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4.8.2005

I bought Tales of Symphonia at Christmas, and 8 months on, I am still playing on it! It is one of my favourite games of all time, and I have a lot of games. It is an action RPG only for the GameCube.The plot for ToS starts out simple, you play as Lloyd, a kind of nice rebel teenager, and you have to go around with your friend Collette, the "Chosen" to release the seals in Sylvarant, (their earth) in order to summon the goddess Martel, while being hindered by the Desians, and killing a lot of them. After about 20 hours (including Sub quests, battles and all that) you get to the final seal, and watching the video scene, you'll be thinking, "Is that it,what the smeg do I need this second disk for?" and then the plot turns from being a nice happy save the world type thing into an extreme, twisting plot with lots to offer.The battle system in ToS is actually fun, and unlike Final Fantasy you wont be dreading going up against a couple of monsters just because of the time it takes. The battles are real time (think LOTR: Return of the king if that helps) where you basically slash your enemies to bits, while getting huge combos doing special moves. You can personally control all 8 characters, all of which are unique and have completely different styles and moves to each other (apart from Zelos and Kratos, who do get entirely the same moves). Lloyd has the most moves, which mainly involve him moving his twin blades quickly. But, as you can guess, it is really boring controlling a character such as Genis, who just stands at the back calling meteor storms in on people. Four characters play at a time during a battle, you control one and the AI control the others. The AI is actually pretty good, but a human could do a lot better, so that's why they programmed in full multiplayer support, up to 3 friends can play with you, controlling one of the 4 on screen characters.Out of battle, you move in third person about either the world map, or in a town or building, but there are other vehicles that you gain as you progress. You will spend a lot of time solving the various puzzles in the game, which can get very tedious, they are usually found either at the seals or in bases, and usually involve pushing a block across the room to open a door or something. They get impossibly hard to do without a guide, as some things just get really boring.I personally think that the graphics are pretty good. They are all Cel Shaded, which is that weird cartoony yet 3-D style they can do. There are some incredible special effects on the spells that the characters use, but there not really Final Fantasy X/X-2 quality.Your characters level up like any other RPG, in 3000 exp you get a few more stats in strength, intelligence etc. It is quite hard to tell the difference from a level 23 character to a level 24 character. You get more skills by using them in battle many times, then if you're at a high enough level, you will get the next version of that skill, (eg sonic thrust goes to super sonic thrust) You mainly increase by getting new weapons or armour, each character has their own individual type of weapon or armour (with a few exceptions). There are also accessories that you find around the worlds. You can craft new weapons out of your old ones + a type of material(s).There is voice acting, but that only happens at key points in the story, which I think is understandable because of the amount of speech that happens. (I just skim read most of the time anyway) This is most peoples problem with the game. I don't really care about it myself.To sum up: Namco have created one of the best console RPG games ever, it is better than many of the Final Fantasy games. It is easily the best RPG on the GameCube, and its my number 1 game on my Cube of all time. If you would like a deep, engrossing RPG to get lost in that you can actually enjoy, Tales of Symphonia is the one for you.
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18.12.2012

This is one of those games that I wish I could have played as a kid. It has it all: a good story, great characters, and a beautifully designed world. Mostly it's the characters that draw me in. Lloyd is the main character and he's kind of an idiot. He's always getting really obvious things wrong and always needing basic things explained (which is great from a storytelling perspective). Genis is his best friend and an elf. He's just a sweet innocent kid, but put the two of them together and comedy is bound to ensue. Raine is Genis' big sister and the schoolteacher. She has a teeensy little obsession with archaeology that has inspired my friends' battle-cry "For History!" Then there's the romantic interest: Collette,the chosen one who is destined to become an angel and regenerate the world. For the world is dying and the last chosen of regeneration failed, leaving Collette with a lot to live up to. She avoids the typical chosen one cliches by being quite a ditz and having a real propensity for being kidnapped. The final character (for quite a while at least) is Kratos, the stereotypical powerful samurai-type character who says little at all times. I love these characters, right down to their names. Genis was called Genius in Japan and lives up to his name as does the ruined city of Luin (Ruin in Japan), Kratos is Ancient Greek for strength, and Lloyd is... um, probably Mongolian for a stupid person or something. The enemies in the game are an organization of half elves who are intent on farming humans for a reason as yet unclear.Gameplaywise this game is excellent. Instead of the turn based combat common in most RPGs of this age it features real time combat. Actually, the combat system on here is quite hard and I almost gave up due to the difficulty of the bosses. This isn't a game for those without good abilities monitoring multiple characters. Random battles are avoided in place of visible enemies on the world map. You can't avoid all of them, but it does at least allow you to limit the number you encounter. The design for the towns (while simplistic) is quite well done. Copying Wind Waker everything in the game is cell shaded to give it the look of a cartoon. They even have anime cutscenes, albeit all too rarely. This makes the game quite beautiful and gives it a real sense of style. At various points in the game you will see a little text pop up and if you hit Z then you can watch a short conversation between a few of your characters. These are short, often funny, and contribute nothing to the plot. They are however great for character moments. They're some of the most entertaining parts of the game.It does have to be said that this game runs a little long. And there are story problems too, which are exacerbated by the length. Any game where there are half a dozen characters on your side who could have told you the entire plot at any point but don't, and where the main characters don't think to pose even basic questions is bound to seem annoyingly artificial at times. It should probably have ended a good ten hours before it does. The story is ridiculously complex with character motivations and plot points coming out of seemingly nowhere. Some of these are really good, but some are quite odd as well as being needlessly convoluted and unclear (I'm thinking of a certain tree in particular). But nevertheless the game does an admirable job at fleshing out an entire world that feels very real and complex.So to conclude: Excellent game with great characters and a fun plot but too difficult in some areas and starts to drag by the end. Hopefully you can work your way through the problems because these are some truly wonderful characters. Admittedly there are two or three I don't care about, but the rest I absolutely love and I never got tired of watching their interactions. A great game and I'm sorry to be finished with it.
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11.11.2004

An excellent RPG that delivers at where it counts - gameplay.It's a good thing that Namco ultimately decided to bring Tales of Symphonia to North America. One of the best RPGs to come out in awhile, TOS is an all around fantastic game that's well worth your while.The game itself revolves around a group of people on a mission, including young sword dude Lloyd (who you'll spend most of the game as) and Colette, who has been chosen to become an angel and save the world. However you'll discover that nothing is at it seems and discover apon conspiracy. Truth be told, the game's most noticable flaw is that the story itself is filled with cliche JRPG story elements and characters.You can probably pick out most story twists before they happen. That said, the characters themselves are a great bunch and are quite fleshed out not just in cutscenes but in optional conversations that can happen at any point in the game by pressing the Z button when prompted. These convos involve portraits of the characters talking about various stuff, that can sometimes foreshadow the story or offer hints.It also helps that the game has a fantastic combat system. Fighting is real time. You control one character (usually and preferably Lloyd. You can choose to fight as anyone, but Lloyd offers ideal moves and abilities.) while the AI controls the other 3 who fight at a time. You attack with sword slashes using the A button and use special tech abilities with the B button. Pressing either button in different directions executes different attacks and you can combo various attacks together, and assign different techs to the B button. The AI behaves accordingly to settings determined from an option screen, but at any point you can give orders to use attacks or items. You basically lock on to a target and all your attacks are aimed at that, and you can jump around or block freely to help your cause. There's a good deal of depth to the fighting, including U-Attacks, elemental damage, and over-limits, that make fighting a joy. After combat, you can cook recipes given to you by wonder chefs around the world to heal a little, provided you have the experience.When you're not fighting, you're probably exploring the game's dungeons. One of TOS's strong points is that the game has many, many puzzles, with most of them being not too easy but not too frustrating. Just right. The game also provides plenty of great boss fights.There's also various typical RPG landmarks like equipment and experience to deal with. On equipment, you can buy your equipment, or use certain supplies to have a blacksmith make even better tools.Playing straight through, you can beat the game in 30-40 hours. However, the game has a lot of stuff to do, from recipes to hidden items to a whole lot of sidequests that greatly expand the game. On top of that, you can play through the game again bringing over various attributes determined by your grade (points earned throughout the game.) TOS is a highly recommended RPG that every fan of the genre should check out.
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31.12.2004

Seemingly ignored by nearly all major reviewers in this country, Tales of Symphonia is an amazing Final Fantasy (the "proper FF series, that is) style RPG, with all the depth, storyline and characters you'd expect from such a title. If you were disappointed by Crystal Chronicle's very different gameplay style, then this is almost certainly the game you've been waiting for. The side-storylines, the crafting of old weapons to improve them, and little touches (having a different character selected as your displayed one in the world changes some NPCs reactions to you) give TOS a "true" FF style depth. The story is the usual "help the girl, save the world" plot, but presented in a great style.Characters are cel-shaded on to gorgeous looking backgrounds, and skits occur regularly, using simple anime-style graphics to display characters conversing with one another, usually to some humourous, and slightly pointless, effect (important plot conversations usually occur using the proper engine). The only gripe I've really had with it is the lack of a decent tutorial. While the basics are explained to you, the game is slightly difficult to get to grips with at first, but once understood, is as easy-to-use as any FF game.The game differs from most RPGs of the syle in one main area: Up to four characters from your party battle in real-time, and multiplayer is optionally available. The main player can select which members of his party can be controlled by other players. While this may seem confusing to you, it works brilliantly in game. Fighting is simple and fun, yet still challenging, and each character has an array of spells or techniques that can be assigned to certain button combinations for use in battle. And when one person is playing alone, the AI hasndles the other characters brilliantly (possibly better than human players do!), and you have the option of setting strategies for these other characters (keeping your magic character at the back healing for example).You may wonder what the point is of allowing multiplayer battles, when the rest of the game is only single-player, but in actual fact, little is lost. After all, there's no real need for extra players to run around outside confusing things outside of battles, and the plot is involving enough to keep other players entertained while they have no direct control to do. The extra people also come in handy when solving puzzles, or remembering routes.All in all, a fantastic little gem, that really deserves to be rated as one of the best games on the Gamecube.
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5.7.2005

When I swapped my PS2 for a GameCube a couple of years ago, I mourned giving up Final Fantasies. The FF series were brilliant, and Final Fantasy VII had the same effect on me as the first time I played Civilization on the Amiga so many years ago. I just couldn't believe that a game like Final Fantasy VII could be SO expansive and SO enthralling. Final Fantasy VIII and IX followed, and I revelled in every glorious cutscene, even shedding a tear for the first time in a game during VIII. What a shame, then, when FFX turned out to be such a pile of brown poo. Suddenly the series became completely linear and a cliche of itself.So, why am I prattling on about a completely different series of games?Well, because I think Tales Of Symphonia showed me that there IS life beyond and after Final Fantasy. Namco seem to have created a wonderful treat in a game which will have you grinning, laughing, gasping, gritting your teeth and not getting enough sleep to function at work properly.The 3D backdrops and brilliantly polished cel-shaded characters give the game a fine crisp appeal. The music, while fairly standard fare in this style of game, is very accomplished and adds nicely to the atmosphere.The battle system is a little different to most RPGs out there. Now, I'm ordinarily a fan of turn-based combat, and was wary of how well a real time system would work, but it adds a fresh excitement to the battles, and the bosses can be challenging and a lot of fun. It is all very complicated to get going, but I'm not that bright, so I'm sure an intelligent chap/chapess like you would have no problems.There are a couple of areas the game could be improved in. The cut scenes, while gorgeous in their own right, are few and far between. I'd gladly have sacrificed all the voice work for a few more graphical carrots on sticks. Some have grumbled a little at the voice acting, but I think it was pretty natty, and anyone who's played Baten Kaitos will know what I mean when I say that things could be worse. A lot worse. Also, one of the 'dungeon' levels was so insanely boring, I'd rank Coldplay above it for excitement value. But this is just a minor quibble as a quick walkthrough on the internet got me rock'n'rolling again.All in all, a cracking game. I'm sure many RPG fans would join me in imploring more Japanese companies to RPGs to our sunny shores... Erm, let's have a 'helpful vote' if you agree, eh? Hehehe.
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16.8.2005

I bought Tales of Symphonia with one review i saw that said this was the best rpg on the gamecube. Having only played 25 hours of what is seemingly an endless game i already agree.It plays very much like a final fantasy (7 & 8 spring to mind more than others) where you control one character through an amazing story with many twists (some minor things in the game have definately been ripped from the final fantasy series, but this is a good thing.) The plot is good but not great, sometimes you can tell what is going to happen before it does but this just makes the twists better as your not expecting them at all.Basically you take the place of a young man escorting the Chosen one on a journey to regenerate the world.The gameplay is just like final fantasy's where you control one main character, build up levels, collect items, meet new party members and the only difference between the rpgs is the fighting system. Where in final fantasy, endless battles soon become a chore this doesnt really happen here. This is because of the excellent fighting system employed which lets you control your character in battle and actually fight and you'll soon be WANTING to fight just to pull off massive combo's. Also there are no random monster battles, you can choose to fight whoever you want although its not a good idea not to fight anyone.The game starts off really hard as well if you just go in button bashing and you'll soon learn to time your attacks better, use magic more and basically become a better fighter, but then as you progress the levels you'll see that you dont really need to do all this as the game gets progressively easier rather than harder and you can go back to button bashing but without dying.This i would say is the biggest fault with the game and there are a few more, the puzzles in the game are hardly what you could call challenging, there are also an annoying feature in the game called skits where you sit through (usually a 2 minute break) to watch a few faces on screen talking (no sound) and you cant skip lines after you have read them.But this is basically it and thanks to the gorgeous graphics (cell shaded), final fantasy esque sound and brilliant gameplay, they seem pretty insignificant, and this is most definately the best rpg on the gamecube and one of the best rpgs made for any console this decade
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10.3.2005

I originally got into RPGs through Final Fantasy 7, which unfortunately sets a very high benchmark for others to follow. This game does deliver, im just not sure that it would be suitable for an entry level RPG player.First of all, its not turn based as most websites will tell you. Its more a cross between Smash Brothers Meleee and Final Fantasy X. The map (world) mode can be frustrating as you cannot move the camera in or out until you find a special monument which allows you to view everything from further away.All the voices are american once again, and only make themselves heard when you approach a certain part in the game, everywhere else it is text based.The monsters can be challenging,however very inconsistent. You can be fighting the most basic jelly-based monster one minute, then encounter a 1500hp beat-you-within-an-inch-of-your-life baddie. Its not annoying, you just find yourself avoiding battles, when we all know its the point of most RPGs to build up EXP and HP.On the plus side, this is a very smooth, great to play, and satisfying game. It has been playtested to death, this shows in the completed version, all the textures are beautiful, the characters (all are cell-shaded) are well animated and humourous at times. The storyline is very detailed and unique as far as this type of game goes.The battle sequences can be very over complicated, as you really set how the game works from the outset. At the start you are asked whether you would like to operate in either Auto, Semi Auto or Manual mode. I chose semi auto, this means you can override characters when they try and go on ahead without you at a fight, or you can get one character to direct all spells/atacks to one monster.As i prefer the turn based combat titles, this took a while to get used to, not having complete control. However it does give you time to think, and as the AI is so good, it makes a difference to see computer players blocking, healing themselves and generally being sensible.As games go, i would buy it. Its worth an addition to anyones colection, but try some titles such as Paper Mario 1 or 2 and most definately Zelda: The Windwaker first or at the same time. These will show you what the gamecube can do. Its about time, Nintendo!
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11.8.2008

I asked for this game for christmas just after it came out, having seen an advert for it. It looked decent enough, and though I was more excited about Namco's other RPG, Baten Kaitos, at the time, I decided to give it a try.In terms of gaming, I have never made a better choice.There're so many aspects of this game to speak about, it's hard to know where to begin.Graphics - beautiful. A sort of chibi-esque anime style that gives both a sense of beauty yet cuteness to the game.Music - If you're not so absorbed by what's going on, beautifully matched to the tone at the time. And in this section I shall also include voice acting. Because in this game it's flawless.The control system of ToS is easy to use,allowing you ease of control of each of the 9 playable characters, creating magnificent combo attacks.The elements of ToS that strike me the most though, are the characters and storyline.This is not a simple 'good-vs-evil' game. It's not the simple anime convention of 'I shall save the world and be a hero', it's got a variety of plot twists in it that give it an understatedly dark tone to it at times, coupled with a morality to the tale to give it some REAL meaning. The characters are engaging. There is always one who'll be a favourite and they come in a variety that's sure to please anyone and everyone, whether you like the dark, brooding warrior, or the chipper teenage girl. And unlike most games, you'll actually come to care about the characters, including at least one of the bad guys.There is...nothing...I can think of in this game that would stop me from recommending it to anyone. It has a series of mini-games and side-quests, the straight storyline including its emotional highs and lows and even humour.The one thing I can say about this game, is that I have never met ANYONE who has played it and doesn't like it. So it's really not surprising that Namco have decided to do a sequel to it, as well as create an accompanying anime series and a huge stack of manga.This game is why I play video games. This game is one of the greatest ever created. This is why I am on my 5th play through currently and am sure to play through again afterwards.Fantastic, must-play, game!
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3.12.2009

This gem is worth the purchase. This is without a dought the best RPG on Gamecube, and one of the best RPG's ever made.When the chosen one Collete is sent to save the world from dying of mana loss, Lloyd Irving along with Genus, Raine and the mysterious Kratos go with her on her quest to protect her and stop the evil desians. The story opens up a lot more during the game and turns into an epic plot to save the world from a great evil. The story is amazing with great plot twists, unforgettable moments and likable characters.The gameplay is great for an RPG. You explore the world of Sylvarant battling monsters, taking part in many optional side quests and progressing through the story.The best part of the gameplay is the battle system. You control the characters going left to right, but you can choose which target to fight at anytime giving the battle system a slight 3D aspect to it. As with all RPG's you level up with each battle you win. You can also upgrade your attacks to stronger moves when you use a selected move a lot of times. Learning each new move for every character is fun and very pleasing. Partner A.I is well done and you can command them to change their battle strategies at any time during battle. There is a lot more to the battle system than most will realise, which many can take their time to learn and master.The controls are spot on once you learn how to use them. No real hiccups ruin the experience.Graphics are really nice with a cell shaded look to the world and characters with occasional anime cutscenes. The game runs at a sloid framerate with hardly any slowdown. Character animations in the in game cutscenes are stiff and kind of limited at points.The music is pretty good. Some tunes are great and very memorable, while some is just ok. Voice acting is also pretty good. Depending on how you like english voice actors for a Japanese RPG may vary. But the english cast do a great job.If you have never played this game before, then you are missing out on an under rated gem of a game. A great 80 hour experience on 2 discs will keep you going for a long time. Fans of RPG's will enjoy this one. 10/10
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15.8.2011

It's been a very long time but I have finally sat down and completed this game 7 years after its release and to be honest I am disappointed with myself for leaving it so long.This has been my 3rd attempt to play through this game the first two lasting about 20 hours of game play before finishing. I have no idea why I would have stopped playing as I remember really enjoying the game before suddenly stop playing. The only thing I can think of is my loyally to Final Fantasy games and I find it difficult to step outside that bubble.I'll start as I normally do and list the game flaws and for TOS there really is very little to moan about, more of a nitpick than any problems with the game.The issues I have are with two sections that are based on puzzles. The first one involves bringing flowers back to life and killing them so that bursts of air go in certain directions and the other involves moving a piece of fruit through a river using fish! Both puzzles are fun at first but take a while to solve and things get boring the longer you play them.Apart from that the game is pretty much perfect. The characters are likeable the enemies are likeable; the game is bundled with optional side quests although most are more towards the end of the game. The music is brilliant and the Story's strength and plot twists will keeps you engaged from the very start to the very end.Like all Tales games you only control one character while the AI controls the others however you can change the way they approach each fight and by using the D-Pad you can give orders during each battle to attack, defend or reserve magic's. What I also like about Tales games is the way you can change weapons during each battle and the characters you don't use still level up!This has been one of the best games I have ever played that still holds up very well today and I will be playing it again to try and get everything. If rumors are true I hope to see this game released for the 3DS.
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21.3.2008

Thats a great saying from Soul Calibur. It instantly springs to mind as you listen to the intro for the game as its the same guy doing the talking! I was already loving the game. Actually its a good place to start. Each character has the perfect voice suited to there character on the game. Getting the voices right in games is essential and Namco are the masters. [You may also recognise Kratos voice [one of your characters you control] from Ryudo off Grandia 2].Graphically the game is still fine to look at even a few years after release. This is because the looks perfectly suit the game, with the cel shaded visuals delivering the perfect image.The facial animations are also very good at times and bring a smile to your face.The battle system is also very strong. Similar to other 'Tales of' games and also related to Star Oceans combat, you mainly control 1 character [although the game is 4 player if you have mates who love RPGs too, who dont mind watching you contol the main character and only join in on fights, lol] and you have a variety of normal attacks [one for every direction on the pad], aswell as many special attacks of which you learn more as the game progesses. It has your regualr shops to upgrade gear and weapons etc, although there is the customization stores which can upgrade weapons to more powerful ones if you find the required items. Similarly there is 'Cooking' on the game where you can cook foods to restore health, TP, cure posion, etc. As you make the recipes more often they improve and you learn more as you go through the game.Musically the game is very strong too, with decent battle music and world map music.The game is so good its hard to talk about everything really lol. The story gets you drawn in so you want to know what happens next also. I wont divulge details incase you hacent played the game yet!All i can say is this, along with Baten Kaitos are the best RPGs available to Gamecube/Wii owners.
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9.12.2004

The game follows a young boy named Lloyd, who goes on a quest with the "Chosen" (Colette) in an attempt to regenerate the world and save it. So on the surface, a normal storyline, but the twists and turns that it takes are wilder than a rollercoaster. Brilliance is the only word i can think of in order to explain it.Graphically, the game is a mixture of 2d and 3d cellshading. However, it works really well. The locations look great. The lighting is superb, and the villages really reflect thier nature by their appearance. The enemies are incredible to look at and the cut scenes are second to none (despite how few there actually is which on the surface isnt all that surprising.)The gameplay is brilliant.The fighting allows you total control over the AI of the characters you dont control (you can control all of them or none of them, its your choice.) You can decide their strategies in fine detail, i.e. Stay Back, Use Magic until 25% is left, Cure Party. Plus the combat works well. A is a normal attack, B and a direction is a special attack, Y brings up the menu and X is block. It flows so well it will bring a tear to your eye. Not only this, but there is so much to unlock. You can customise your weapons, go on quests to finds the "wonder chef," obtain higher Grades (done in fighting)and of course LEVEL UP YOUR CHARACTERS. Putting it bluntly theres a lot to this game and a lot of hidden depth which doesnt appear until you really get into it.The sound is truly amazing. Each location has its own score, which reflects the mood and the nature of each location. Its very Sleazy in the slums and particulally jovial in the fun park. What more can i say but WELL DONE NAMCO! This is by far the best RPG on the gamecube to date. Get it. NOW
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16.1.2007

If ever there was a single game I would buy a gamecube for this would be it, I had bought this game as a reccomendation from a friend and found myself immediately hooked to it for hours on end.Where to start? The storyline was always full of detail and questions, building up an affinity with characters and partying particular characters at a certain time can influence the storyline in places so it meant there was always a reason to replay things differently to see how things worked out.The battle system though different was comfortable and very easy to use, additionally the skills and combinations you could put together and discover meant battles rarely got dull.While not graphically amazing the graphics were still nice and appropriate to the game.The voice actors also seemed to fit the characters well.Other then the storyline there are other tasks which you can complete in game to gain access to harder fights or better weapons which is always a nice distraction.Upon the completion of the game it also has a new game plus sort of feature in which it means you can spend points accumulated through your completion to spend at the beginning of the game to give yourself an advantage next run through which can make a big difference on a second run through of the game if you didnt quite finish all you could.
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20.8.2005

Being an RPG fan since the days of the SNES I have been dissapointed with the lack of RPG's for Nintendo's latest console. If you are like me then be dissapointed no more! This is an absolute corker of a game, hitting all the right buttons.Briefly, the combat system, while a little awkward at first, soon becomes second nature, the story is entertaining and epic (if maybe a little convoluted), the art style fits perfectly and the characters really do provoke emotion from the player. I defy anyone to not develop a soft spot for Colette.One thing I really must mention is the voice acting. Nothing can ruin the atmosphere of an RPG like bad voice acting and many games suffer from this. Not this one!The voices really are fantastic and fit each character perfectly and it adds such a personal element to them. I just completed the game today after 50 hours play time and the first thing you see when the credits role are a cast list for the voice actors, just like the end of a film. Thats how proud they were and they deserve to be so.For RPG fans I can't recommend this highly enough, it is ESSENTIAL. It probably won't convert newcomers to the genre, but then if you don't like RPG's you probably wouldn't be looking at this page in the first place.
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28.6.2005

Of late, I've lost interest in RPGS. The stories are all the same, while the combat system just seems to revolve around selecting 'attack' then selected 'heal' ad infinum. this was a breath of fresh air. Brillantly original combat system, a beautilful animé style, great characters and a wonderful storyline. This game is also incredibly deep. The range that you can customise your characters is immense. If I was to criticise, I would say that the voice acting is pretty lame. The voice-actors sound like they've been hired from some generic American 'teen angst' style drama. Also I would imagine the some of the Adult themes from the Japanese version have been censored or rewritten. that said,however I give this game the highest possible recommendation.
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