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For Dixit Odyssey, 665 customer reviews collected from 1 e-commerce sites, and the average score is 4.7.

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4.9.2015

This is an excellent game to play with the family (although best played with ages 12+ to adults), as younger children (less than 8yrs old) will struggle to play it. The best way to actually see what this game is all about is to search for the video review of it by Table Top by googling it - excellent online review of them showing you what the game is all about, much better than what you would be able to understand just from a textual review. The game itself is a bit like the concept of the board game Balderdash (or for those of who remember the TV programme, 'Call My Bluff') but with picture cards. I would summarise our family's findings with it as follows:GAMEPLAY:1.You can play with between 3 - 6 players (there is a different version of Dixit which is for more players - best to have a look at the Dixit website to see the difference between the versions, as there is one which is for about 12 players, but I think more than 6 players will get unwieldy);2. Each player has 6 cards, and after each round they draw another one - I will briefly describe the gameplay here, but the online video I mentioned above does a much better job of showing you what this is all about;3. Each round a player whose turn it is (the Story Teller) says something which describes their card (can be a single word, a sound, an expression, a song, anything) and puts it in the centre of the table face down. The other players then each put a card which they think best matches the description face down in the centre of the table from their hand. The Story Teller then shuffles the cards in the centre placed by all of the players and reveals them to everyone and asks everyone to vote for which card they think is the Story Teller's - the Story Teller obviously does not vote and the other players cannot vote for their own card;4. The players (other than the Story Teller) then put numbered tiles down on the table face down, once they have seen everyone's card in the centre to try to guess the Story Teller's card - once the tiles are placed, they are revealed to see who voted for whose card;5. The key is the Story Teller must use a clue such that at least 1 person guesses his/her card, but not so obvious that everyone guesses the card - if nobody guesses the card or everybody guesses the card, then the Story Teller gets no points but everyone else gets 2 points;6. If at least 1 person guesses the card but not everyone, then the person guessing the card and the Story Teller each get 3 points;7. If people guess one of the other players' cards instead of the Story Teller's, then the person whose card it was, gets a bonus point for everyone that voted for their card.8. The Story Teller changes each turn with play being clockwise/anti-clockwise/age order (whatever players prefer). There is a board with small rabbits which you move around reflecting the number of points, and once you get to 30 you win - the game board and pieces could have been better (especially considering the quality of the cards), but it does the job.MY VIEWS:1. If you play with your children (younger than 12yrs old), then you will have to keep the clues short - one word or a few word easy clues - it is still fun, especially if with the younger children the clues you use are to describe friends or family members !2. Children under about 8yrs old will struggle with it - we found that anyone less than about 7yrs old would not like it, and children from about 7 or 8yrs old only like it to describe friends and family members taking into account the strange pictures on the cards ! - that can still be quite fun and sometimes hilarious !3. You will need to buy the expansion packs to get the most out of it, as you will soon find (we felt this way after playing about 4 - 5 times) that the cards provided limitations without the expansion packs. I have purchased packs 2 and 3 in the set - '2' was not as good as '3', but it was still useful to have the additional cards. I will probably purchase pack '4' at some point, but it is best to review the expansion pack reviews, as some reviews show that some expansion packs are more suited to families than others;4. The expansion packs allow you to simply mix all of the cards together so that you have more possibilities, and with 5 - 6 players, you will usually get through the whole deck in the standard board game and then have to re-deal the discarded cards to continue play;5. The game itself is excellent to get people thinking, especially if you are playing with people aged over 12yrs old to adult age, which I think is the best age group for this game - as you can use more cryptic clues, such as 'It came as a surprise'; 'He wished he was somewhere else'; 'So much to think about, so little time' etc - whilst with younger children you will probably be using simper clues such as 'watch out' or 'too many choices', etc;6. It is a game that you can play in about 30 minutes, irrespective of the number of players. It is also a game that you will probably come back to time and time again. We are board game fans (Monopoly, Scrabble, Talisman, Pictureka, Pictionary, you name it !), and this is one of the best games we have played, and has the most re-play value when bought with the expansion packs (I would say just buy the standard game first to see if you like it, and then buy at least 2 expansion packs if you do - I would have probably gone with packs '3' and '4' rather than '2' and '3' based on the reviews of them);7. We've found it's much better playing this with some background music on at the same time, as then people don't mind waiting so much for the Story Teller to come up with their clue ! - otherwise, we have also sometimes imposed a 30seconds/1min timer if someone is taking too long to come up with a clue.
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11.4.2013

I love Dixit. Though the first time I played it, I hated it! The idea was so foreign, and I was last and completely manage to be the only person to mess up being in control. Frustrating..... Anyway....In Dixit, you have 84 picture cards, 6 tokens (numbered 1-6) for 6 players (can be played with 3-6), 6 rabbit "meeples" (why they are rabbits, I have no idea! ) for keeping score with, and in the original version, a player track which sits inside the main box. Each player is dealt 5 cards, and each card has different ambiguous pictures painted on them. No two are the same. Players take it in turns to be the "story teller". When the story teller, the player looks at one of their cards and tells "a story".This "story" only needs to be a sentence or two long. It may even be one word. Other players then look at their cards and choose one to hand to the storyteller, who then shuffles them, and lays them on the table. It is then the job of the other players to vote on which one they think is the story tellers card. Points are then awarded for those who got it right. For those who picked the wrong card, a bonus point is awarded to the player who owns that card. Simple right? Except, if no one guesses the storytellers' card, he receives no points, and everyone else automatically gets two. If everyone guesses right, he also gets no points, and everyone receives two. So if you are the storyteller, you want to make sure you are subtle enough not to be obvious, but not let to many people guess so that you don't give away too many points.I now absolutely love this game, and when playing with 6, its particularly fun to play the cards with stories you are sure only one or two people will get. What is surprising though is how much interpretation there can be with the cards, and what you might think is completely obvious when placed, may become hard to spot depending on which other cards are laid down.What I particularly enjoy is the way this game levels the playing field. It's the only game I've played with my Mum where she has near enough begged to play again, because it was so different, and she wasn't winning either! The balance is great, as represented by myself winning the first family game, then coming last in the second. In fact, everyone was in reverse order!"Dixit" name is not a random word but is very apt, and is latin, meaning "he/she/it said..." which is a perfect name for this game (unless you are slightly immature, which means every time someone says "dix..." your brain goes to a bad place...shame on you! :P ) .I would highly recommend "Dixit" to gamers who want to get non-gamers into playing, as a social game, or when playing with people who aren't hot on strategy. It's fun as a family game, and kids can get involved too! It also can be a great "getting to know you" game as after each round, you can ask why people chose certain cards or what their stories were about, and there are some fascinating insights at this moment.You can easily add players as well, and vote using paper if you wanted too. I particularly like the cards in this set, as the
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28.8.2016

I first played Dixit a year ago and it's been one of my favourite games ever since.GAMEPLAYThe concept is simple; one player, the storyteller, chooses a card from their hand of six cards, and (without showing anyone) makes up a sentence to describe it. This sentence, or clue, can be anything from a single word, to an entire phrase. It can even be a sound or tune that the storyteller hums! Then, all the other players choose a card from their hand that best resembles this clue, before it is added to the storyteller's card and shuffled. The cards are then turned face up with players then having to guess which one belonged to the storyteller. Points are then awarded as follows;# If all players have found the storyteller's image,or if none have found it, then the storyteller doesn't score any points and everyone else scores 2 points.# In any other case, the storyteller scores 3 points and so do the players who found their image.# Each player, except the storyteller, scores 1 point for each vote that was placed on their image.This may seem a bit confusing at first, but forms a beautifully simple premise; the storyteller has to come up with a clue that is vague enough that not everyone can guess their card, yet not obvious enough that everyone guesses it. So describing the appearance of the card is often not good enough; you often have to come up with references that relate to it, such as films that contain a scene similar to that depicted. This point system also means that even when you're not the storyteller, you still have an important part to play and can score significant amounts of points by placing cards that very closely match the clue given to convince people to vote for your card. The person with the most points once all the cards have been exhausted is the winner.REVIEWThe strength of Dixit is its beautifully simple gameplay which still requires a good amount of thought to come up with clever clues and win the game. As such it appeals to a wide range of people of all ages and can be taught easily to newcomers, and yet is not so simple that it is completely luck based and requires no skill. It makes an excellent break from more complex games, and the, quite frankly superb artwork contained on the oversized cards (see photos attached), sparks the imagination in even the most lacking of players and makes for a very pretty looking board. Admittedly, the box and board (for keeping track of the score) for Dixit is probably larger than it should be, making it difficult to bring to meet ups considering it is a card based game, and is not so good with fewer players (as there are less cards to guess from, making it easier to spot the storyteller's) but these are quite frankly minor negatives from what is, all things considered, a truly brilliant game.Pros:# Easy to teach to new players# Simple but clever gameplay# Beautiful artworkCons:# Box/board is larger than it needs to be.# Not so good with fewer (3 or 4) players.
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28.4.2014

You've played Monopoly, Cluedo and Risk. You may have played Ticket to Ride, Settlers of Catan and Carcassonne. Each of these games are great in their own way and are great for families to play. The latter three games are the least divisive and have many different strategies available to win which make them games you want to play again and again.Dixit is a game unlike any of these games. In fact it is unlike any other game I have ever played before or since. Each time you play the game it becomes both easier and more difficult. It's a very subtle game that pulls on your creative thinking. Trying to work out what phrase (or mime etc.) for a particular picture will spark an equal response from some of your fellow players,but crucially not all, is what makes this game challenging. Too subtle and your friends miss the connection. Too obvious and you are penalised. Please do not to let this put you off. Dixit is a game that has intrigue in every round. Trying to guess the Storyteller's card is not straight forward. Each other player gives in a card that they think best represents the given phrase and they are shuffled before being revealed. With one card per player it can be difficult to distinguish the Storyteller's cards from the charlatans.The most recent time I played there were eight of us, aged between 28 and 60. There were only five takers for the game; the remaining three were seemingly more interested with their mobile phone or tablet devices and let the rest of us play. As soon as the cards were revealed in the first round they downed their electronics and were enthralled by the game. Each of them tried to guess at the Storyteller's card and even helped their partner during the game. Much like other reviewers have said, the scoring is not the most important aspect of this game. I have never once seen an argument playing this game, and I do not expect I will. I have even played with my family who cannot get through a game of Monopoly without at least two people storming off or the board being launched at the nearest wall.Should you buy this game? If you want a game that is relaxing yet though provoking, creative while lacking a need for strategic thought and a game without conflict then this is a great game to buy. There is no game like it so it will not be in direct competition with other titles you may have. The content in the box is more than enough to fully enjoy the game for a long time so there should be no need to add the expansions for a good while yet. I would stress that this is a game best played with either five or six players. A three player game does not have quite the same feel compared to a game with at least five players.I hope this review has been helpful. If you have any comments add them. If you have any questions about the game I am more than happy to answer them as best as I can.
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19.8.2011

When I saw this and all the amazing publicity shots that go with it, I thought we had to get hold of this new, presumed overhauled version of the much-loved and much-enjoyed "Dixit". It did look like a very different game, a radical new take, a proper, stunning odyssey with all kinds of surprises along the way.It isn't. I was disappointed to discover -much as we love it here- that this is pretty much "Dixit" again. The track to follow and win the game is linear this time (but there is still the same objective of reaching 30). The voting cards are very nice, sturdy, and look very different from the previous voting tokens, but it is pretty much a question of form rather than content. If anything,this time you are more likely to be spotted at your secret voting because pegs are inserted in the too wide holes of the voting cards and are often easily seen by other players when you try to hold them in place.The other difference: you can vote for up to 2 image-cards giving you more chances of getting it right but also diminishing your score. Players -other than the narrator- who get a vote on their proposed image-card also score 1 point. So, scoring is the biggest change, and yet it is not revolutionary at all, it's tiny tweaking.If you already own "Dixit" maybe you will feel somehow cheated (you can use your old game and just mildly change the voting and scoring rules and you've got "Dixit Odyssey"). I felt let down too that only 84 new cards come with this game that can be played by up to 12 people (ideal for parties) and very soon we had to re-enter the already used cards by adding them to the bottom of the fast dwindling pile (before even the first game was over!). You will need an expansion very soon.As a standalone game, it is as great as "Dixit" was, it will make you laugh, it's original, beautiful and inspirational. Some people may think it is an improvement on the first game. For me, and coming and judging from my experience with "Dixit", well, "Odyssey" just isn't new at all, and I had to drop one star from its rating for that reason.Anyone that owns "Dixit" and is looking for something as great and exquisite but absolutely different and unique, check "Fabula" out, it has the same team behind.
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23.6.2014

Dixit is an absolutely beautiful game from top to bottom, featuring a large deck of big cards, saturated with colour and charm. It's an easy game to learn, plays very quickly and manages to be non-confrontational whilst still remaining competitive. It can be played by 3 to 6 players, although I think it works best with 5 or 6.Each turn, one person will play a card face down in the middle of the table and reveal some sort of cryptic clue about it. Everyone else around the table then picks a card from their hand that best matches the same clue. Once everyone has played their cards face down, they are shuffled and revealed face up. Players will then vote on which card they think was the original and score based on whether they get it right,or if if they manage to mislead the other voters to pick their own card.This leads to some really interesting exchanges between players. The scoring system works in a way in which you want some people in the room to guess your clue right, but not everyone, meaning your clues have to not be too easy or too difficult, or target individuals in the room. Whilst this might sound like two people who know each other very well will give an unfair advantage, the amount of clues that I've seen backfire in hilarious fashion is much more than I would have imagined.For example: I was playing with my girlfriend and a few friends. I played a card with a man full of post-it notes and said the clue "The Fridge" (referring to the fridge in our flat that's covered with notes). Thinking this was fairly obvious for my girlfriend to get, whilst unlikely for anyone else to guess, somebody revealed a card that ruined my whole plan: A cat looking into a fish bowl. The way that someone had interpreted my clue and flipped it on it's head due to some imaginative thinking was incredible.. and it happens quite a lot in this game.This is again an easy recommendation from me. I play lots of different board games and this is a great social one that works well with any audience, even if they're not really into games. It plays quick, is easy to teach and is a really pretty package overall. Add it to your collection ASAP!
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21.4.2010

Dreamlike, poetic, with a touch of the surreal... my children love this game. They are aged 7 and 4 and are always asking to play it. It reminds me a little bit of Djeco's "Blah blah blah" -another favourite- where you become a storyteller using a randomly drawn card in combination with a pick of your own hand of cards, or you choose which two may be linked by a common denominator, etc. But "Dixit" is even more about thinking outside the box and about letting your imagination be jump-started by abstract, evocative images and let's see what your unconscious mind regurgitates.If you like precision in a game, clean-cut and neat ideas, maybe will be a bit exasperated by this game,because "Dixit" is about all that falls beyond those parameters.There is also a possible danger area: as you're supposed to describe/reflect in any way that comes to your mind the picture on a card (using a sound, a song, a name, the title of a poem, a line from a poem, a riddle, a grimace, anything as long as it beats around the bush and is not literal), it easily triggered accusations such as "you made it too obvious" amongst kids. The very young will in fact find some degree of difficulty trying a more complex, lateral interpretation of images, therefore its 8+ age recommendation. But still worth playing with the younger children as they will be initiated into the art of the metaphor in all its forms (and they will have to make an effort thinking!).It's also beautifully designed, with very high production values and illustrated in the style of European (mainly French) contemporary children's picture books illustrators. Actually, it does feel very European in concept and aesthetics. When someone dropped a cup of juice on our box it was quite upsetting that out of all the numerous games we have it was "Dixit"'s box the one that had got damaged as it is just like a box full of real or possible dreams that wants to be opened.P.S. "Dixit 2" is also out full of more, new dreams...
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16.6.2015

Best Choice for Game Night with those friends and families that have their own "personal dialect".Those people who you can talk in "secret code" riddled with "inside jokes" and "references"?Yeah, this is the game for all of that.Give clues that only one or two of your friends will understand and leave the other players scratching their head.===It is slightly different in mechanics, but similar in "feel" to the game Apples-to-Apples.The fanciful illustrated cards look like they came from the same imagination that could come up with "Alice and Wonderland".===Example of a round:The "clue giver" for the round says the word "Marbles",all the players will then discretely choose an illustrated card from their hand that could match with the clue "Marbles" (in hopes to throw the other players off of the clue givers trail), once everyone (including the clue giver) has turned in a card (face-down) for the clue "Marbles" the clue giver will then shuffle the cards and reveal them.Card 1: Has planets, which "sorta look like marbles on black velvet"Card 2: Has a crystal ball, which is "sorta like a large marble"Card 3: Has an orange cat looking out of a paper bag?Card 4: Has a brain in a jar, "someone lost their marbles"?Everyone (except the clue giver) discretely votes on a card that they think is the Clue Givers actual card.Player A: votes for Card 2Player B: votes for Card 1Player C: is the clue giver and does not vote.Player D: votes for Card 3Once all the players reveals their votes, the clue giver reveals that their card is Card 3!"WHAT?!" shouts player A and B.Player D explains, "Haha, Player C owns an orange cat named Marbles! And he loves paper bags!"Therefore Player C and D gain 3 points!
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14.4.2011

Dixit is a game with the simplest rules that anyone can play, but to play well requires a certain kind of thinking. Everyone gets a hand of picture cards and on your turn you choose a card, describe it with a sound, word, sentence, quotation etc. and place it face down. The other players must select a card from their hand that matches your description, again placing it face down. The selected cards are all shuffled. The other players then vote on which card they think was the original, but here's the clever part - If they all get it, or if none of them get it, you get no points and everyone else gets points. You have to make your description a little vague to include one or two other cards,but not so vague that it no longer really describes anything. If you manage this, you get points, those who found your card get points, and those whose card fooled other people get points. The player with most points wins when all the cards have been drawn.The art on the cards is very pretty in itself, and each card is fairly enigmatic. The board is part of the box - you get little wooden rabbits to run around a field for keeping score.This game is very different to those our group usually plays, being about creativity rather than logical strategy. It is a nice break for between e.g. Eurogames, but would work equally well as a family game. It actually gets harder the more you play it as you have to think up new words for the cards you've seen, as using the same description again is going to give it away. Eventually the cards become a little familiar, but there are expansions out there to solve this, and simply not playing for a week or two helps with that.
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29.3.2012

This game is fantastic! I don't have the patience to sit through long, complicated explanations of rules with most games, but this one is simple and the images on the cards are fascinating and beautiful. I've dragged friends into playing who then want to buy the game after ten minutes--this is how I ended up purchasing it, by the way; via someone cajoling me to play, and I loved it so much that I got it and now the entire household loves it. It's appropriate for many, many ages, large or small groups, and is fascinating to play with people you know well, because your guesses are affected by what you intuit about the other players' mental process. It's not educational per se, but for kids,it's a great way to gauge interpersonal reactions, state of mind of other people, analogies, metaphors, what art means to different people, and the game also requires every player to shift the way they think - which is a great equalizer for pretty much any group of people. It's not possible for a player to be "wrong" and embarassed, and a child's age is not a handicap even when playing with adults (which we discovered when playing the game with four adults and my 14-year-old son). Come to think of it, this is a game that a group of people of extremely mixed mental ability could play quite happily.Rules that aren't official but useful: no inside jokes (unless everyone playing knows the joke), no references so obscure only a few people present will "get it," and no jargon.Get it. Play it. Have fun.
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23.6.2012

I play a lot of hobby board games with family and friends but this one tops them all.I heard good things about this game from podcast, reviewers but when reading description I was a little unsure at first, "a story telling game?" I Don't think I will like this. But i brought it on a wim, read the rules and was still unsure, but I got it out with some friends and after a couple of rounds we all got it, and we loved every turn we played.I'm not going to go through the in and outs of the rules it will blow your mind.And you don't tell story's, you pick a card a say sentence about that card. It really easy to understand the rules and give a good exsample of how to play. It Plays good with 4 people,plays better with 5 or 6 people, I've played with 12 people after a Wake 6 teams of 2 which was even better. It really lighten the mood and helped them to take their mind off of things for a bit.The scoring is so balanced in ever game I played so far no one has run away in the lead or got left behide, but saying that the scoring is proplery the one bad thing about the game, it's the insert of the game and the design is stepping stones and if you are not careful you could back track or skip a point of someone. But this is not a game breaker just deal with it.If you like this and want more then there is Dixit 2, just more cards to mix in, and Dixit: odyssey more cards a better scoring track and plays up to 12 players.
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5.6.2013

I watched an online show of people playing this game before buying it for my girlfriend's birthday. Normally I play games like Ticket to Ride, Zombies and Seven Wonders, so this game was completely different, but so utterly engrossing. There were five of us playing it, and I think that's probably the least number of people you'd need. We had some cultural issues, with two players being English, two being Turkish, and one Colombian, and our various relationships meaning we could target our 'storytelling' to an individual. Mind you, that's half the fun.You really need to play this game with creative and intelligent people. It's also a bit disappointing that you can only really have one layer of removal between your clue and the picture,once you go beyond that then you're really overassuming what people are able to do. There'll also be the problem of when my girlfriend and I next play this with a different group, as I presume we'll automatically be aware of what strange clues of ours can trigger the answer in the other. But we'll wait and see.I'd probably also thoroughly recommend this game to families with children of 7 and up.. in fact, just give this game to a bunch of children and see how fascinating they are.The pictures are beautiful, but they should really provide you with more picture cards. We went through (revealed) about 85% of them in our first game.
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11.5.2011

This was a fantastic find - an utterly addictive game that all my friends and family loved instantly and wanted to keep playing, and rushed out to buy. It can work on many levels - we played with young children and with adults, and the mechanisms work effectively for both. I've also played with different groups of adults - some where everyone knew each other extremely well, and some where there were strangers involved, some regular games players and others not - and it works each time. At first people tend to be cautious and go for "obvious" phrases, but they soon realise that doesn't work and they get creative. I've watched it being played where the players agreed to just use single words,and that also worked fine.The cards are wonderful, and triggered lots of discussion during the game after they were played.One thing we found was that it works far better with 6 players, as this means there are more cards to choose from and more chances of getting a vote for your card. Loved the wooden rabbit pieces, although the scoreboard is slightly awkward to use - we made our own to travel abroad with.Although quite expensive, I think it is great value for money. Highly recommended.
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25.6.2018

A very fun, bluffing game for all the family.Everyone starts off with some fantastically drawn cards in their hands. The person who's starts is the Storyteller, who selects one of their cards, and places it face down. They also say a word, sentence or even a sound effect that is associated with that card.The rest of the players then choose a card from their hand that may also be associated with that word, sentence or sound effect. They then hand their card (hidden from all!) to the Storyteller, who shuffles all these cards, and places them face up, in a row, for all to see.Everyone knows which card THEY contributed,but they don't know which card is the Storyteller's - the idea is that all the cards that are on display could be a potential candidate.Points are scored depending on who guess what. If you've played Fibbage (by JackBox) then you will be very familiar with the mechanics of this game.The more you play, the better everyone will be at describing their images, and leading everyone astray. Also, the more players that are involved, the more enjoyable the game is. Four really is the minimum.Very enjoyable, very easy to get into, and loads of fun. Recommended.
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28.12.2012

For those people who love a good bluffing game, akin to Balderdash or Apples to Apples then this is the game for you!Essentially each player has 6 cards (from a pack of about 100), and each card is a beautifully drawn, mind melting picture (man eating handbag, chicken police squad, etc) which has so much detail it could be about anything!When it's your turn, your task is to make up a sentence/ phrase/ sound that best describes one of your chosen crazy picture cards. Each other player uses your sentence to help them pick one of their cards that could also describe one of their cards and places it in the middle. You then shuffle the cards each player has given then turn them over.You then all each guess which was the original card that the original sentence described.The aim is to not to be too obvious (if everyone guesses your card, you get 0 points, everyone else gets 3) or too obscure (if no-one gets it you, again, get 0 points and everyone gets 3). It's about getting that perfect balance. Other players also score if people choose their card - similar to Balderdash.Amazing game, encourages creative thinking. Perfect for Christmas family gatherings!!
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