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For The Last Remnant, 55 customer reviews collected from 2 e-commerce sites, and the average score is 3.7.

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31.7.2013

This is probably the hardest review I've ever had to do, The Last Remnant is such an underrated game that even I myself have forgotten about many times but it is without a doubt the, if not one of the best rpg's this generation and is far greater than that of Lost Odyssey, I shall tell you why.For starters lets talk about the story, you start out as Rush Sykes (still a better name than Edge Mavrick) as he searches for his sister, pretty simply stuff there. Along the way he encounters a huge war in which the player directly takes control of, battles in this game are essentially huge wars like in the Suikoden games, but they are all done in turn based and not in strategy form.After the battle Rush falls into a huge hole after a huge remnant (god-like machines), the gae bolg fires a huge energy blast annihilating everything on the battlefield (you even get to use this as an attack later).After falling through the hole Rush ends up in a cave and encounters a warrior woman named Emma and I'll have you know that she is not your stereotypical female protagonist. She interrogates rush believing that he is a spy and the panicking rush spills the events that happened before the start of the game, Emma doesn't believe him but reluctantly tags along with him. At the end, Rush meets a marquis (Monarch) David who just happens to be the guy who fired off that huge weapon, Rush's informality causes him to get a rollicking from Emma. The story goes on from there as David offers to assist rush in finding his sister which leads to many conflicts as the truth behind the story unfolds.The story may not be everyone's cup of tea as it is very political, fans of Final Fantasy Tactics and the likes will probably enjoy it more than others but the plot does become more appealing later on, overall i would say that the plot is very complicated and many may have trouble in following the plot at times as a lot of twists happen all at once, in the end the plot follows a huge conspiracy but i won't spoil the details.Now that that is out of the way, let us talk about the game play as it is the game's strongest point and weakest point somewhat, let me explain, in the Xbox 360 version, you are only able to equip rush, this is a huge problem which is fixed in the PC version (if you can run it, get it, it is better) but in terms of content, The Last Remnant is unequaled for a jrpg at least, in fact it probably has just about as much content as a wrpg like oblivion with tonnes of quests, guild tasks (a task list which rewards players upon completion, similar to that of Tales Of Graces F where you gave to bring an item and get rewarded, i.e you do not have to start the quest which is good as these quests are essentially the fetch quests of the game), secret dungeons, secret towns, secret places, secret super bosses, rare mobs, I could go on and on, this game seemingly lasts forever, heck, if you somehow manage to beat all the quests in the game, you get to fight a super powerful version of the final boss (similar to Indalecio without the limiter from star ocean the second story) essentially turning him into a super boss, Wow.As for the battles themselves, this game is ridiculously hard later on in the game as this game is heavily strategy based and the battle system itself is extremely complicated but I will try my best to explain whats what.The Last Remnant doesn't offer a party of 4/5 people, you can have up to 25 people in battle (by the end anyways) and all these people are split between unions (essentially you have 5 separate parties) each union has a leader, leaders can be recruited at guilds/via side quests but you can also use the main cast. The rest are simply mere infantry whom you can deploy into a union, this is where the pre-battle strategy comes in as you need a balanced team of fighters for every situation though some times you need to sacrifice numbers and have 3 huge unions with lots of health, this can he helpful against aoe's (which occur very often) but with less unions you have less control over the battlefield and you will likely get raid locked more often (i'll explain that in a bit) plus if enemies have instant death moves/bewitchment moves, you will struggle with just 3 unions, so you may want 5 unions.Also you will want to decide how big you want your unions to be, some attacks (even regular attacks) can 1 hit ko a member of your union but if they ko an infantry, it's fine, if they kill the leader, you are botched and can't do anything but if you only have a leader in your union, you are terminated right off the bat. so you want to make sure you have enough people in a union to prevent this. Also some attacks are union aoe's which deal extreme damage to big unions but small damage to small unions so you'll need to bear this in mind, the bigger your union, the more protected your leaders are and without leaders, you have no control, so choose wisely.Once all that has been sorted out, you can go into battle, battles are turned based and at first appearance they work similar to controlling the magus sisters in Final Fantasy X but if you want a specific move selection then you can press X which shows a list of all the moves you can perform, now depending on the situation you are in will depend on the moves you can perform, at the top there is a morale bar, the higher it is, the higher the chance of getting stronger attacks, but the lower it is, the more chance the opponent will have stronger attacks, in most boss fights it will be extremely low, especially in huge wars where you have 8 unions on the enemy side who raid lock you. All in all, my advice is not to worry too much about morale for it will likely be in the red zone most of the battle, but there are ways that you can alter it slightly, performing critical hits, keeping your unions in good shape and deadlocking enemies can increase your morale bar by a lot, but beware, this can be countered easily on the enemy turn.You also have AP to manage too, the higher your AP the better moves you can perform, the combat is not random like most people say, the moves you have are based on your actions earlier, proper preparations can save your life later so standing by to restore AP is encouraged, especially in long boss fights because you might need it for a huge resurrection spell/weapon arts.Generally you want a healer, dps and a tank, but you can have two more tanks in battle if you have 5 unions to take the heat off the healers who will be vulnerable to deadlocks from the enemy, in battle you have a choice to deadlock or to stand by and buff/heal, some battles may even require you to march towards the enemy should you be too far away from them, you can even cast spells long range too. once deadlocked, you are stuck with that enemy until it is killed, if you cancel a deadlock to target another enemy, they will raid lock you which will bolster their morale and give you a huge beating, so cancel deadlock at your discretion, the only real reason why you would want to cancel a deadlock is if you need emergency healing, you can even heal and attack at the same time if the situation allows it but doing this will deadlock you with the enemy so unless you are already deadlocked I would refrain from doing it.Once all the enemies on the battlefield are beaten you win....or you see "Reinforcements" appear on your screen, if you do, prepare for another wave of enemy unions who will gladly raid lock you should you let them. now to talk about all these terms, dead lock is when you aggro an enemy, apparently enemies can deadlock as well but I've never seen it, usually it's a raid lock, same with you as well, I've never seen my unions raid lock them but whatever, they mean the same thing anyways. if two unions dead lock the same union, it is called a flank attack and it goes on and on, should you decide to do that, but be warned as dead locking a single union can lead to the enemy raid locking you. There is also interference, when either you/the enemy is dead locking/raid locking, they can get interfered by something else trying to deadlock them, an interference is stronger than a regular dead lock and it forces the other union into a deadlock, it is essentially a successful tanking maneuver And finally terminated is essentially the death of a union.Now lets talk about all the out of battle stuff, towns work similar to that of Final Fantasy 12 but you can move from place to place swiftly as by leaving an area in the town brings you to the town map which is convenient for you don't have to move through districts in a linear fashion, moving from place to place on the world map is the same too. Now onto the dungeons/field segments, enemies appear on the field so no random encounters, to encounter an enemy you have to press the left trigger (or was it the right i don't remember) if they hit you first though, they get the advantage. there are also dig sites which will come to play early on in the game which you can farm for materials which you can use to craft your equipment/ guild tasks etc.And finally lets talk about the graphics and the soundtrack, the graphics are sub-par, The Last Remnant used the unreal engine but doesn't necessarily push it to it's limits, there are also some severe frame rate issues which has led to poor reviews. As for the soundtrack, it is simply awesome, the town music is great and gives that bustling and imperial feel, whereas some are more calmer and softer songs for towns which do not have a remnant/marquis or are simply smaller, sadly in the second disk most of the town themes become the same after a specific event. The field music is great too, some are catchy, some are epic, some are atmospheric, you name it. Where this game excels in are it's battle themes which are all simply put bad-ass, if you want music with heavy guitar riffs and percussion, this is the game for you, for this game has in my opinion, the best VGM guitarist, Tsuyoshi Sekito who pushes the guitar to it's limits in this game. So when rush says "come on, lets kick some A" you know why.Overall The Last Remnant is an excellent game which is highly underrated, if you are a hardcore rpg fan and you want a challenge with lots of content, this is the game for you this gen, if not I'd recommend Star Ocean The Last Hope instead for it has almost just about as much content as The Last Remnant but it is much easier and far more accessible though I'd recommend you read my review of that game before you get it though, there is also Tales Of Vesperia which is highly critically acclaimed this gen but I haven't played it yet. Overall I'd say this stand above all of them.-----------------------------------Story/Plot: 7.2Presentation: 6.5Graphics: 7.0Music: 9.0Game play: 9.7Lifespan: 10.0Replay Value: 8.0-----------------------------------Overall: 9.2-----------------------------------Get the PC version if you can, otherwise, this version is fine.
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18.2.2010

Okay so I just beat this game last night, so I think I should provide input for those wondering whether to buy it.First of all, if you like easy games you can just breeze through, i'd think again because you will not find this sort of gameplay on The Last Remnant, in my opinion I think this game is aimed at hardcore RPG game players.As you may have read complaints on other reviews, the bosses are difficult and are often linked together with no saves and in some cases in the SAME battle not giving you chance to heal but this all adds to the difficulty and the strategy aspect.So first I'll start with the storyI was irritated at first with the storyline, as you can imagine from the title,the game is about Remnants but unless my concentration dipped somewhere, they never actually tell you what remnants are or why they are so important, yes, you know they are big powerful "things" but thats about as much as you get for a while.. but once it is revealed what they are, how they are, where they came from, their significance etc. etc. the story kind of.. falls into place and becomes very enjoyable and you do start to connect with the characters will.The graphics are exceptional and consistant between roaming and battle, the occasional cutscene has improved graphics but it doesn't feel like a difference, which is enjoyable. The cutscenes themselves are extraordinary, without throwing in spoilers, somewhere in the game there is a one on one sword fight which i WISH i could watch again without having to play the game over.Gameplay is great and even if you avoided any sidequests you're still looking at a lengthy game but sidequests are very beneficial in this game which you sometimes don't find in RPG's. Some provide you with equipment, others characters and also you can find new battle formations (which i will mention later) which are great.Along with main quests and side quests, there are also guild tasks. The guilds are the places you find extra "main" party members. there are 3 different guilds and each holds a list of taks eg: "collect 3 dragon eggs" or "defeat the spiritlord" - and upon completion you get a reward, again as with sidequests, formations, items, money etc.Now, onto the most important part of the game: The battle system.I have to say, it is very confusing to begin with but stick with it because it will soon become one of the best battle systems you have ever played on.One of the main differences from other RPG's and infact other Square Enix's, is that your party limit is not 3, 4, 5.. not even 10.. infact you eventually reach 18 active members with (thinking from memory) at least 30-40 to switch through and more to hire at guilds or soldier places.Firstly, there are 2 types of units, "Battle Leaders" and "Soldiers"Battle Leaders are your main characters and members you win from quests or hire from guilds. The main difference between Battle Leaders and soldiers, is that they level up even if they are not currently active but to what degree I don't know. They also have more dialogue and personality ie. Torgal will say "thankyou" if you heal him whilst a an old aquaintance of his from a guild might say "that was not necessary". However you can only use a set amount of Battle Leaders as they are significantly stronger than soldiers and the limit to how many you can use rises through the game.Soldiers fill the rest of your party and become available later on in the game. You have a list of over 100 to choose from with varying races, stats, weapons and abilities and can become very strong if you keep them with you.All the units talk during the battle which is a great addition but as i said leaders have personality's.The days of worrying if all your members have the best gear is over, they brng their own gear and search for items to improve it.. after a battle if they see a drop that would improve their weapons they will ask for it.The battle setup itself is very exciting, you fight as unions of 1-5 members each eg. my setup was 5 - 5 - 4 - 4 (members in each union) and instead of choosing individual actions for the characters to take, you make a group decision eg:Attack with Combat arts:Member 1 - AttackMember 2 - SmashMember 3 - Acala's WrathMember 4 - AttackMember 5 - AttackorAttack with Mystic arts:Member 1 - Wind ShearMember 2 - SparkMember 3 - Caustic BlastMember 4 - AttackMember 5 - Attackas you can see some members, if they don't have an ability or not enough AP (attack points, which accumilate through the battle) do the standard attack.. but they sometimes automatically "re-assess" depending on the fight situation, for example, if you complete a critical chance chain (which are very common, where you press a certain button to increase an attacks power) the last member may do this:attack -> reassess -> Mighty SmashSo if you were thinking "wow, 18 members, must be very easy" think again.. This game throws the hardest and lengthiest battles at you i have ever experienced and they only get harder and longer as the game progresses thanks to the "Battle Rank" system.The game has no experience points, instead your individual stats and battle rank will rise independantly and Battle Rank is the one to watch.Battle Rank, is kind of like "Game Difficulty" in disguise, the higher your rank, the harder the monsters and bosses get but i wouldn't let that put you off cos you need to have good stats to beat any of the bosses. as i mentioned, some link and alot enjoy doing multiple AoE (area of effect) spells. There is one boss in particular which stresses everyone out and as i've seen on a forum, takes many people multiple tries.The enemies are adaptive and do not use just one attack, if you use lots of magic they might silence you and if you go to raise an ally from the dead they will try to intercept you.Boss battles can last up to half an hour and even regular battles can be lengthy depending on how many you have drawn into battle or if they have the cavalry call skill which i HATED which brings more enemy unions into battle.Finally, each union can be set in different formations which you can unlock through the game.. for example.. "Battle Crown" is an ideal Melee union formation, it raises attack and defence. While Mystic Shield, you guessed it, is great for magic casters.I could literally go on about the game for ages but I will leave the rest up to you.. If you love RPG's and equally love a challenge buy it now.. if you enjoy games you can complete with your eyes shut, i'd think again.One down point is the jumpiness in battles due to the vast ammount of information being processed but you soon re-adjust to it and don't notice it.. my suggestion is to install the game to hard drive. Each Disk is roughly 6GB and if you don't have 12GB space you can install disk1 play that and then disk2five out of five and praying for either a sequel or a game with a similar battle system
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22.11.2008

Let me be the first to review on what i would call a life line for the xbox 360!As the release of gears 2 fades into the background, and having completed fallout 3 and gears 2, I needed another game to pass my time. Having read about this game in early 2007, i didn't even realise it was out. The day i remembered about this game, it was the 20th, so like any other japanese RPG life fan would do, i went out and paid £40 at game!Now, if you do not like the final fantasy series or even one of my all time favourites 'Lost Odyssey', or even if you prefer the freedom that 'Oblivion' or 'Fallout 3' gave you, then i strongly advise that you DO NOT get this game.I never really enjoyed Oblivioin or Fallout3 as the story line wasnt that immersive, it seems that the side quests are the game fillers.However, with 'The Last Remnant' i can assure you, that this may top Lost Odyssey, maybe not as far as Final Fantasy, but its so damn close! I've been playing it for around 10 hours, and let me tell you, i cannot get enough of it!The first amazing feature of this game, is the combat system. Instead of the usual 4/5 characters fighting against 4/5 monsters, you have unions. These unions are consisted of up to 5 units, which you can strategically change each position of each unit with formatioins which all have pros and cons. At the moment my part size is up to 4 leaders(main characters), 3 unions (groups of soldiers) and 9 units. Therefore i have 3 unions consisting of 3 units each. In each city, there is a guild, you may hire and dismiss other leaders, and the further into the game you go, the stronger leaders you may hire! As you may have worked out, im only allowed 4 leaders, so what about the other 5 units? The answer, as you progress through the story, Lord David allows you to use his City's soldiers! These soldiers are free, and basically you use these to fill up your squads...the more you have, the easier battles, but of course, you can take the harder missions also. Imagine a battle with 70 odd units fighting at once! Its like mini wars where ever you go.Secondly, I was wandering at the start of the game, how skills or magic can be incorporated into the game. It may be a disappointment, but you cannot dictate what each unit does, you control what the union does on a whole...attack with mystic arts, attack with combat arts etc. Mystic arts are things like spark(lignthing) and combat arts are skills like double hit. You cannot mix each one unless the command 'give it all you've got' shows which means every unit performs there strongest skill. Your main character Rush has a limit break, this is similar to 'omnislah' from ff7, where he strikes an entire Union several times dealing heavy damage. There are no limit bars however, it is the same with ff8, you can use this attack when on low health. Beware, you do not attack units, you attack the union. Each unit has an amount of HP etc, and all this is added up with every other unit in the union to give the HP etc of the union, this is the factor you must take into account!Thirdly, there are no levels like traditional RPG, instead your strength, speed, intellect, mystic, HP skills all grow with battles fought.Fourthly, I am no longer wandering why monsters carry money anymore, the same with Lost Odyssey and FF12, you have to sell either components or 'captured monsters' or find money in treasure chests(known as remnants). Your probably wondering "selling captured monsters, is it like Pokemon???", no your wrong, after every battle, you recieve components like 'talons, feathers etc' which can be made into other items, customise existing weapons or sold for a low price. Also, aswell as components, you may also capture the monsters you have defeated, these can then be either diseccted into other components or sold at a higher price, usually you will get at least 300 for hard monsters, however, i sold one monster for 1200, i think i have worked out there is a 30/70 chance of capturing an enemy.Furthermore, as said above, you can now customise existing weapons into much stronger ones. They are categorised in ranks of 'orders'. I have a halberd spear in the fifth order, the original being the 8th i think, and the strongest being the 1st, i can only assume. The items needed for the stronger weapons become much more rarer and i can see myself hunting down the whole world for specific items for the strongest weapons! You can also customise shields!The final point i will make is kind of a downfall to the game, however, i can understand why this is. Its the animations and voice acting...they don't co-incide, however, the reason for this is that the animations are set for japanese voice acting, not english, so even though one of the characters have finished saying something, he still may have his mouth moving about or his arms waving back and forth.In conclusion, i must say this is a fantastic game, and not too give too much away with the story, is absolutely amazing. The start is a bit slow, and the game itself may seem complex, however, its pretty straight forward once you know the basics. A game of the year? Maybe in Japan, I think Gears 2 may take that award in the US and maybe Fallout 3 or Gears 2 in the UK. Still, a fantastic game i would reccomend to any RPG fan!
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15.9.2013

First things first: from what I understand from what I have read, get the PC version rather than the XBox one. There are apparently annoying bugs in the XBox version.To be honest, I struggle to review things I like, compared to those I have issue with. It's far easier to tear down than to build up, it seems, especially without giving away details which are so much better to find out as you play. So this is probably going to be a relatively short review. Because, quite simply, I love it. It's a hidden gem which, especially now that it's older and cheap, you should really give a try if you like jRPGs. If like me, you love(d until no. 13) final fantasy, then give it a shot.It'll have a lot of the things you love about that sort of game, and you have little to lose.Obviously it's hard to judge some things in a game a few years old, like, for example, graphics, but to be brief - the graphics are fine, I like the music, the story more than adequate (and a lot better than some of Square Enix's more recent attempts), one cut scene in particular which I consider fantastic, but, sadly, there's what I'd consider some irritating voice acting from the main character.Like most RPGs, and, possibly, stories in general, you start out with a lone character, and build up from there, and in a way that is a pity, because until you gain a large number of party members the battle system doesn't really shine. It's an odd system in some ways, which takes a little bit of getting used to, but once you start to understand it it really shines. You see, you don't control units. You control squads. (Although you can make a squad of one...)Once you have divided your units up into squads, you give them general instructions, rather than specific ones. Once you have given all your squads their commands, then they will all attempt to close with the enemy and do what you told them to. However, of course, your enemies will have their own instructions and will attempt to follow their own orders. You might instruct a squad to use physical attacks on a nearby enemy squad for example, or to use hexes against them. You might have a flying squad which wait to see if any of your other squads need healing, and then take care of them, or you might try to unleash some of your units' hidden powers.And hidden is a word that describes this system well. There is so much depth to the system that you might well overlook because you are not told about it by the game. Utilising the formations you can set your squads up in can be an exercise in trial and error (or utter frustration and using the internet, depending on what kind of player you are), and even fully understanding how the squads should be set up, and how important specialisation is in a group is something that can easily pass a player by, even if they complete the game successfully. Likewise, working out the importance of moral, and how best to engage the enemy with multiple squads, attack an enemy from behind, or disengage a squad safely from an opponent can take a bit of time. The beauty is, however, that understanding the system enables you to actually control pretty fully what your squads - and even individual units - do, despite the initial impression that you have little control at all.Hidden is a good word to describe the game as a whole, in fact, as if you slavishly stick to the plot when you complete the game, you will have missed out on a huge amount of what the game has to offer. Sidequests run rampant in this game, and the advantages of exploring and gaining leaders (as opposed to mere soldiers) to your little army can't be overstated. And, in a more general sense, as this game isn't as well known as it should be, it could be considered a 'hidden' gem itself.Give it a shot - I certainly think it's worth it.
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27.2.2011

Straight from the word go, it becomes pretty obvious that this game is not going to be like most other rpgs. This is a far bigger story with a bigger and bolder battle system.For the battles, gone are the days of several characters attacking several enemies, in The Last Remnant, full scales battles are the order of the day and require you to really plan out just how is the best way to go about winning. Choose the wrong tactic and you can easily send a unit to their death. This is not a particularly merciful game and does contain quite a steep learning curve, however as soon as you become used to the battle system, you can really start to appreciate the style and uniqueness of this game.While not being able to choose your exact actions may be frustrating at first, you grow to realise that you can easily increase your chances for your desired moves by playing around with your teams and strategies.A very impressive aspect of this game is the sheer number of characters set within. There is no need to choose only the main characters, instead there are hundreds of mercenaries dotted around the world you can recruit as your personal entourage and an equal number of soldiers to fill up the ranks.In terms of the graphics, the last remnant can be both praised and scorned. Praised for astonishing backgrounds and fairly accurate lip synching with characters, however scorned for occasional graphic lags as you will often see a character go from looking fairly dull and undefined, to suddenly vibrant and detailed.The storyline and script are nothing groundbreaking and at many times just seem to exist to try and explain away amazing coincedences. However there are occasional moments of humour and some intelligent writing at times.As for the voice acting, don't expect anything spectacular as for the most part you will want to mute several of them.The two main criticisms i have for this game are that it does not explain itself well and it relies too heavily upon xbox live downloads. For the first of these points, the levelling up system is very different to a standard rpg and even the most experienced of gamers will often find they need to restart after their first attempt at the game. As for the second point, while having free downloads for a game is always a good thing, square enix does not seem to care for its non xbox live using customers and does seem to adversely affect them.Overall I would definitely recommend this game for anyone who appreciates rpgs or strategy games. Though I would stress to look up tips on how to play the game before actually starting, just to prevent having to restart 20 hours in
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29.1.2009

I'll talk about other parts of this fine game as the previous reviews cover a lot of the games other points...Firstly, the graphical glitches are fairly noticable but definitely aren't 'show-stoppers' - and to alleviate this quite a bit you can install the game on to the XBOX's harddrive which speeds up the game somewhat and reduces the noise the machine makes (no DVD drive spinning). The total game installation size is around 6-7gb for the first disc and the same for the second.The gameplay itself is very addictive as Square Enix have listened to the majority of RPG players and eliminated some of the more tedious aspects of RPG's i.e. Levelling up not only your character with specific EXP points...but every weapon and every other player in your group. Considering the immense size of some of the battles this is a welcome decision as you can imagine what it's like to level up around 30 characters.This isn't to say you don't know what's going on with the other characters though... The other characters in the group level up their own weapons and abilities. If a character is levelling up their weapons they will ask you for an item you have just won from defeating an enemy, you can choose to give this to them and once they have enough - you will see their weapon model change and the damage they do soar!Other than the QTE, the only gripe I have is that you cannot equip new armor, also the weapon designs are too samey. For example there are various types of Katana, axes, spears, polearms, lances etc. But even if you change from one of the same type to the other of the same type - the weapon design stays the same (I like seeing new weapon designs when I upgrade them or buy a new one in the same 'type'). However there are enough different designs to keep you interested.To sum up my favourite things.- Beautiful music you never get bored of- Amazing graphics, seriously detailed (with a hiccup every now-and-then)- Absorbing storyline, supported by some very interesting characters- Some monsters need to be seen to be believed - awesome monster designs- Intuative control design- Perfect learning curve- Interesting dialogue- MASSIVE WORLD TO EXPLORE9.5/10 from me. (the .5 missing is because of the occasional graphical slowdown)Not everyone will see this game the same way but ultimately it's been a blessing to the XBOX - RPG-wise.If you can, try and wait for the PS3 version coming March+ 2009 as they have added some storyline and fixed the graphics issue.Thanks for listening :)
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23.11.2008

This was not the game I was expecting in many ways. The story is the same typical stuff you hear about all the time: Boy (Rush) has his sister (Irina) kidnapped, boys goes off to find her, realises some remnant thing has her and tries to track her down. The story does become far more complex, but this is the plot for about the first 3 hours. It's just the usual really.Graphically, the game is incredible. It uses the unreal 3 engine and the graphics reflect that. Characters ooze with detail and the same can be said for the towns, villages, cities and enemies. You will not be dissapointed, however this has appeared to be at the cost of interactivity. You cannot communicate with ALL people on the field,but only with certain characters. You cannot enter all buildings, only certain ones and (HORROR) you cannot explore the entire city, village or town, only certain parts!Gameplay WILL shock and stun RPG players. No longer is their leveling up (yes I'm serious) but characters increase in strength, intelligence, HP etc thus becoming stronger as the game progresses without formal EXP points per battle. Yet this is only the icing on the cake of changes. Battles consist of up to 5 unions with up to 5 members in each. You control the basic command, i.e. attack, mystic arts, restore HP etc, but then the actual decisions of attacks etc are down to the computer. This would be bad if it wasn't for the intriguing enemy/ally positioning system. Depending on the units you attack and the way you attack you'll find yourself flanking, deadlocking, raidlocking etc-this is basically the way you approach an enemy and this results in different benefits i.e. increased damage etc. You also have a moral bar at the top which will improve damage, defence, critical hit etc but can also have an adverse affect on these. Battles are not randomly generated but are instigated with the right trigger-the more enemies you fight, the greater the rewards.This is basically how the game progresses. Yes, this will disappoint some players, but if you're flexible and willing, the game turns out to be quite charming. Music and voice acting add to the game and the ability to buy units for your unions is welcome. However, for the ardent turn based RPG fan, this maybe too much change in the genre then they can handle, however, some may welcome this as a breat of fresh air. A good story with innovative features, but the use of QTE is just irritating. QTE is NOT an afterthought!
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22.12.2009

One thing that struck me about this game was the sheer size. There are over 100 quests, and they're all worth doing. Every quest links up to something else in this game, and it really is one of those massive RPGs where if you just stick to the plot, it's like throwing half the game away. Do it all if you can! Over half the map will be missed if you don't complete the quests. That's how big this game is!There are issues with the frame-rate and texture drop ins. But if you've enough room, install onto your hard drive. It does little to help the drop-ins, but the frame glitch will vanish and you'll have a smooth game. To be honest,even a 3 second delay with texture drop-ins does nothing to put me off this game (the PC version is reported to be a much smoother experience).There is free downloadable content, and I would very much recommend downloading it all, BUT only after you have completed all the other quests you want to do in this game. The downloadable content is much harder than your regular gameplay and will see your characters shoot over level 110. Be aware data saved with the downloadable content can then only be played on a console with that DLC installed. If you delete the DLC after having saved your progress, you will not be able to load that saved data.This game is not easy and intricate tactics are required. The ability to command multiple units that contain several characters each may seem baffling at first, but once you're into it, it's a very unique experience that I have not encountered in any other game. The rendering is beautiful, easily one of the best I've seen on xbox so far.It's easy to be put off by an infinate list of required materials for weopon upgrades, with no in-game hints as to where you can find the stuff. But Remnant has its own online Wiki, so really there is no excuse to find everything you want.The plot while not amazing, is still engaging, and with so many characters, you simply play with your favourates and can afford to ignore the ones you dislike.Overall this game deserves so much more acknowledgement than it received. It was let down by lower than average performance - though you can remedy the worst of that by installing into your hard-drive. But for less than £10, you've got about 200 hours of game play. HAVE AT!
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12.11.2012

Allow me to introduce myself I am the Official SuperRaveman but known as Lance Jenkins and this is my review on The Last Remnant. I was standing in gamestation and was holding infinite undiscovery and this game and decided to buy this that was about 2 years ago I think. And I have completed this game 4 or 5 times now and still I don't get bored of it. The storyline is quite gripping and really sucks you in. The battle system yea you have teams called unions and you have to sort a formation out for them. And you can only choose either Combat, Item, Weapon or Mystic arts for that union but that's what I love about it cos isn't too complex its simple and easy to do.The boss battles is the most enjoyable cos the bosses can be quite hard especially The Fallen there are loads of bosses in this game and the music is amazing. If I had to choose final fantasy or this it would be a hard choice cos they both are amazing games. There are loads of different combat and mystic arts for you to master which is quite fun if your a final fantasy fan like i am. But all in all this game will always welcome you to play it again and again and relive the gripping story which is The Last Remnant. I recommend this game with the highest respects as its one you will learn to love and enjoy. So go on buy this game and trust people you won't even regret it. And also go onto Xbox Live even on a standard account and download the free content which is. Challenge Pack 1: Purgatory sins, Challenge Pack 2: The Price Of Lies and The Key To The Ancient Ruins. Get these to maximise your gaming experience for The Last Remnant trust me they are worth it. Well this is my review with a few tips. Well I'm SuperRaveman and I say good luck and buy this game.
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2.2.2009

I purchased this game just before Christmas, and still find myself playing it now - its a real life eater. The Last Remnant will eat up your hours and constantly keep you looking for more and better in whatever facet of the game to wish to pursue.I particularly enjoy the new unit system. Gone are the days of issuing commands via the menu system character by character. Instead, you control a whole unit, consisting or up to five characters. I believe that later in the game you can control five units; all with potentially five characters in each - thats thirty characters on screen! Of course this comes with a downside, manifesting itself as laggy response times and slow loading in between game sequences.If you intend to play this game, make sure you install to the Xbox harddrive or you could be waiting minutes between load screens.Another slight gripe spawns from the -in my opinion- flawed technical aspects of the game. Some bosses appear to have attacks that wipe out your Battle Rank 90 characters in a few truns; and I'm not talking the special super powerful monsters here, I mean the standard story line ones. The game also sometimes fails to give you the option to heal etc for no other reason than....well......you tell me?Overall I am very much enjoying this game, and would recommend it to any RGP fan who has a healthly dose of patience and doesn't mind their characters dying a few times. However, due to the techinal flaws and slow loading I have to give it four stars.
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2.4.2009

This has got to be one of top single player RPG games out to date still not as good as FF7 (created by Square) but still it puts a whole new experience into battling monsters and bosses in a turn based battle system. Combat is based on Unions (groups of people in one group) if the Health of that Union gets empty the entire union is dead, this forces players to setup specific units in each union maximizing the unions potential.The game aims on strategy when battling:Characters statsWeapons & ShieldsMagicUnion Formations (key role in battling)the game is well worth the money.Pros:Excellent battle fightsTimed button pressing while battling (increase damage or counter attacks the enemy)Graphicsare just superbStory line keeps you interested (a true square story line)Cinematic are great to watchGreat strategy setupsYou can't out level bosses which means when you level up so does the bosses. Normal critters stay the same level though they do get boosted special attacks.Cons:Must have internet access to activate over steam (steam is a pain in the A** to setup but once up and running it's fine)Controls can be fiddly (Don't recommend using the mouse as you do unexpected 180* turns)Grinding for materials can get boring (to upgrade your weapons and shields)Lack of control when in battles9/10
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10.2.2017

I've always avoided JRPG's as they just don't appeal to me with the turn based combat and squeaky voices, but decided to buy this as it was so cheap pre-owned and i'm so bored of the generic sequels that seem to be coming out on the lastest consoles and give something else a try as i've matured a bit and not so childish about my attitudes towards games that i don't particularly like.So gave this a try and genuinely i don't have a clue what i'm doing in the Battle Mode and what all the stats are - Nevertheless the price i paid for this just makes it a nice addition to my 360 collection and worthy of 5 stars just for the value alone even if i never play it again.I will get around to reading themanual at some point as i really love the stunning cut scenes that JRPG's have and will be buying more further down the line as i also got Eternal Sonata which has a truly stunning intro / visuals and combat which seems a little easier for a noob like me to understand - It basically wouldn't look out of place on Xbox One or PS4.
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20.3.2011

This game was developed by Square Enix, the makers of final fantasy and the game does feel like a final fantasy game minus the title. It is also available for xbox 360 but I would recommend the pc version due to the better graphics if your pc is good enough, which would be very likely considering the game came out many years ago (in 2008).Pros:1 good graphics for the time but may pale in comparison to the most recent ones2 charming, melodious music espeically the battle theme which never gets boring3 very cheap price4 has a unique turn-based battle system in which you control whole unites rather than only characters5 an engaging storyCons:1 very challenging2 may take a long time to finishThe game also has a system in which the more you win battles the harder,the bosses become which you cannot overlevel in this game. All in all, I would recommend this game to any Jrpg fan.
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20.3.2009

Played the demo for this non stop, loved it, the game seems set to be very fun. Its been way too long since an rpg of this caliber has come out, its association with square enix still puts shivers down my spine.Cant fault amazon on this one, got the game bang on 20th of march, the supposed release date. However after trying to activate the key, i find the release date is now the 9th of April and I am unable to play the game till then, this online steam activation really sucks.So my advice to you is maybe don't go ahead and order this till a little closer to the release or you're going to end up sat in frustrated anticipation for 2 and a half agonizing weeks, like I'm going to.Its such a shame because steams demo download feature had me so impressed but a last minute delay on release is far from acceptable behavior.
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15.11.2009

simply put this game is great the graphics are good allround worth buying the gameplay is good if you like turnbased stratergies if not you may not like itthere is also 2 problemsfirst the textures dont load fast enough sometimes when you enter battle this cause it to be a bit blury until it loads then goes back to awesomesecond thing the dieing unless you constantly remember to save you will get pissed off with dieing because you have to start from when you last saved you hardly die in the game but a auto save system would have been better espically with all the loads you dobut even with that said it is still worth the money and while somepeople will moan about how the battle system suckswhen it doesn't it is stil a great gamei would recormmend this too anypeople who consider them selves stratergists
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