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16.8.2010

Ever since the success of Nintendo and Rare's take on the James Bond film GoldenEye, the world's most famous secret agent has been cast in first-person shooter after first-person shooter. It seems as though Electronic Arts has been trying, with varying degrees of success, to recapture the magic of Rare's classic Nintendo 64 game. But for an agent as versatile as James Bond, casting him into a shooter has always felt a little limiting. There's certainly much, much more to the character than just running around with a gun. Electronic Arts has finally come to this conclusion, it seems. Its latest Bond game, Everything or Nothing, is a third-person action game that blends shooting, driving,and other types of action together in a seamless fashion, delivering an awesome experience that puts you in 007's shoes better than any game to come before it.Though Everything or Nothing isn't based directly on a James Bond movie, the way the story is presented makes it feel every bit as authentic as one of the films. For the first time, actor Pierce Brosnan lends his voice to a Bond game, which lends additional authenticity to Everything or Nothing. In addition, the cast of the game includes John Cleese, Dame Judi Dench, Richard Kiel, Willem Dafoe, Shannon Elizabeth, Heidi Klum, and singer Mya, who both performs the game's main theme and appears in the game as an NSA agent. While using Hollywood talent in games is nothing new, EA has actually based the looks of the characters on their real-life counterparts. So, for instance, Q has not only John Cleese's voice, but also his likeness. All of this combines to make the game feel like a very big production that exceeds what's been done in past Bond games.The storyline also matches up with the Bond legacy quite well. Willem Dafoe plays the heavy in the story, an ex-KGB agent named Nikolai Diavolo. To tie him in to the Bond franchise, Diavolo is said to have worked with former Bond supervillain Max Zorin, whom fans of the films will remember as the bad guy played by Christopher Walken in A View to a Kill. Further tying the game to past Bond activities is the appearance of Jaws, the metal-mouthed tough guy from Bond's past. The plot of the game centers on nanobot technology--Diavolo wants to use microscopic machines for evil, and it's up to 007 to stop him. Along the way, you'll save the girl, give a massage, break the necks of some henchmen, and blow up as many things as you possibly can.The majority of the action in Everything or Nothing consists of third-person action with a heavy emphasis on shooting and hiding behind cover. One button lets you lock your aim onto an enemy. From there, you can use the right analog stick to further refine your aim--which is largely important for lethal headshots. Enemies generally take cover once they've spotted you, but they'll occasionally pop their heads out for a look at the action. That, as you might imagine, is the perfect time to strike. From either a ducking position or from hiding around a corner, you can simply hit the fire button to have James pop out, fire off a shot or two, and then get right back into hiding. This mechanic, which shares a bit of the same tactical significance as the hide-and-shoot gameplay of Namco's kill.switch, is fun and works well.However, it tends to work a little too well at times, as Bond's aim is perfect. This means you can line up headshots like there's no tomorrow and simply dispatch 85 percent of your enemies with one shot, regardless of which weapon you're toting. The remaining 15 percent require some slightly closer action. In these cases, you can resort to fisticuffs, throws, or, if you're stealthy, sneaking up behind guards and breaking their necks. In the navigation department, 007 is armed with a rappelling device, and you'll be doing a lot of climbing on the sides of buildings. But on-foot action isn't all you'll be doing.Everything or Nothing also contains a fairly robust driving engine, and you'll be in control of a few different vehicles over the course of the game. Most of the driving missions center on giving you a destination and leaving the route up to you. Most of the driving levels have a few different paths, and, more importantly, a lot of the driving feels very open-ended. Early on, you'll be on a motorcycle, trying to catch up with a train. Here you get a lot of different paths to choose from, but you're rarely left wondering if maybe another path would have been quicker or better. Some of your vehicles are armed in true James Bond fashion, so you'll be firing rockets from your Porsche or shooting flames out of the sides of your Q-Bike. It's all very cool and very well done.When it comes to cool, James Bond is certainly one of "cool's" classic definitions. There's a lot more to the suave secret agent than just shooting people and driving cars. Everything or Nothing tries to capture this additional level of the character with what the game calls "Bond moments." Each level has a few Bond moments that you can trigger. Some of them are as simple as making a rooftop-to-rooftop jump on your motorcycle. In one case, you'll find a woman lying on a massage table, and if you pause for a second to give her a rubdown, you'll see a cutscene you wouldn't have seen normally. In one bar sequence, you can find a switch to drop a lighting rig from the ceiling onto your enemies instead of just taking them out with your shotgun. Some of these optional sequences are cooler than others, and some in particular stand out as just awe-inspiring.You will get additional points for finding and pulling off the Bond moments. Points are tallied at the end of every mission, and each level has a point goal that, when satisfied, gives you a gold rating for the mission. Additional factors in your score are the game's three difficulty settings. Once you've beaten a mission on the "00 Agent" setting, you can go back for a platinum challenge. Getting gold on a mission helps you unlock extras like production stills and weapon upgrades. Scoring platinum unlocks cheats, such as slow-motion driving, a golden gun power-up, and more.In addition to a stellar single-player game that will take you in the neighborhood of 10 to 15 hours to complete, the game has a very interesting multiplayer component. With the exception of the competitive arena mode, the game's multiplayer is cooperative. So your team of two will have to work together to achieve the goals. Some of this is as simple as hitting two buttons simultaneously to open a door or gate, but it gets more complex as you move along. This definitely adds a very different aspect to the game, and it works really, really well. The co-op game can be played in three different modes. Cooperative mode is the basic "finish the mission" mode. Race puts your mission up against a clock. Scramble puts a score into the mix, and though you're still cooperating with the other players, you're also trying to achieve the highest score. Arena is a pure competitive mode that pits you against your fellow agents and allows up to four players. It's a nice addition, though the co-op is really much, much better. On top of that, the arena missions are locked initially, and you'll have to play the cooperative mode to unlock arena levels.The split-screen multiplayer works very well, but the PlayStation 2 version goes the extra mile and offers online play too. Since communication and timing are key to the game's co-op levels, you'll really need to use a headset to relay information to the other players. The online play option is a really nice touch that adds a little more replay depth to an already option-heavy game.Graphically, James Bond has never looked better. Though previous games have gotten Pierce Brosnan's likeness, this rendition of the actor looks more lifelike. Even the PlayStation 2 version has a crispness to its textures and models that you don't normally expect from the system. The other platforms, as you might expect, look a little bit cleaner, but the differences between versions are really quite minimal. The game moves at a good, smooth speed and frame rate, with the lone exception being a few of the game's effects-heavy cutscenes. Specifically, when you see Bond jumping a motorcycle through a waterfall or riding while things are exploding around him, the frame rate and movement are less than optimal. And you'll occasionally see some weird movement or clipping when using the rappel device. But these are minor things in light of how great the rest of the game looks.The voice acting, most of which is provided by the aforementioned voice talent, is nicely done, particularly from the seasoned actors and actresses of the bunch. Since some of them are reprising characters they've played on the big screen, that's not a huge surprise, but it's always nice to hear quality voice acting. The music, complete with a theme song from Mya and yet another new take on the famous Bond music, fits the action like a glove and really gives the game part of its cinematic feel. Finally, the game's sound effects are also well done, from rocket launches to dramatic explosions to the sounds of motorcycles racing up the road.When you add it all up, Everything or Nothing isn't without a few faults, but it's still a really great game--perhaps the best James Bond game ever made. While some may still hold nostalgia-filled memories for the classic first-person shooting of GoldenEye, Everything or Nothing does an amazing job of including a lot of different gameplay elements and making them work. It also does a fantastic job of capturing the different sides of the James Bond character, which a lot of the previous games have either overlooked or simply tacked on in the cutscenes. If you've ever wanted to spend a day in 007's shoes, Everything or Nothing is about as close as you can get.
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27.7.2004

The problem with first person games is that you could be anyone, all you are is a hand with a gun. When they're done right they can put you right in the action and be pretty thriling but they also bring limited movement, and a view that can be frustrating when you're getting shot from behind. Since the fantastic Goldeneye, James bondgames have meant FPS time with varying results. They cast 007 as a one dimensional gunslinger with occasional fleshing out of the character during cutscenes and the odd driving mission thrown in too.In Everything or Nothing you finally get the 007 game that fits with the films.The third person perspective is a vast improvement and gives you a wider array of moves and abilities that you keep on discovering even after finishing the game the first time.The real masterstroke is the combat system, no one has ever quite nailed the 'taking cover' aspect of gun battles quite this well, In other games you often end up standing infront of you're enemys and soaking up bullets whilst spraying lead all over the show wheras in EoN you cantake cover behind pretty much anything with a tap of the Z button. It will seem familiar to anyone who has played Metal Gear Solid 2 where you press up against walls and pop out with a swift 'pffft' of you're pistol to an enemy's face. EoN refines this technique slightly by adding a more sophisticated Lock on function with the L button where you lock onto an enemy and then adjust the crosshair to the required bodypart (usually the head) Some would argue it's a little easy to squeeze off a head shot but Bond's relatively low capacity for taking hit's and the number of enemies that attack make sure you are constantly challenged. The real skill here is to be patient and pick the right spot for cover. Anotherwelcome adition is the dive which helps you leap from one pillar to the next and get a better shot, Once again similar to that of MGS2 but a bit more flexible and without the ability to use it as an attack.Hand to hand combat is well thought out but drasticly underused however if you can sneak up on someone and unleash one of bond's moves it's a pretty satisfying experience.Graphics are sharp and environments are suitably Bondesque but it's the dapper character models of Bond and his adversaries that are most impressive, all the stars are lovingly recreated and accomapanied by thier own voices.The Music is as brassy and true to the films as you'd expect but not really the most impressive part of the game. Voice acting however is spot on with most of the stars really giving it thier best shot especially Pierce Brosnan as Bond and my personal hero Willem Dafoe (ever since Platoon). Judy Dench and John Cleese sound very irritable too which is another good point.The Driving sections of the game range from the sublime (The motorbike on the bridge) to the really dull (Platinum Tank) but most of the time give you enough options to keep happy.The introduction of 'Bond Zone' Helps you see usefull objects that you can use to your advantage to make some spectacular setpieces that are best left for the gamer to discover.Other than a Crap Story it's perfect then
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27.4.2008

I am a huge James Bond fan, have been ever since I was a young boy and this game finally delivers a real bond-like experience that you can control.The game play is what really sets this game aside from regular first person shooters (FPS). There is a running story with each level feeling like a scene from a James Bond movie.The experience is greatly helped along by the real actors voicing the parts. So James Bond is Pierce Brosnan, Q is Judi Dench etc. This all helps with the level of immersion into the game.Not only are the graphics incredibly well realised for a Game Cube game the game levels themselves are all beautifully rendered. Each level offers a degree of variety that continues to surprise all the way through the game.Be that a car chase, bike chase, standard level on a mountain top or the descent from a cliff. It doesn't feel like the developers are simply checking the boxes either, each variety level is well integrated into the story and includes short interludes to build the plot. It really is an enjoyable experience from the start.The longevity of the game is there too. I've been playing this game on and off now for four years and I still haven't completed it. Sure I only play for a half hour here, or an hour there but to unlock all the secrets and hidden areas takes dedication.I'd probably say I was an average gamer, and some of the levels do require you attempt them more than once because the enemies can be quite tricky. However even when you replay a level it's still fun.There are a couple of short-comings though in my opinion. The inconsistency of the lock-on and weaponry activation/selection is a little annoying, and the save system is bizarre in that in order to simply save a game you have to go through around five steps. Those a small annoyances that don't impact the whole game.I've seen that you can buy this game on Amazon now for under a fiver and that represents incredible value for money. This is such a well realised, and well rounded game that it's worth every penny and more especially given the number of levels and the variation of each of those levels.If you like games that go a step beyond simply shooting the baddies, and you like the Bond franchise this is definitely for you. I'd give the game 5 stars but that wouldn't be fair as I'm a huge bond fan, but based on the levels, graphics and enjoyability of this game it's a solid 4/5.
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23.2.2010

This is a fantastic game! Of course I have bought it in 2009, but the graphics really are still very good. The story is fairly uncomplicated, but the game experience is why bond fans play, the feeling of being bond is better, in my opinion, than on the Quantum of Solace. The weapons are good fun, you do have a "target-lock" feature for all most guns, but this can be turned off if you prefer. The vehicles are my favourite part, especially the motorbikes, where you can race at insane speeds through traffic or on the occasional rooftop! The co-op mode is fantastic, well designed levels with plenty of challenges such as disposing of timed bombs and clearing a street of bad guys while being overlooked by snipers.The best part of it though is that you can't complete the levels unless you work as a team! I can't recommend this enough, my favourite game of all time on gamecube ever
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22.11.2014

I've been instructed, Big Brother style, by Amazon to leave feedback about the packaging.Hard to think of much to say, but I'll try.It was brown, cardboard, address label was correct and nicely positioned, and the cardboard was luckily slightly bigger than the purchased object inside it. It offered more than adequeate protection and I know this because nothing was broken or damaged. If I have the choice in future I will opt for this sturdy, practical, brown cardboard arrangement - as it worked so well for this purchase. Thank you Amazon

27.8.2004

Bond is back with 27 levels of typical bond action. With motorbike action, tanks and helicoptors this makes for a great bond game. The new 3rd person view works fantastically with the hand to hand combat to make a super control system. The graphics on bond and all the other characters have improved drastically combined with the slow motion when you do a skilled move and bond sense to make for a better game. The levels follow a typical bond storyline and fit together well even if you can complete some of them very quickly. A good buy.

10.4.2013

Hours of good game play. Varying levels of difficulty for all players.Game play is fantastic with good controls and runs well on the Wii emulation.A++ definitely reccomend

24.3.2016

Great game, ýou really need to get into it to gain something

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