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For Deep Sea Tycoon 2 (PC), 3 customer reviews collected from 1 e-commerce sites, and the average score is 1.3.

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19.11.2005

Although I'm not a huge fan of the Tycoon games, the first Deep Sea Tycoon was fantastic. When I saw there was a sequel, I couldn't wait to get my hands on a copy.In one way, the graphics are vastly improved, although I don't like the boggle eyes that most of the sea creatures have. In the other, they're a poor letdown; in the first game you could zoom into buildings and see people inside. Here you just get a blue bubble and nothing else. The lighting effects are still very good, but there's no day and night cycle like the first one.There are only about a tenth of the buildings and possibilities, no Atlanteans, no market, no power...in fact, nothing except five animal breeders, three scuba bubbles,one gift shop, one snack bar and three riders (dolphin rider, seahorse rider etc). The missions are purely linear and streamlined; there's none of this 'pick tourism, industry or military' story.So to summarise:Good points:The addition of the animal feeder, which generates $75 each time an animal uses it.The 'new' buildings; giant seahorse breeder, seahorse rider and turtle rider.The music's alright. I've heard better, but then I've heard worse as well.The new 'follow' animal feature is pretty cool.Bad points:Very poor detail on buildings and graphics.Very poor selection of buildings, no air tubes, no power, no market; in fact nothing except what's been mentioned above.Too-linear missions, most of which either take two minutes or just require you to wait.Only six sandbox environments to play in, and all are the same as the missions.No summary of people or their comments, no happiness, sealife or tourism rating.Certain missions - keeping divers happy - offer nothing more than an extremely high level of frustration, not to mention being exceedingly insulting to scuba divers since I can't believe real ones would behave as stupidly as the ones in the game seem to be.Lack of scale. The scale in the first game was excellent. Here, you have a dolphin and diver almost the same size as a humpback whale.No terrain modification, so you can't flatten terrain; you build where the game designers want you to build and that's it.No treasure hunting.In terms of enjoyment and gameplay, if nobody had told me the difference, I would have said this was the first one and Deep Sea Tycoon 1 was the sequel, because DS1 is so much more detailed and varied than DS2. If you've honestly nothing better to do or buy, then get this, but otherwise don't waste your money.
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22.6.2009

Admittedly this game is a lot of fun for the first 5 minutes or so - you get to add aquatic animals like dolphins and turtles to your underwater . . . sea . . area thingy, and you even get to ride some of the animals. But once you've taken in the beautifull scenery, appreciated the pleasant music and created a few animals, you wait for the actual point of the game to kick in - and realise pretty quickly that there isn't any point to it at all.In Zoo Tycoon you had to build and maintain a zoo. In Wildlife Tycoon you had to create a thriving ecosystem. In Wild Earth you had to take photos of wild animals to gain points.But in Deep Sea tycoon you do absolutely nothing other than watching dolphins and turtles swim around (and the graphics aren't even that great - nice enough to be appreciated, bad enough to really get on your nerves when the dolphin has flapped its annoyingly stiff tail for the 50th time).So if you're after a game that lets you swim around with animals for the hell of it, be sure to get this game. If you want to be entertained for more than 5 minutes by a game that actually gives you a reason to play it, go get Wildlife tycoon, Zoo Tycoon or Wild Earth!
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29.7.2005

I brought this game on the strength of the reviews for the first Deep Sea Tycoon. I had high hopes as I am a fan of other 'Tycoon' games. However, I can honestly say that this was a thorough disappointment. Admittedly the game is supposed to be suitable for ages 3 upwards so maybe that gives you a clue. However, most of the scenarios took a matter of minutes to complete and others just required me to leave my computer to one side whilst the money slowly poured in to the necessary level. The game promises to keep you "immersed for hours". I probably finished the whole thing in two! Sadly another case of great graphics eclipsing game play.

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