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For Coded Arms (PSP), 16 customer reviews collected from 1 e-commerce sites, and the average score is 3.4.

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9.1.2008

After the initial excitement on PSP's launch, this game received a bit of a kicking from the press, who are jaded with the whole FPS genre and require something a little more than just "run and gun" to keep them entertained.Me, on the other hand, I'm a simple soul. Run and gun does it for me nicely.So Coded Arms has kept me entertained. The enemies are generally dumbish and while it's notionally a good thing that the levels are randomly generated, the reality is more prosaic - three or four roughly square warehouse-style rooms linked by a few corridors is generally the rule for each level.But there are plenty of weapons, and the enemies are nicely designed and reasonably plentiful,if not exactly swarming around. Which is probably a good thing as they can dish out damage quite fast. Weapons are upgradable, so it's worth "escaping" levels to restart them in order to collect further power-up pickups, and the twitch shooting is sufficiently diverting that this isn't a chore.I don't mind the PSP's control layout for FPSs, yes, there's no second analogue stick, but there wasn't one on the N64 either, and that didn't stop GoldenEye being a stonker. So Coded Arms plays fine.This is akin to a "lite" version of a simple-minded FPSs like Quake, Hexen, Painkiller, or indeed Doom (which the simplistic cyberish levels remind me of, even if the baddies in Coded Arms don't have the zing of Id's wonderful demons).And importantly the guns actually feel "beefy" when you fire them. In a game that's all about shooting it's good that they got the shooting right.So then - I've had much more fun with this than I have with far more technically advanced (and better-reviewed) FPSs for the PSP. Syphon Filter, I'm looking at you. I don't want to hug a wall with one button, stab at another button for heat vision, wrestle with the analogue nub, lock on with a third button, and then fire a gun that sounds like a tin can being hit with a pencil with yet another button. I want to run into a big room and circle strafe like a loon while blazing away with a cybernetic assault rifle.I'd packed this away for the best part of two years and dusted it off just yesterday, and it's better than I remembered, and considerably better than a number of more recent games on the PSP. I'll be watching out for the sequel.
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10.5.2008

I think Coded Arms is a great game, if you can embrace it rather than dwell on what it doesn't do right.Firstly, I have just played this because I wanted another PSP FPS other than Medal Of Honor and so I came across Coded Arms. Being a launch title and having mixed reviews I was skeptical but this is fantastic. People moan about the controls for shooters but I think Coded Arms has got it spot on with the default setting of moving with analog, looking with the face buttons and shooting with R. It works, and Medal of Honor used this same setup.I love the fast pace of Coded Arms, it's very much just run and gun and shoot the hell out of the enemies standing in your way but it's alot of fun!It reminds me alot of Resistance for the PS3 and Halo in the sci-fi aspect. For a launch title it is very impressive with good graphics and range of weapons. You start with a pistol and gradually acquire other weapons like a sniper rifle, and shotgun and others. Grenades don't work very well but I can live with that. The AI in the game is pretty poor, but there is a nice range of enemies who will attack you in different ways but generally they are not a challenge.The main point of Coded Arms is to get through the level to a blue gateway and onto the next level, but this is where it's problems come in. Gameplay is too repetitive no matter how much fun it is. You will start the level going through allies killing aliens and then eventually get to a big room where there are lots more around you to kill, and this is basically how it goes. There isn't really a story at all and this is disappointing. I do like the environments alot, they are industrial style warehouse look mainly and there is no variation to this, however the game's overall feel of being in a virtual world is fantastic, with lots of effects here and there on the arenas.So despite it's problems I highly recommend Coded Arms for the PSP. It is alot of fun, easy to get stuck into, and not hurt by bad controls.
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19.12.2005

Coded arms is a game set inside a computer program used for military training. guess what... it went bad and you are one in a long line of hackers trying to reckover some vital files.Now for some reviewing:Graphics: 8/10 They look great but get a but aren't as detailed as some psp games like wipeout pure. It looks pretty incredible when you kill the enemy and they evaporate into a blue-ish skeleton.Gameplay: 9/10 Fun and Addictive gameplay that is hard to put down!Sound: 10/10 Good music for when there is an enemy near (even if it may be a giveaway) and when you fire the gun it actualy sounds like a gun, unlike with most handheld games involving guns.Controls: 6/10 Not too good,the PSP was definately not designed for FPS but i think this game just manages to pull it off with it's auto targeting (when you put the targeting recticle close to an enemy it locks on).Fun Rating: 10/10 You get to blast the hell out of little annoying bugs.
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4.9.2005

this is the first game i played on my psp it is a futureisticfirst person shooter it has the same style controle system as metroid prime hunters on the nintendo ds except this is much better.When you shoot the enemies the turn into pixels and evaporate.The game is set inside a hacked computer program which u have been put into u have been told to delete the coruptions from the program.If u are only getting 1 psp game get this one

24.11.2005

Great game, definately worth buying. Once I pick it up, I usually have a hard time putting it down, definately a recommended buy. The only downside is the controls, but with experience the controls become much easier. The controls definately have to be remapped, but once it starts, the game is very enjoyable, would buy it again if I had the choice.

16.11.2015

Really great game. Plays really well, considering the PSP only has the one stick controller. Each map or level seems to be randomly generated and its not totally linear. Multiple paths through the map. Essentially you just have to kill all the enemies or the one main enemy (gate keeper) that opens the portal to the next level. Really enjoying it.

17.10.2005

Coded arms is the first first person shooter for the psp. I own this title and i can safely say it is great except for one little niggle. It's controls, while customisable aren't that hot, but as i said you can customize them to suit you. All in all this is aq great fps title with great graphics and good gameplay

15.12.2019

Fun game, randomly generated levels and plenty of weapons I seriously recommend this game

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