he dislikes the Templar's so much. How his father meets Connors Mum and soooo on.The game has a very interesting story line. It switches between Connor and Desmond, highlighting what's happening with Abstergo etc.It offers hunting in this, you hunt, you kill, you skin, you sell. The money goes in to your home estate. (more into that later). If you kill with Hidden Blades the pelt is perfect, kill with the tomahawk the pelt is damaged ( you hopefully catch the drift ). You get the Bow in this game which I will not lie makes you feel quite bad ass at times. You can hide in bushes and tree's popping out for a second to send an arrow flying towards your target then hiding again. Another new weapon is the Rope Dart, this is seriously fun ( it reminds me of Scorpion from Mortal Kombat ) You can again hide in a tree and chuck the dart at someone pulling them back to you or if you push L forwards you hang them, something like Predator would...Enough about the toys...the game is glitch in some places I will not lie, but the replay value and the game really shook me. I disliked Brotherhood and Revelations was brilliant for me, so AC3 I was a bit worried about purchasing. I am 110% satisfied with the purchase. Connor is...chilled...he is young but wise...the way he views things and fights for freedom and justice for not just his people but all effected by this war is really moving....I am British and I have to admit, the game only shows a glimpse of what we did. But This actually made me want to cry (manly tears) at some points.You have open sea missions in this one ( you command a ship ) these are really fun and at sometimes repetitive but are better left as refreshers to do when bored after the game is finished. The campaign kept me going so I didn't do side missions etc...I am doing them now and they're pretty fun to be totally honest.You have a homestead, in which you can help/rescue people near and far who will come and offer certain valuable features such as, lumber mills, inn's, food, milk, clothing, weapons etc etc. You put money into these and you can craft items to make your homestead even more better. Money isn't overly hard to get either especially if you're like me and really enjoy the hunting!Chests also give you money some I've found give up to £7500. The free running/movement is as always fun but sometimes annoying. But with the new tree approach and the camera angles this is refreshing and not as painful...The landscape is HUGE for an assassins creed. Perhaps not as huge as the original Assassins Creed 1. But in terms of how much landscape you can climb, hunt, travel and run across it's insanely awesome, especially with the lush graphics provided.Verdict - I don't want to explain every detail of this game, as it is truly a great game. Some fans are getting bored, some love it. I love it. It's brilliant, Connor shows a pure heart even in the hardest of times. It's a history lesson in gaming. It has a strong storyline and absolutely brilliant campaign. The multiplayer is fun and offers a challenge but I'm more for the storyline. Overall great game. Potentially it could be the last AC to be this great or it could be a new stepping stone. The combat system has been revamped...some people don't like it but once you get used to it, I actually prefer it hugely over the original as it free's up a lot of clutter.The only bad thing I will say about this game, it can get quite glitchy, certain obstacles Connor sticks on. But most of this can be patched with a small update...Not a game breaker and certainly not a reason for you not to buy this brilliant game!
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20.1.2013

I've been a devoted Assassin's Creed fan since the first installment and it's happily surprised at every interval. It's the unique protagnist, story line of epic proportion, and physics matrix unlike anything else on the market that really allows this franchise to warrant the critical acclaim it's won to date.AC III has surpassed its predecessors in a multitude of ways. First is the scale. It's far and away the biggest set of maps Ubisoft have added to the AC series and doesn't disappoint in its composition of beauty, collectibles and the trademark secrets players have come to know. Adding the twist of running around the Frontier has provided an extra facet to game play that hasn't been seenyet and I will confess to having been stunned momentarily to silence on my first viewpoint in a tree. It's the first map to really promote the illusion that the world continues far beyond the path or rooftop Connor is running along.Game play has been upgraded hugely and with fantastic results. Once again, the story line spins on from Desmond's finale in Revelations and details an intricate finish to the collection through the experiences as Connor and also as Desmond in his waking state, of which there is a lot more play time. Connors movements are now a lot more natural looking as he runs along various precipices, such as trees, and seem to show shoulder movement, twisting, catch back and ground/roof/treeline undulations. Various other additions like running through buildings with open doors and windows while climbing or running have solicited a much more entertaining run from the law. It's worth noting here that the control system is now nothing like the previous games and does take a hint of getting used to, but it isn't like that of Revelations (in my opinion, a very good thing). There are extra side missions that are very involved and include things like joining clubs (hunting, boxing, etc) and sailing missions. Upgrading is still present, but has changed slightly on the city level. I won't illustrate this any more without spoilers, but I can tell you that it isn't limited to the cities in the game.Surrounding characters have a lot more impact on the story line inside and outside of the animus giving a strong, multi dimensional narrative. The flaw in this is the sheer size, strangely enough, as it does take some time before we even meet Connor in boyhood. Once it gets going, though, it is thoroughly enjoyable.Despite these fantastic upgrades to the gaming experience in AC III, there is something to be noted in the glitches that I encountered. I haven't tested the XBox 360 version, but the PS3 one is loaded with them. Connor will jump in the wrong direction, won't climb certain trees, will jump on rare occasions without prompt on the controls, and I've even completed a side mission, but the game didn't recognise it until I restarted the game. I expect there's a high likelihood that there are several software updates required to get the game perfect, but these glitches are persistent enough to affect my rating of the game.Finally, despite everything I have mentioned, there is something honestly missing from the game that I just can't put a finger on. It just doesn't feel as satisfying as the 2 based in Italy, despite being 3 times bigger and a lot more advanced in almost every aspect. Perhaps that's just me wanting another half dozen of the games to come out, or maybe there is something short of a perfect game.All in all, this is a fantastic game (ignoring the comment above on the missing 'j'ne c'est pas') with enough story, missions, side games, outside-animus, and all round action to keep any keen gamer thoroughly out of mischief for several hours at a time. My reservations are purely mine and I don't wish to influence your choice to purchase this game toward the negative as there is plenty to be getting along with besides. I do highly recommend it just for the imagery alone, let alone the finale that was worth gaming through for.Hope this helps :)
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20.11.2012

I've been reading some of the reviews on here and most of them are being compaired to previous games in the series. But how good is the game in it's own right?Good:* Storyline - Set in Revolutionary America, this game has a realistic story line. It involves real places, real people and real events. And it takes its time getting through the storyline. The revolution wasn't decided in one hour, where a country took up arms, threw on a blue or red coat and started killing each other. It took time and certain events to happen. And this is exactly what this game does. At the same time, it shows why the war started in the first place,expressing both views and reasons of both sides.*Character development - Another reason the game takes its time branching into the main story line is because it shows you why your character is who he is and why he's doing what he's doing, letting you really understand him and enter his shoes.* Choice - There is so much to do in this game! I've played it for days and haven't touched the main story missions because of all the other stuff you can do. You can choose to play the game quickly, and focus on the main missions, without worrying, because the side missions don't keep bulding up so that your in game map becomes too crowded with rubbish. They simply change. And if you want to savour the game without rushing it, you can do so without getting bored.*Difference - This game does so much that hasn't been done before. A new setting, a new war. The first popular game where you can free roam in revolutionary America. One of the few games that offers free roam in the snow. One of the few games to let you fire and use 18th century weapons. One of the few to let you hunt when you like in a free roam area. I know Red Dead did. But here you can track, stalk and kill your pray in so many different ways, and in snow. Climbing, free running up and in trees, and cliffs. And of course, 18th century naval ship battles.Bad:* Bugs - This game does have a few bugs. It's no secret. But, with the update, they are not bad, and don't affect the gameplay or progression.* Typical sandbox - The story could be more linked. It feels a little like GTA. Go here, complete this mission. Now go there and complete that mission, without anything really linking the phases. Though this is a very minor detail. (But maybe I just left too much time in between missions, so the links weren't obvious enough).* Disappearing - If you progress through the main story line, you can loose side missions.When you proceed through to the next sequence, the side mission associated with that sequence will disappear and you can't go back to do them. So be careful.* Stealth - You have another choice here. To complete missions picking enemies off one by one, or to charge in and fight your way through. Unfortunately the second option is too easy, and the first option is too hard. Enemies notice you too easily and then hoards of others get involved, so by the time you've ended the conflict, most are dead and getting around that can seem really hard. So it is OK if you're a hardcore stealth gamer who enjoys a challenge. Sadly, I prefer to be stealthy, but with less of a challenge. Also, your character can can kill tens of enemies too easily. But this isn't necessarily a bad thing as it is extremely fun.On a side note:The climbing is much more realistic. Though still fast and fluent, your character doesn't climb the buildings as if they are ladders like he seemed to do in AC2. It takes effort and strength now to climb. The free running is upgraded. No more falling to your death because the character didn't do as you wanted. The combat is so much more exciting. With so many new weapons, and a whole new makeover to the combat system, you never get bored of seeing your character doing the same thing over again. I am disappointed however, that you cannot kill two enemies at the same time with your hidden blades unless coming from the air.
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18.11.2012

Ok so being playing this a lot since release date, now done with it, so thought I would post this review from someone who has more or less completed the game.....I will say that this is the lowest synch rating I've had in the ac franchise, mainly because this game is the biggest by far....GOODAs I said the game is huge....long story and masses of side missions afterwards.Graphics are good, maybe not the best I've seen but still crisp.....The naval missions are a good bit of fun and a very well thought out addition....I wished there were some more available to be honest.Make sure you collect the peg leg trinkets and unlock the captain Kidd treasure quest. This is similar to the hidden tombs from ac2.It also has a bit of a pirates of the Caribbean feel to it. Of all the side missions this one is the best and also gives a good reward at the end which will help you a lot in story mode...do this one sooner rather than later.The homestead missions offer a good alternative to just buying everything to improve the town and do help flesh out Connors character some more.The desmond missions are pretty good to be honest....I actually enjoyed some of them more than the Connor game. Good to see a modern day assassin and be able to see desmonds fighting skills being put to use.Interesting puzzle maze to unlock the fast travel stations.BADThere is no getting away from it...Connor is pretty bland. Bit too serious with not enough humour and charm...Ezio was always going to be tough act to follow.I understand the setting of the game, but why are English always the bad guys apart from James bond?Again the setting is trying to be accurate but the towns in 18th century US are dull....there are no famouslandmarks or buildings because they don't exist yet! Boston and NY just appear to be more or less the same...The story itself is not as engaging as in previous releases....you spend too long playing in training mode before finally getting to play as assassin Connor. The plot is a bit thin and just seems to try to get you from one famous character to another, with Connor not taking any side in the conflict. Unfortunately the side characters are all a bit bland too....there is a good plot twist after the first third of the game though!There should have been more emphasis on the story and less so on the side missions.....for example, why bother including such side missions as picking flowers or herding pigs into a sty???Some of the side missions are also difficult to stumble across...some of them don't always appear on the map and you have to wander round looking for them hoping to come on them by chance. The main culprits being the liberation missions leading up to recruiting your assassins.There has been a lot mentioned about bugs...I only had one which I thought would stop me from completing the game, but a restart of the mission cleared it.Using the accounting book is complicated at first and seems pointless until you need cash and have opened all of the chests...you also need to have completed a lot of the homestead missions first before it's any use or you can't craft anything.....too little too late in the game.The wending of the game is also a bit flat...Connors mission doesn't end particularly upbeatWaving the way open for more sequels really. As for desmonds ending I can't help that ubisoft have been making this up as they were going from one game to the next....it does conclude, but your overall impression is, is that it? Almost comparable to the ending of the TV series Lost....Ok, so I've listed a lot of bad points, but in general it is a good game, but you have to put a lot of time into it to reap the rewards....it's not as good as ac2 or brotherhood, but it's not that far behind.
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18.1.2013

I just finished playing the game and although it's a great game, it wasn't perfect.My main problem with it is it had lots of gltiches and bugs during gameplay, which is why I couldn't give it 5 stars. I had the game freeze on me 3 times which could only be fixed by restarting the PS3. Another 2 or 3 times Connor got stuck: once crouched on top of a crate while trying to take over one of the forts while going to raise the flag, so I had to replay that whole section again, and another time during the fight in the bar, where I was stuck against the wall and couldn't move and again had to replay that section over again because the last guy I had to kill was also stuck behind a chair on the otherside of the room.Then there were also some other minor things like showing the red dots of an enemy on the map and nothing was there, same thing with some liberation missions, and also having people (mainly soldiers) just appear out of nowhere while going down a street or through the forest. I also noticed when I changed to a different colour costume, during cutscenes it always showed the regular blue/white assassins costume and sometimes the blue would turn red. These are pretty minor but still a bit annoying, so overall it should really have had a bit more time in development so they could fix all the bugs. Hopefully some of them could be fixed with an update.With actual gameplay - a lot of the side missions just seemed to be added for the sake of having extra things to do. I guess now I've finished the game I can go back and do those for fun now as they really had nothing to do with the story. So I guess it's not all that bad. A few things could have also been explained better - like crafting and sending convoys to make money. I only discovered you could do that by the end of Sequence 10 as I was looking online how you could actually make decent money apart from trading things you had hunted. And the only other negative thing I found was some parts of the story seemed to be rushed or skipped over completely.Apart from those problems it was a good game with amazing graphics. It's probably not my favourite out of the AC games but it makes a nice change - the addition of climbing trees and up cliffs is good. Though I missed having more viewpoints to synchronize with. The hunting is fairly good but can be very time consuming - but again now I've finished the game it's an extra thing to do. But it took me ages to figure out when to press the buttons while being attacked by bears/wolves... and as a result ended up getting killed most times I came into contact with them. And the new fighting sequences/animations are good - with new ones still showing up that I hadn't seen towards the end of the game. But the guns are fairly useless compared to AC:Revelations - you really only get one or two shots off before spending ages reloading.Overall it's a good game and a must have if you like Assassin's Creed. There are still quite a lot of little bugs that need to be fixed but they aren't that major, and I think having lots of the little side missons will extend the time you keep playing after finishing the main story. I'm sure if this was the first AC game you play you'd like it alot more, but having played some of the other games it's just seems a bit different.
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11.5.2017

Seriously. I read so many whining reviews about this game, the main excuse being it has a story. There are cut scenes, lots of them. For whatever reason, one I've never been able to fathom, apparently games that have the temerity to tell a story - are bad.Approaching this as someone who couldn't make it past the first hour of the original Assassins Creed game I can honestly say how pleased I am to have literally climbed back on my horse and just let whatever happens happen.To be let loose to roam around the sprawling backdrop of 18th Century America before, during and after the War of Independence has been a delight. Nothing but. I have thoughtfully enjoyed my time playing this epic of a story - and what a story it is.I've loved every minute.If you're like me, curious but never having tried one of the Assassins Creed series properly - the 18th Century setting is the place to stick your toe in the water and learn to swim. The graphics are lovely, they game-play's a pleasure (UBISOFT updated the controls from AC3 onward and they are a MUCH easier thing to deal with than previous outings) - there's lots to see and do, plenty to keep you occupied and, when you're bored, you can play a mission which unfolds a story set against an historical backdrop of monumental sweep. It is lovely.You take part in the events of the Boston Tea Party, you command riflemen during the battle for Lexington and Concord, you dodge musket balls during the Battle of Bunker Hill - it goes on and it's all great, great fun.The good thing about dipping your toe in the water with AC3 is you have a guaranteed winner of a game waiting for your ahead with Black Flag, and if the story's in anyway affected you in either you get a satisfying conclusion in the final Assassins Creed outing for the PS3 with Rogue. All in it's a solid trilogy of games, great plots, great characters - the odd bit of iffy, but what game franchise doesn't have it's share of that?I've been so impressed I haven't hesitated snapping up AC2, Brotherhood and Revelations to complete the set. Now that I know what the story is and that I actually like the game, very last thing I will return to the original game and I will finish it - knowing actually it's worth giving a punt.The simpler controls in AC3 onward make both the combat and parkour elements a genuine pleasure, and as the main protagonist Connor free-running through the tree's adds a whole new level to both exploration and combat. The only downside I've yet run into are the universally panned modern day set-pieces featuring Desmond. Fortunately in these later AC3 onward installments they're mercifully brief (I believe AC3 is the last of them) and mostly you can skip them. You will run into the odd bug, if I recall I started the first New York mission for some reason standing on the ground underneath the bridge I was supposed to be standing on so I could mount my horse and be off - most of these things when they happen you can just jump your way out of.This game is enormous and FUN. Enjoy it... : )
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31.10.2012

I have been eagerly anticipating this game for a while now and couldn't resist purchasing it since I have only played the first game in the series so I am not aware of the stories from Assassin's Creed II, Brotherhood, and Revelations. Usually for certain games or series that I am fond of I just have to buy a special or collector's edition since I like to have extra playable content as well as physical artwork and materials. I am first going to review the game itself and then review the Join or Die Edition as a whole.Assassin's Creed III Game Review:Since I've only played the first game of the series I felt familiar with most of the game controls but felt that some of the controls were slightly hard to get used to.I mainly like the Assassin's Creed series because it gives me the chance to explore certain cities and historic periods such as the Third Crusade and in this game's case the American Revolution and 18th century Boston, Massachusetts. I have so far on the first day of the game's release played it for over 5 hours and have enjoyed all of it. The graphics and detail of Boston as well as just exploring the environment is simply breathtaking and relaxing. As you play you can learn so much about the locations and people of the period that really is interesting. I've noticed that the textual narrator of these information in your Animus has a lot of humour, with most of it being kind of funny but at the same time annoying. This game for some reason reminded me of Red Dead Redemption. I'm not sure why. On the whole the graphics and gameplay sides of the game are very impressive and I am not at all disappointed. It is what I expect of an Assassin's Creed game. The plot is engaging and I am captivated to find out more but must do so when I get home from work :(Join or Die Edition:The Join or Die Edition of Assassin's Creed III comes with some pretty neat collectibles and artwork. I mainly got this edition for the exclusive single player and multiplayer content, as well as the George Washington Notebook. The George Washington Notebook has a lot of detailed and inspiring artwork that will really give me an insight into George Washington's mind. I wasn't too impressed with Connor's Medallion but then again I am not too phased by these kind of extras in special editions of games. The boxset itself is surprising small and I was expecting it to be a bit larger. I'm not complaining since it wont take up too much room on my shelf. Overall, I am very happy with the game itself as well as the Join or Die Edition. Highly recommended for all Assassin's Creed fans.
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